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jens wrote:that's Tracktion as a host which is cross-plattform - you're not fooling me - I know it's just a mac-screenshot :cry:
Yeah, sure - you havn't seriously thought that I'd leave the Mac for crossplatform parts, have you? :x

:lol: :lol: :lol:

;) Urs

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Urs. are you going to release MAC and PC vst at the same time?
or which ever finishes first

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Mac versions are pretty finished. Got a crash log yesterday, but they seem solid otherwise. I got a little distracted by implementing the crossplatform option (which isn't needed for the Mac version) for the last 10 days or so.

Let's say this week :)

Cheers,

;) Urs

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D'oh... I've just spent 4 hours in front of the PC, on just 6 lines of code... VisualC++... that Win32 API is so f**king complex, I hardly find the right docs that I need... :x

...but these few lines have been critical for the Win port... I can now handle files just like I did on the Mac... so, no configuration stunts required - *very good* :D

Cheers,

;) Urs

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Urs wrote:
Let's say this week :)

Cheers,

;) Urs

For Z2 ???

:-o

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kodama wrote:
Urs wrote:Let's say this week :)
For Z2 ???
No... just VST Mac versions of Filterscape... :roll:

;) Urs

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how much longer you figure for vst on pc? is there a big difference between vsts for mac & pc?
My webcomic that has absolutely nothing to do with music, plugins, technology or football: http://friedcheeseballs.com/start

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arp_laszlo wrote:how much longer you figure for vst on pc? is there a big difference between vsts for mac & pc?
I don't know how much longer. It's coming closer, but it's highly unpredictable, as the whole Windows development stuff confuses me big time.

The difference between both is immense!

It might be easy to port a plugin with 5-20 parameters, 10 "normal" bitmap graphics etc. - But Filterscape alone has over 600 parameters, uses semi-transparent png bitmaps, draws with alphablending and scaling, has overlapping control objects, has built-in vector graphics, contextual menus all over the place, etc. etc.

The problem is, on MacOS X I can use the built in graphics library (Quartz/CoreGraphics) which has *no* common equivalent on Windows, as well as the phantastic CoreFoundation framework for XML, network access, unicode string handling etc. - These are the main factors I have to overcome, simply by substituting through stuff that gives the same results on any Windows, not just XP.

Also, MacOS X has a tidy File System. Plugins, presets, preferences etc. have their distinct location, whereas on Windows these things are arbitrary. So I have to come up with something that lets me grab the file resources within a reasonable effort... using a concept which I today have hopefully solved...

Nevertheless, if I succeed with one port, all other plugins (FilterscapeVA, FilterscapeQ6, Zebra2, MFM2) are not much more than *simple recompiles*.

Thus, it takes long with the first port, but all other plugins will be ported in a single day.

Cheers,

;) Urs

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Just got a call from fontshop... very nice people, but little catastrophe... buying a font to embed it in the plugin doesn't do the trick... this would require an OEM license which is, uhm, more than I would ever get back...

I could use a free font from the web, but I havn't found one that looks good enough...

So, I'll have to stick to Windows system fonts for now... I might create my own font for future products, but as of now I'm completely f**ked...

We'll see...

Cheers,

;) Urs

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I probably will never get why some people are so picky about fonts - after all it's just a few letters, isn't it? :?

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Urs, have you checked out this site: http://www.minifonts.com ?

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pj geerlings wrote:Urs, have you checked out this site: http://www.minifonts.com ?
Well, they look interesting. However, I'm not sure if they feature the required unicode range... I also need characters like ø, ü, ñ... got a lot of customers in Scandinavia, Spain and France... hmmm...

;) Urs

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jens wrote:I probably will never get why some people are so picky about fonts - after all it's just a few letters, isn't it? :?
I probably will never get why people are so picky about sounds - after all they're just waveforms, arent they?

:D

(Sorry, I'm in a cheeky mood today!)
helge

HELP! MY TYPEWRITER IS BROKEN!
E E CUMMINGS

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urs,
i got my yearly bonus check today. 1st one since 2001. so i've got the money waiting whebever you're ready with that port.

by the by, I am a windows developer and feel for you. i just got put back on upgrading a C++ project from 2 years ago after working in c# since then. can't find my way around all this deeply layered code like i used to. at least with visual 7, the error messages are more helpful than they were with 6.

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wrench, you name it - those error messages are HILARIOUS for me!

I'm actually happy that I found that Workspace Whiz extension. It gives me a slightly charming feel of CodeWarriorness or XCodeness in VisualC++... hahaha, I can flip between header and cpp file... who would've guessed this is possible?

I've started accumulating Firefox bookmarks for the documentation pages that I supposedly need every now and then. Have you ever browsed "Win32 API" docs in Msdn and found what you were looking for? This is sooo complex. So, I just browse it as if playing free jazz, and pee wherever I find something groovy. Or, try searching Msdn... you certainly end up with a VB or a C# documentation for the topic. - I mean, in XCode one just looks at Apple's header files which are pretty well documented. But the MS headers... don't they know what //... or /* ... */ is for?!?

Wella, guess it's just about getting used to stuff 8)

Cheers,

;) Urs

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