The Great Tracktion Drum Challenge

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BTW you don't have to copy any wavs. If you have the wavs of NSkit in some folder just put the sfz files in this folder too. This way you don't have to load the full NSkit five times in five channels as you did in your edit (correct me if I am wrong)
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scamme wrote:Zeoy, your archive driving me nuts too, i can't understand shit of all the racks in the project, good that you sent mp3 file 'couse i liked it. I don't usualy use racks, i don't understand how to use it.
Hi scamme, thanx for trying. I am a racks newbie too but I am trying .... In fact I could avoid some of them in my edit but if you want to split your signal path and proccess it with different effects they are required.
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This is very helpful for me. For several reasons. It gives me an excuse to use Tracktion (still not turning my crank as an inspiring workplace :oops: ) Best is to introduction me again to some effects I have never found useful. My experience with the Mda plugins is that I never found they did very much to any sound applied to them and AFAIK there is no documentation so ... go-

Hopefully having examples like this willhelp me get over my fear of racks which I just find plain weird.

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There are documents on the MDA homepage that describes the plugins.
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Shuriken.se, sonic weapons for the music ninja!

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Beardedone wrote:This is very helpful for me. For several reasons. It gives me an excuse to use Tracktion (still not turning my crank as an inspiring workplace :oops: ) Best is to introduction me again to some effects I have never found useful. My experience with the Mda plugins is that I never found they did very much to any sound applied to them and AFAIK there is no documentation so ... go-

Hopefully having examples like this willhelp me get over my fear of racks which I just find plain weird.
I don't fully understand racks either but I managed to acomplish some complicated tasks using them (OK some kind Tracktionheads have helped a lot). One useful thing you can do is to use just one instance of a rack and put more than one synth in there in order to layer sounds or put multiple effects to proccess a signal (possibly splitted and mixed back after the effects). Something like mini-Reason within T.
Unfortunately this thread seems dead whereas other threads with titles like "horrible rendering bug" or "first note dropped" reach tens of pages easily :roll:
If I go insane, please don't put your wires in my brain
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Thanks Larsby. Now I have a reason to go there.

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Cheers Zeoy!

See previously I found using Tracktion like going to work at tedious job in very dull location. Now with pHZ's project I got some real sparks. So, I would like to find something in T2 that ignites my creativity as almost always happens when I open up Sonar, FLS, eXT and though infrequently these days, in Live.

Best,
Gordon

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Beardedone wrote:Cheers Zeoy!

See previously I found using Tracktion like going to work at tedious job in very dull location. Now with pHZ's project I got some real sparks. So, I would like to find something in T2 that ignites my creativity as almost always happens when I open up Sonar, FLS, eXT and though infrequently these days, in Live.

Best,
Gordon
Gordon,

If you want something really fun with racks, check out the thread that I started awhile back on 'beatboxing' in Tracktion. It's a fun way to use a rack to generate midi triggers from mouthed 'beatboxing'.

Here's the thread:

http://www.kvraudio.com/forum/viewtopic ... ht=beatbox

Of course, my lesser abilities with Racks were outshone by ModulR, who 'rocked the mic and the rack' in his demo of the idea.

Racks shouldn't scare you - they can be used very simply to store effect chains, or do completely wild things like ModulR's beatbox example.

By the way, his example rack uses several instances of a pay-for-not-free parametric EQ. I used his idea with Tracktions built-in 4 band eqs and got much better results than my initial rack.

Just think of racks as a user configurable modular signal routing diagram and scheme.

-Scott

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Thanks Scott!

I should give this a shot before I get my copy of Vegas 6.

One thing I keep forgeting is that Tracktion is supposed to be good as "tape deck" i.e. recording audio ideas. I automatically go to Soanr when I have an idea to record in audio (all too rare these days :oops: ) and Tracktion comes to mind later and usually when I have taken things too far in Sonar to make it practical in Tracktion. I don't believe I have ever recorded audio into Tracktion. Looking at it now, I am wondering if there a way to insert compressor on the audio input? All of the filters seem to be post not pre.
:?
Strange.

Cheers,
Gordon

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Tingle wrote:Here's a thing:-

RECKIN

You'll need sfz to play it, then load nskit7 into it.

Let me know how you get on...
This file seems to be corrupt.

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Slacknote wrote:
Tingle wrote:Here's a thing:-

RECKIN

You'll need sfz to play it, then load nskit7 into it.

Let me know how you get on...
This file seems to be corrupt.
thanks for noticing that, everything is working again now.
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pHz wrote:
chico.co.uk wrote:Hey, nice one :D
Now all we need is someone to set the ball rolling ....
ok ... ill bite ...

... a simple little rack for adding some grit and wierdness and spaceyness to your dub / d-n-b beats ... ive used sfz+ with nskit 7 running through a load of MDA plugins (use the vol / pan filters to fine tune the sounds) but you can just sub in sfz and it should work fine i guess ...

speed dub manglecrusher

... enjoy and show me something that took a little bit more thought than my feeble effort ...

slainte :phones: rob
I'm having trouble with the mapping of the notes, what am I doing wrong?

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zeoy wrote:OK here's my entry. You can hear the results in this small mp3
www.show.gr/zeoy/zeoy_TracktionDrumsChallenge.mp3

If you are interrested here's a zip file containing the Tracktion archive, 5 sfz files (NS kit splitted into kick, snares, hihats, toms, cymbals - NO WAVS) and a readme.txt with instructions.

www.show.gr/zeoy/zeoy_TracktionDrumsChallenge.zip


Note that I broke the rules a bit and used jcm900 and rednef from guitar suite (freeware) too. All other effects are from mda or native Tracktion plugins

Cheers
This is one of the dopest beats I have heard in a long time, much respect. However I can't get the tracktion file to work.
This is what it looks like at my end
http://www.slacknote.com/pub/zeoy.gif
Could you help me out please?

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Sfz seems to be PC only, so I'm excluded from entering :(
If anyone's willing to host it, I have a nice 4 bar drum loop made from one of Herodotus' free loops and a couple of free Pluggos ( jk-Limo and Filtertaps ) which anyone who wants can have.
Coffee please, black, no sugar.

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Slacknote wrote:
zeoy wrote:OK here's my entry. You can hear the results in this small mp3
www.show.gr/zeoy/zeoy_TracktionDrumsChallenge.mp3

If you are interrested here's a zip file containing the Tracktion archive, 5 sfz files (NS kit splitted into kick, snares, hihats, toms, cymbals - NO WAVS) and a readme.txt with instructions.

www.show.gr/zeoy/zeoy_TracktionDrumsChallenge.zip


Note that I broke the rules a bit and used jcm900 and rednef from guitar suite (freeware) too. All other effects are from mda or native Tracktion plugins

Cheers
This is one of the dopest beats I have heard in a long time, much respect. However I can't get the tracktion file to work.
This is what it looks like at my end
http://www.slacknote.com/pub/zeoy.gif
Could you help me out please?
Glad you liked it Slacknote. Now here's a few things to check in order to make it work:

a) Make sure that you have all the required plugins (sfz, guitar suite and those from mda included in Tracktion). Note that I used Tracktion 1 to make this but since I had the Tracktion2 demo I used some mda plugins from this version. I think I have used the mda dub delay somewhere. I am not sure if this was included in T1 or T2
b) put the five sfz files in the folder where the NSkit wavs are stored
c)load the corresponding sfz files in the five sfz players

If you dont see any broken links in the racks (that would mean that you are missing some required plugin) the archive should work. Judging by the gif that you provided things look OK . Don't know for the other racks (sfz wrapper, sfz wrapper(2), sfz wrapper(3)) but sfz wrapper(4) looks OK. Make sure that you loaded the sfz files and they are stored in the same folder with the wavs of NSkit.

BTW Anyone else got it working?
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