Worst reverb

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the BEST one that i can't afford. or at least that is what i tell myself lol
"two fools dancing on the hands of time... yeah the fool and me"

Knot Hardly Productions

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they are so bad that they are actually good yeah
aliasing plugin owner
:?

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Amazing... More realistic & accurate responses to WORST reverb rather than BEST... I think worst is old Oscillasoft/Delta SP reverb, noisy, grainy, at any volume, difficult to tame feedback looping, does not sound good for any style...

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Native instrumental Lexicon emus are the worst reverbs I know

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Digivolt wrote: Sat Nov 18, 2023 2:24 pm
jamcat wrote: Sat Nov 18, 2023 9:33 am
chk071 wrote: Fri Nov 17, 2023 10:21 pm Studio One's Room reverb.
Uh, no.
The Studio One Room actually models a 3D space. You can shape it to the precise dimensions you want. I use it to match the specified dimensions of the rooms in Virtual Sound Stage 2 to provide the appropriate reverb tails. It works brilliantly.

It's not terribly intuitive, though, which may be your problem with it.

The room's size is based on the volume in cubic meters, so you need to take the cube root of the (Width * Depth * Height) of the room. For example, a 19m x 27m x 10m room has a volume of 5130m³. The cube root of 5130 is approximately 17.25. So 17.25m is the correct Size in Room Reverb for a 19m x 27m x 10m room.

Next you have to get the right shape of the room in Room Reverb by adjusting the Width and Height settings, which are proportional to the Depth. All 3 dimensions will change based on the ratios you enter, but will always equal the (Room Size)³ when multiplied together.

First, divide the width of the room by its depth, which in the above example is 19m / 27m. This gives you a 0.7 proportional Width. Next, divide room height by the depth. In our example that would be 10m / 27m, resulting in a proportional Height of 0.37. Put those into the Width and Height settings in Room Reverb, and it will now deliver the final Room dimensions of 18.94m x 27.06m x 10.01m, which is pretty close to our target 19m x 27m x 10m room.
Surely that makes it a worst reverb if you have to start doing calculus to tune it lol
You’re making me do calculus, as I’m approaching my limit with you! :P
THIS MUSIC HAS BEEN MIXED TO BE PLAYED LOUD SO TURN IT UP

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DCrown wrote: Sat Nov 18, 2023 7:26 pm Native instrumental Lexicon emus are the worst reverbs I know
why are these bad?

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Echoes in the Attic wrote: Fri Nov 17, 2023 11:31 pm Bitwig reverb is the worst I've ever heard.
Well, it can be EQ'd and improved, but yeah it never beats other reverbs I own, in default state or ease to dial it.

It does have the integrated FX that can be added. And here's a dude.making it sound better...

https://m.youtube.com/watch?v=Fzm5twS2ugw

BUT...!!!

The convolution plug in that has been added is Amazing! Really very good.

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_leras wrote: Sat Nov 18, 2023 9:08 pm
Echoes in the Attic wrote: Fri Nov 17, 2023 11:31 pm Bitwig reverb is the worst I've ever heard.
Well, it can be EQ'd and improved, but yeah it never beats other reverbs I own, in default state or ease to dial it.

It does have the integrated FX that can be added. And here's a dude.making it sound better...

https://m.youtube.com/watch?v=Fzm5twS2ugw

BUT...!!!

The convolution plug in that has been added is Amazing! Really very good.
Yeah I have no desire for a convolution reverb vst in bitwig as it's convolution is cool. But I've never liked the algorithmic one. Which is fine, there are so many great reverb plugins.

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