Yes, absolutely. But to be fair: this function was only a side effect of Melodyne‘s main task: pitch correction of audio material.nusound mind wrote: Sun Jan 18, 2026 11:34 am I never tried Melodyne, and now I don't have to as this is built right in, in one less step apparently as per your description.
Fender Studio Pro 8 Released
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- KVRian
- 693 posts since 21 Nov, 2000 from somewhere over the rainbow
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- KVRian
- 693 posts since 21 Nov, 2000 from somewhere over the rainbow
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- KVRian
- 693 posts since 21 Nov, 2000 from somewhere over the rainbow
We are talking about two different things here. And I AM sure, because I used Essentials for a long time and have now (only) assistant for the better tools.dastewart wrote: Sun Jan 18, 2026 11:41 am Not sure that's right as I don't remember having it until I'd upgraded to Editor and this chart from Celemony seems to confirm it.
https://www.celemony.com/en/melodyne/me ... 5-editions
You're suggesting that the more basic versions can "detect" but not "edit" but that isn't my recollection and I'm not sure how the blobs would be displayed if you can't edit them.
You can do polyphonic detection, you have two specific algorithms of choice: Polyphonic Sustain and Polyphonic Decay.
When you analyze polyphonic material, then Melodyne's edit view is more or less disabled (pitch view is greyed out). But nevertheless: the polyphonic detection was completed and then the audio can be dragged onto an instrument lane to get the midi information.
- KVRist
- 243 posts since 4 Oct, 2021
Ok, thanks for the clarification, I didn't realise that.Crossinger wrote: Sun Jan 18, 2026 11:51 amWe are talking about two different things here. And I AM sure, because I used Essentials for a long time and have now (only) assistant for the better tools.dastewart wrote: Sun Jan 18, 2026 11:41 am Not sure that's right as I don't remember having it until I'd upgraded to Editor and this chart from Celemony seems to confirm it.
https://www.celemony.com/en/melodyne/me ... 5-editions
You're suggesting that the more basic versions can "detect" but not "edit" but that isn't my recollection and I'm not sure how the blobs would be displayed if you can't edit them.
You can do polyphonic detection, you have two specific algorithms of choice: Polyphonic Sustain and Polyphonic Decay.
When you analyze polyphonic material, then Melodyne's edit view is more or less disabled (pitch view is greyed out). But nevertheless: the polyphonic detection was completed and then the audio can be dragged onto an instrument lane to get the midi information.
So the new midi detection in Studio Pro isn't doing anything that Melodyne couldn't do beforehand. But maybe Melodyne isn't being bundled any more. I wonder which version they stopped doing that.
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- KVRist
- 68 posts since 2 May, 2015
Not entirely sure who you're referring to here as you haven't referenced my post, but I'll assume the first bit was for me. I couldn't be arsed to edit your long, boring, post just for your benefit - I'm up for a ranty argument but not to make your life easier. Also, I'm not trying to convince you of anything. That would be completely pointless as you are, as I said, a bellend. Well done for doubling down on that - as if there was any doubt. Also, I think you're conflating me with someone else as well here.BONES wrote: Sun Jan 18, 2026 11:21 am Excellent comeback, I am completely convinced now of the correctness of everything you've said. BTW, is there some reason you felt the need to quote the entire post when yours was just the very top bit? It's hard enough to read through these things without lazy shit like that.No, it's not doing anything even close to the same because it's taking you out of the mixer. The mixer is where you work, it's the centre of the process. The less time you spend outside it, the better.heliacal wrote: Sun Jan 18, 2026 2:32 amThat's exactly what the horizontal channel strip at the bottom does but in a much nicer way..
- KVRAF
- 37393 posts since 14 Sep, 2002 from In teh net
I really love this channel overview - it makes it super easy to setup and manage FX chains (which you can save), I like the attention to detail such as enabling you to control which params are on display, although on the whole I have not needed that yet as it seems pretty good at picking out the important ones automatically. It would be great if third party plugin devs could take advantage of this (and the smaller strip in the mixer) to make them work more like the Fender Pro EQ does where you can see a reduced GUI rather than just knobs/faders (reminds me of how Logic's Channel EQ works) - several others like the Mustang also do that.
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- KVRian
- 800 posts since 21 Jan, 2017
Arranger overview looks like it could be useful, channel overview also although I don't use stock plugins but reassigning parameters on other things could work.
New plugins I tried briefly and likely never will again so that's a wash as I don't need them.
From S1 7 stem separation seems the main highlight. Clips view, maybe I'll poke around with it at some point but more likely superfluous for my needs, not scratchpad levels of useless but still not too exciting.
Impact now has fades, so that's nice.
Drag audio to midi remains the main appeal for me, it works fast and couldn't be easier, workflow wise it's ideal.
New plugins I tried briefly and likely never will again so that's a wash as I don't need them.
From S1 7 stem separation seems the main highlight. Clips view, maybe I'll poke around with it at some point but more likely superfluous for my needs, not scratchpad levels of useless but still not too exciting.
Impact now has fades, so that's nice.
Drag audio to midi remains the main appeal for me, it works fast and couldn't be easier, workflow wise it's ideal.
- KVRAF
- 1722 posts since 21 Sep, 2007 from USA
It works fast? Really? I've watched a number of YouTube videos demonstrating the new audio to MIDI feature and it seems like its processing is slower than the previous method that leverages Melodyne (although adding Melodyne to an audio track does incur some processing time which may be heavily discounting the remaining processing time when dragging the audio to an instrument track).nusound mind wrote: Sun Jan 18, 2026 1:19 pm Drag audio to midi remains the main appeal for me, it works fast and couldn't be easier, workflow wise it's ideal.
Last edited by tonedef71 on Sun Jan 18, 2026 8:40 pm, edited 1 time in total.
[Core i7 8700 | 32GB DDR4 | Win11 x64 | Studio One 7 Pro | WASAPI ]
- KVRAF
- 25012 posts since 12 Jul, 2003 from West Caprazumia
I tried them now - and as had to be expected they indeed sound fantastic - I see no reason to doubt that Fender's claim is correct and these are indeed the same famed algorithms as used in their universally praised hardware amp-sims.
Saying that they are "mediocre at best" is - as I expected - in my opinion rather absurd.
- GRRRRRRR!
- 17719 posts since 14 Jun, 2001 from Somewhere you're not!
You'd surely be used to that around here by now, though, wouldn't you?
Nothing at all. I was simply curious as to why someone might not want to use a feature that, for me, is one of the very best things about working in Studio One. I can't help it if people get defensive when you ask them a question (or if their answers make no sense). I understand completely why someone might want to use the new channel strip but I don't understand why they'd think it is in any way a substitute for the mini-views in the mixer. It's a whole extra level of complication, where the mini-views actually simplify things. It works well in Live and Bitwig, because the effect GUIs are built around the concept but, from what I've seen, it's not going to be anywhere near as slick and useful in Studio Pro, at least not initially. It may improve over time, as the mini-views have but I can't see myself using it.Trancit wrote: Sun Jan 18, 2026 11:28 amso what´s the problem if somebody is enjoying mixing without the Mixer as the arrangement gives at the very end the same options just in different places?
Really? I can't get it to detect simple basslines in Studio One, even if I isolate the bass via stem separation.Crossinger wrote: Sun Jan 18, 2026 11:29 amAll versions of Melodyne (including Essentials) can perform polyphonic detection. The more expensive versions can also perform polyphonic audio editing.
What about the benefit of everyone else who might want to follow the thread, too lazy to think about them, too? It's all about you, right?razornaut wrote: Sun Jan 18, 2026 12:06 pmI couldn't be arsed to edit your long, boring, post just for your benefit
Oooh, I hadn't seen this new feature before. This could really speed up the work I'm doing now. I wasn't going to install Pro 8 just yet but this might save me a lot of time rebuilding our AI songs in the DAW. As I said above, Melodyne is mostly useless for detecting basslines and synth parts. I think I might install this today.nusound mind wrote: Sun Jan 18, 2026 1:19 pmDrag audio to midi remains the main appeal for me, it works fast and couldn't be easier, workflow wise it's ideal.
NOVAkILL : Legion GO, AMD Z1x, 16GB RAM, Win11 | Audient EVO 8 | Lumi Keys | Studio Pro 8
Korg Odyssey, bx-oberhausen, Proxima, PolyMax, GR8, JP6K, Union, Atomika,
Invader 2, Flow Motion, Olga, TRK 01, Thorn, Spire, VG Iron
Korg Odyssey, bx-oberhausen, Proxima, PolyMax, GR8, JP6K, Union, Atomika,
Invader 2, Flow Motion, Olga, TRK 01, Thorn, Spire, VG Iron
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- KVRian
- 800 posts since 21 Jan, 2017
Yeah for me it works in a matter of seconds. I'm using mainly 8, 16, 32 bar drumloops or instrument arrangements. I have no exp. w/ Melodyne so can't speak to that. I'm sure logically longer samples would take more time, but can't imagine it'd be that much longer given how quick it is.tonedef71 wrote: Sun Jan 18, 2026 8:26 pmIt works fast? Really? I've watched a number of YouTube videos demonstrating the new audio to MIDI feature and it seems like its processing is slower than the previous method that leverages Melodyne (although adding Melodyne to an audio track does incur some processing time which may be heavily discounting the remaining processing time when dragging the audio to an instrument track).nusound mind wrote: Sun Jan 18, 2026 1:19 pm Drag audio to midi remains the main appeal for me, it works fast and couldn't be easier, workflow wise it's ideal.
Stem separation otoh, which is also new to me, takes substantively longer than audio to midi, at least thus far w/ my small sample size (pun intended.)
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- KVRian
- 800 posts since 21 Jan, 2017
Yeah it's already paid off for me. I've only noticed minor, easily adjustable variations in midi even on complex stuff.Oooh, I hadn't seen this new feature before. This could really speed up the work I'm doing now. I wasn't going to install Pro 8 just yet but this might save me a lot of time rebuilding our AI songs in the DAW. As I said above, Melodyne is mostly useless for detecting basslines and synth parts. I think I might install this today.
Mauybe one day I'll try install Melodyne and compare out of curiousity, probably not though.
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- KVRist
- 120 posts since 29 Oct, 2024
I don't use KVR much, sorry out of practice. It seems to be a place where people gather to argue about gear & software and prove that their knowledge and experience is superior to all others, and those who don't agree and idiots to be ridiculed.BONES wrote: Sun Jan 18, 2026 11:21 am Excellent comeback, I am completely convinced now of the correctness of everything you've said. BTW, is there some reason you felt the need to quote the entire post when yours was just the very top bit? It's hard enough to read through these things without lazy shit like that.No, it's not doing anything even close to the same because it's taking you out of the mixer. The mixer is where you work, it's the centre of the process. The less time you spend outside it, the better.heliacal wrote: Sun Jan 18, 2026 2:32 amThat's exactly what the horizontal channel strip at the bottom does but in a much nicer way..
To ME, the mixer is not the center of my experience, the tracks and arrangement are. I want to tweak the sound as I compose only a little, so the pop up strip is perfect, but staying in the flow as I write focusing on the notes, harmony, tracks and arrangement is my main focus.
You're grumpy dude. Life is a good thing, a literal miracle really. To be able to walk around on this planet, in this UNIverse and just take a breath of Air is beyond comprehension. Schedule some regular NATURE time...
- KVRAF
- 7663 posts since 2 Sep, 2019
Of course an idiot who doesn't actually have much KVR experience would think that.heliacal wrote: Mon Jan 19, 2026 2:37 am I don't use KVR much, sorry out of practice. It seems to be a place where people gather to argue about gear & software and prove that their knowledge and experience is superior to all others, and those who don't agree and idiots to be ridiculed.
But BONES already lives outside.heliacal wrote: Mon Jan 19, 2026 2:37 am You're grumpy dude. Life is a good thing, a literal miracle really. To be able to walk around on this planet, in this UNIverse and just take a breath of Air is beyond comprehension. Schedule some regular NATURE time...
THIS MUSIC HAS BEEN MIXED TO BE PLAYED LOUD SO TURN IT UP
- GRRRRRRR!
- 17719 posts since 14 Jun, 2001 from Somewhere you're not!
How long does it take you to finish a song? I'm done with the arrangement in the first day, from then on it is days/weeks/months of mixing, which you do in the mixer. I might go back to the arrangement a couple of times to add automation but that's really about it. I keep it open so I can navigate to different parts of the project but I've been thinking that maybe the new overview might be better suited to that task in v8.heliacal wrote: Mon Jan 19, 2026 2:37 amTo ME, the mixer is not the center of my experience, the tracks and arrangement are.
Yeah but, like I said, that's about 10% of the time it takes to finish a song, surely? And, in any event, you can't do anything with the "notes" or "harmony", can you? It's purely tacks and arrangement, which is generally quite quick and easy.I want to tweak the sound as I compose only a little, so the pop up strip is perfect, but staying in the flow as I write focusing on the notes, harmony, tracks and arrangement is my main focus.
No, it is the inevitable result of chemical processes that have been ongoing for around 13.79 billion years now. It's not a miracle, there's nothing special about it, it's just random chance that has probably been repeated billions of times through our galaxy and the universe.You're grumpy dude. Life is a good thing, a literal miracle really.
Really? Do you think a malnourished child with tuberculosis in Africa would feel the same way?To be able to walk around on this planet, in this Universe and just take a breath of Air is beyond comprehension.
How about you have a think about people other than your-f**king-self? Just because your life is peachy doesn't mean it's a bed of roses for everyone, or even the majority. The Universe is a cold, uncaring place.Schedule some regular NATURE time...
Oh, BTW, as jamcat alluded to, I'm sure I see and experience a lot more nature than you do, mostly so that I don't have to put up with people.
NOVAkILL : Legion GO, AMD Z1x, 16GB RAM, Win11 | Audient EVO 8 | Lumi Keys | Studio Pro 8
Korg Odyssey, bx-oberhausen, Proxima, PolyMax, GR8, JP6K, Union, Atomika,
Invader 2, Flow Motion, Olga, TRK 01, Thorn, Spire, VG Iron
Korg Odyssey, bx-oberhausen, Proxima, PolyMax, GR8, JP6K, Union, Atomika,
Invader 2, Flow Motion, Olga, TRK 01, Thorn, Spire, VG Iron