Also i'm not too keen on moving the sources down into function panes because i'm a sucker for symmetry
Voice and function are the same height tho yes
Thanks for the gui guidance/reminders, synapses being re-arranged accordinglytasmaniandevil wrote: Sun Jun 12, 2022 3:38 amDon't do it that way.glokraw wrote: Sun Jun 12, 2022 1:40 am Is this possible in U-he products? Could, for example a bunch of Hives be installed, renamed, and the variants each have distinct Data folders?
The pic is the vsti and vst3 with separate folders, and they seem to work fine together.
Also please don't mix VST2 and VST3 instances in a project.
Each loaded instance of Hive will remember which GUI size and which skin is chosen.
Those settings are saved with the project file.
Just don't select the size and skin through the preferences section, as those settings are the default settings applied to newly loaded instances of the plugin.
Instead, right-click in an empty area of the plugin, and choose size and skin from the menu for each loaded instance.
No need to split anything. You could just swap the two sections:Ploki wrote: Sun Jun 12, 2022 4:57 pm the thing is that swapping them around means splitting these in half, which imo makes much less sense than having fixed mod sources in one place and dynamic mod sources in one place.
Also i'm not too keen on moving the sources down into function panes because i'm a sucker for symmetry![]()
Voice and function are the same height tho yes
Well vibrato and LFO D&Ds generally belong with LFOs and Vibrato.Teksonik wrote: Sun Jun 12, 2022 8:22 pmNo need to split anything. You could just swap the two sections:Ploki wrote: Sun Jun 12, 2022 4:57 pm the thing is that swapping them around means splitting these in half, which imo makes much less sense than having fixed mod sources in one place and dynamic mod sources in one place.
Also i'm not too keen on moving the sources down into function panes because i'm a sucker for symmetry![]()
Voice and function are the same height tho yes
Ploki Skin 5.png
If you're talking about the three top labels they aren't part of their respective sections anyway and look like they belong in the function section instead.
Anyway, not a big deal. It's just to me the workflow makes more sense with the configuration above but that's just my opinion.
What is the spread for in the Filter section? Doesn't seem to have any parameter attached to either dot.
Ploki Skin 6.png
They are visually disconnected however. Instead of being in the Vibrato LFO 1 and 2 sections they're visually more attached to the Function section. Not really a problem just a little visually disjointed. :Ploki wrote: Sun Jun 12, 2022 10:17 pm Well vibrato and LFO D&Ds generally belong with LFOs and Vibrato.
No don't bother it's really not a big deal. No one else seems to be bothered by it so just let it go.Ploki wrote: Sun Jun 12, 2022 10:17 pmbut it might be fairly simple to implement an "alternative" layout either either an alternative script file or even built into the script into the color section (if i feel like flexing my skills).![]()
I just did and that fixed the issue with Center and Depth being cut off in the Phaser section.Ploki wrote: Sun Jun 12, 2022 10:17 pmedit:
also have you tried copying the custom fonts (Fredoka and Barlow) into hive's main theme folder? On Mac custom fonts need to be on both folders or else they simple won't work.
Oh, sorry, I wasn't clear enough. Of course you can use different plugin formats in a project for different plugins.glokraw wrote: Sun Jun 12, 2022 7:44 pm so I checked the interwebs for signs of trouble, and could only find a few warnings to not use a blend of vst2/3 Waves brand plugins, which I already observe by happenstance.
I could make little ticks and maybe even LFO leds to make them more connected like function gens.Teksonik wrote: Mon Jun 13, 2022 12:04 am They are visually disconnected however. Instead of being in the Vibrato LFO 1 and 2 sections they're visually more attached to the Function section. Not really a problem just a little visually disjointed.
No don't bother it's really not a big deal. No one else seems to be bothered by it so just let it go.![]()
I just did and that fixed the issue with Center and Depth being cut off in the Phaser section.![]()
Couldn't you just move the section border down to include the buttons? This is a crude mock up but it does seem to be more visually coherent. The buttons are now in their respective sections and not visually connected to Env, Rise,Still etc:Ploki wrote: Mon Jun 13, 2022 9:03 am I could make little ticks and maybe even LFO leds to make them more connected like function gens. edit: nah, there's no way to make wiggly LEDs for LFO.![]()
I doesn't really bother me but I wonder how someone who just purchased Hive and switched to this skin will view the overall theme? That's how I approach things when I test skins, will they be good for people to learn on.Ploki wrote: Mon Jun 13, 2022 9:03 amif you end up using it and it and this layout keeps bothering you, drop me a line.
Lazarus451 wrote: Mon Jun 13, 2022 4:45 pm I don't have Hive 2 (yet) but just wanted to say that this skin looks extremely good. Maybe one of the best third party skins I have ever seen. Better than most of the default skins in modern vst's.
that's a neat idea, i'll do something like that!Teksonik wrote: Mon Jun 13, 2022 4:08 pmCouldn't you just move the section border down to include the buttons? This is a crude mock up but it does seem to be more visually coherent. The buttons are now in their respective sections and not visually connected to Env, Rise,Still etc:Ploki wrote: Mon Jun 13, 2022 9:03 am I could make little ticks and maybe even LFO leds to make them more connected like function gens. edit: nah, there's no way to make wiggly LEDs for LFO.![]()
Ploki Skin 8.png
I doesn't really bother me but I wonder how someone who just purchased Hive and switched to this skin will view the overall theme? That's how I approach things when I test skins, will they be good for people to learn on.Ploki wrote: Mon Jun 13, 2022 9:03 amif you end up using it and it and this layout keeps bothering you, drop me a line.
To be honest I'm not sure if my old eyes are up to the task of using this skin on a consistent basis. It's a great looking skin with many options to customize so I'll keep working with it for awhile but it's a bit hard for me to see some things. I've tried both the Izmo and Gizmo skins and keep going back to the original. Nothing wrong with any of the alternative skins I just keep going back as it seems to fit my eyes and workflow preferences better.![]()
Code: Select all
Info "SAW random phase"
NumFrames = 256
Wave start=0 end=255 "-phase"
Phase Start=0 End=255 "randf" Target=main
Spectrum lowest=0 highest=0 "0"
Normalize start=0 end=256
No. UHM is the realm of wizards and sorcerers.
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