Falcon is great but expensive and no demo, I would actually reccomend Avenger and is on sale at the moment, samples, granular, WT, VA and supurb modulation and sequencing.EvilDragon wrote: Thu Jan 03, 2019 10:06 am For best possible combination of samples and synthesis I would definitely recommend Falcon.
Sampler module for Zebra (HZ)
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- KVRAF
- 12082 posts since 2 Dec, 2004 from North Wales
X32 Desk, i9 PC, S88MK3, S1, BWS, Live + PUSH 3, Osmose, RedShift 6 Pro3, Tempera, Syntakt, Digitone II, OP1-F, OPXY, Eurorack, TD27 Drums, Guitars, Basses, Amps and of course lots of pedals!
- KVRAF
- 26931 posts since 3 Feb, 2005 from in the wilds
For me, the current best combination of samples and synthesis is the Bitwig sampler plus u-he synths. More flexible and better sounding that any of the do it all 'super-synths'.
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Funkybot's Evil Twin Funkybot's Evil Twin https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=116627
- KVRAF
- 12438 posts since 16 Aug, 2006
Since the drum physical-modeling plugin is on hold, I'd love to see you guys eventually at an old-school, Roland XoX-style drum machine, but 1) at U-he quality, and 2) with the typical U-he spin on the features and design. Yeah, you can make individual drums in any U-he synth, and even build some rudimentary kits in Zebra, but that's still nothing like having a standalone drum instrument with 16 (or so) unique voices configured for certain drum sounds. If you guys could do to drum machines what you already do for synths, I'd be very happy.Urs wrote: Sat Jan 05, 2019 5:04 am Well, sorry, but that project was put on hold for a while... the reasons are complex, but could be summed up by "in order to hold ground against samples, it would have munched more CPU than current computers offer".
However, the building blocks we have may mix well with Zebra's synthesis concept. Just saying.
Or if you could figure out how to get some kind of drum mode happening into Z3 where users could build up larger kits, even better. I'm thinking specialized drum modules with pre-configured stuff happening behind the scenes (e.g. load up a kit module and there's an 808 mode, and a 909 mode, or an FM mode, etc.) where users could stack multiple modules on a single lane but still trigger and mix like an analog drum machine.
A U-he drum synth has long been on my wishlist, and it looked for a while like the physical modeling product would include both physical models as well as synthesized drums. With that on hold for CPU reasons, maybe a drum synth can still emerge.
Note: I know there's already a ton of stuff on your plate, and I'm sure the thought of a drum synth has already occurred to everyone at U-he. Just saying, "wouldn't it be nice if..." and lending some support to the idea.
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- KVRist
- 84 posts since 27 Nov, 2018
For me I think such a drum synthesizer based on physical modelling doesn't necessarily need to sound 100% realistic to replace all samples. I especially like it (e.g. Chromophone) for having it's own sound; sounds that might don't exist in sampled material.Urs wrote: Sat Jan 05, 2019 5:04 am Well, sorry, but that project was put on hold for a while... the reasons are complex, but could be summed up by "in order to hold ground against samples, it would have munched more CPU than current computers offer".
However, the building blocks we have may mix well with Zebra's synthesis concept. Just saying.
Unfortunately there aren't many options on the plugin market and I really would love to see a U-He take on that.
- u-he
- 30175 posts since 8 Aug, 2002 from Berlin
- u-he
- 30175 posts since 8 Aug, 2002 from Berlin
It would be *very* different though...
After all the talk about how I dislike layers in synths, I also dislike how in drum machines there are 10 or 16 or so whatever independent instruments each with their own tracks stuffed into a set of patterns. Nope, that's not how I see it.
In actual fact, I think Zebra with added step sequencers, patchable trigger options and a set of exciters, resonators and more sophisticated routing tools is pretty close to what i think a drum machine could look like.
After all the talk about how I dislike layers in synths, I also dislike how in drum machines there are 10 or 16 or so whatever independent instruments each with their own tracks stuffed into a set of patterns. Nope, that's not how I see it.
In actual fact, I think Zebra with added step sequencers, patchable trigger options and a set of exciters, resonators and more sophisticated routing tools is pretty close to what i think a drum machine could look like.
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Funkybot's Evil Twin Funkybot's Evil Twin https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=116627
- KVRAF
- 12438 posts since 16 Aug, 2006
I'm totally cool with Zebra3 getting some updates to make using it as a full blown drum machine a lot easier. Especially since I'll be getting it free.Urs wrote: Mon Jan 07, 2019 5:13 pm It would be *very* different though...
After all the talk about how I dislike layers in synths, I also dislike how in drum machines there are 10 or 16 or so whatever independent instruments each with their own tracks stuffed into a set of patterns. Nope, that's not how I see it.
In actual fact, I think Zebra with added step sequencers, patchable trigger options and a set of exciters, resonators and more sophisticated routing tools is pretty close to what i think a drum machine could look like.
Just don't make it too hard to setup/program/sequence. I'm not the smartest man, hence the appeal of x0x style boxes.
- KVRAF
- 26931 posts since 3 Feb, 2005 from in the wilds
The problem with the x0x style boxes is that users relentlessly compare them to the originals and if they are not the same sound, they get skewered. Plus there are already enough of them including not so expensive hardware. I don't think there is room for more of them.Funkybot's Evil Twin wrote: Mon Jan 07, 2019 6:06 pmJust don't make it too hard to setup/program/sequence. I'm not the smartest man, hence the appeal of x0x style boxes.

