Zebra Redux

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It's great work. My idea: I would like to be able to see the GeoBlend wave in the background when drawing a GeoMorph. Is such a thing possible?

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drzhnn wrote:What kind of grids, rulers and other useful information would you like to see in GeoMorph, SpectroMorph, GeoBlend and SpectroBlend modes?
Geomorph - don't know how you'd do this (different colours?), X axis prime divisors: 1/2, 1/3, 1/5, 1/7, 1/11 and multiples: 1/4, 1/8, 1/6, 1/9. The ability to snap to grid would be the icing on the cake.

Spectroblend - partial number.

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New update: Zebra.Redux.2015.0331.0245.zip

Zebra, Zebrify, Mini:
- OSCs: Replaced oscillator mode menu with tabs
- OSCs: Added support for different editor backgrounds
- OSCs: Replaced renderer button (soft/crisp) with an icon
- OSCs, MSEGs: Removed secondary preset browsers and moved current preset name to the right side
- Changed look of popup preset browser
- Popup preset browser now stays visible when switching main tabs

I'm still collecting your ideas on OSCs backgrounds. I've added support for them but haven't designed the actual graphics yet. So for now all 4 backgrounds are equal. You can find them in Zebra Redux\Images\Animations\osc_editor_bg\ folder.

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I don't normally use alternative skins with Zebra. However, I've liked the screenshots of this and the revamping very interesting. Last night I installed the latest Zebra release and decided to add Redux too.

I am incredibly impressed with the attention to detail and workflow opportunities the skin provides. I really like the VCF pictures that give a quick indication of the resonance type and peaks and the location of the global settings.

Thank you drzhnn for all the hard work you've put into this. I appreciate it.

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Still love the Mini Redux skin :love: a beautiful little labour of love from drzhnn :clap:

Little niggle: for the MSEGs there's no symbols to indicate editor switch mode (Single, Shift or Draw), though I remember them by now it would be nice to have something other than just grey rectangles there :wink:
missing symbols 2015.03.31.png
A little request: think you can throw in some extra horizontal lines on the MSEG backgrounds for reference and making it easier to have loops match up, some dashed ones between the ones allready there for instance? Please? :pray:
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bmrzycki wrote:Thank you drzhnn for all the hard work you've put into this. I appreciate it.
You are welcome :) At this point it is not just me, it's a collective effort of the community. And this is what I like the most about this project :)
FLWrd wrote:It's great work. My idea: I would like to be able to see the GeoBlend wave in the background when drawing a GeoMorph. Is such a thing possible?
Unfortunately, I can only make Morph and Blend editors appear at the same time in the same place. I tried this and it was a mess :(
Gone soft wrote: Little niggle: for the MSEGs there's no symbols to indicate editor switch mode (Single, Shift or Draw), though I remember them by now it would be nice to have something other than just grey rectangles there :wink:
missing symbols 2015.03.31.png
The ability of customizing this part of interface is very limited. I can't change the size of the buttons or move them around. They are just too small :(
Gone soft wrote: A little request: think you can throw in some extra horizontal lines on the MSEG backgrounds for reference and making it easier to have loops match up, some dashed ones between the ones allready there for instance? Please? :pray:
Yeah, this I can do :)

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drzhnn wrote:
FLWrd wrote:It's great work. My idea: I would like to be able to see the GeoBlend wave in the background when drawing a GeoMorph. Is such a thing possible?
Unfortunately, I can only make Morph and Blend editors appear at the same time in the same place. I tried this and it was a mess :(
Thanks anyway. Much appreciated.

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Not sure if this is working... I've put 4 different images for osc_editor_bg, but it doesn't work correctly. I put old backgrounds for 1 and 2, but they are not shown at all when switching osc modes.

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You're right. I forgot to remove old background variable from the script :dog: Expect an update soon.

Note to myself: don't mess with the script file after 3 AM.

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Hehe. :)

I assume you mean these:

PROPERTY control='Multipoint Editor 1' name='graphics' id='0' value='osc_editor_bg'
PROPERTY control='Multipoint Editor 2' name='graphics' id='0' value='osc_editor_bg'
PROPERTY control='Multipoint Editor 3' name='graphics' id='0' value='osc_editor_bg'
PROPERTY control='Multipoint Editor 4' name='graphics' id='0' value='osc_editor_bg'


Even if I remove them, backgrounds don't show... In fact they're gone completely. I assume this is not quite correct, then:

PROPERTY control='OSC 1 Editor Mode Layers' name='graphics' id='0' value='osc_editor_bg_1'
PROPERTY control='OSC 1 Editor Mode Layers' name='graphics' id='1' value='osc_editor_bg_2'
PROPERTY control='OSC 1 Editor Mode Layers' name='graphics' id='2' value='osc_editor_bg_3'
PROPERTY control='OSC 1 Editor Mode Layers' name='graphics' id='3' value='osc_editor_bg_4'

Don't think you can point to a single frame from an animation like this... Better not have them as animation then (or just name the background PNGs properly)?
Last edited by EvilDragon on Tue Mar 31, 2015 12:22 pm, edited 1 time in total.

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New update: Zebra.Redux.2015.0331.1518.zip

Zebra, Zebrify, Mini:
- Fixed OSC editor backgrounds

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Woo - works! :)


One more question (to save myself time from investigating the script and merging with my branch of edits) - how did you make it so that Osc/MSEG preset browser stays open when changing the main tabs?

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I believe I changed this line:

CONTROL type='Pane' name='_FileBrowser' bounds='231.00 200.00 455.00 470.00' parent='Top Panel' layerMask='1'

to

CONTROL type='Pane' name='_FileBrowser' bounds='231.00 200.00 455.00 470.00' parent='root' layerMask='7fffffff'

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It works! Great - thanks :)

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Just to clarify the reason for this change: now you can open preset browser for the OSC module in the SYNTH tab, then switch to OSCs or MSEGs tab and then click on the preset name of a module there (gray box on the right side of each editor) to activate the browser for that particular module. The preset browser will change its title correspondingly.

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