Native Instruments Massive X Synth - Sequel to Massive (Out Now!)

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EvilDragon wrote: Mon Jul 01, 2019 2:19 pm
pdxindy wrote: Mon Jul 01, 2019 2:04 pm
perfumer wrote: Mon Jul 01, 2019 6:17 am ^^
No way to bypass the fx!
cannot just turn an Osc off either
Can do in Routing page, every module is right-click bypassable there.
I know... I don't want to have to go to the routing page to do that. Say I am tweaking an envelope modulating Osc 2 and I want to quickly disable Osc 1, I have to tab to the routing page, disable Osc 1, go back to the Env tab and tweak then go back to the routing tab to re-enable Osc 1

I want to be able to just right click on the Osc 1 graphic to disable it. That is what I mean by 'just turn an Osc off'

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Yes, I know. That's perfectly logical, and I posted that to the team. They received the feedback.

They are aware of many of things that are being brought up here. zerocrossing is right, though, stuff needed prioritization in order to meet the June deadline, so there you have it. Updates are going to come and build upon the foundation - pretty much how any software is made these days.
Last edited by EvilDragon on Mon Jul 01, 2019 2:42 pm, edited 2 times in total.

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Funny thing is, i'm reading a thread in a gaming forum parallel to this, and, the similarities are scary. A handful of people talking stuff down, bad mouthing a software product, and developers, and creating scandal videos which should prove how bad the software is. Think some people should rather go see a psychologist. That would be much more target-aimed.

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pdxindy wrote: Mon Jul 01, 2019 2:38 pm
EvilDragon wrote: Mon Jul 01, 2019 2:19 pm
pdxindy wrote: Mon Jul 01, 2019 2:04 pm
perfumer wrote: Mon Jul 01, 2019 6:17 am ^^
No way to bypass the fx!
cannot just turn an Osc off either
Can do in Routing page, every module is right-click bypassable there.
I know... I don't want to have to go to the routing page to do that. Say I am tweaking an envelope modulating Osc 2 and I want to quickly disable Osc 1, I have to tab to the routing page, disable Osc 1, go back to the Env tab and tweak then go back to the routing tab to re-enable Osc 1

I want to be able to just right click on the Osc 1 graphic to disable it. That is what I mean by 'just turn an Osc off'
If you just want to mute it, you could use the volume control? Solo buttons would be nice though.
Last edited by Stefken on Mon Jul 01, 2019 2:44 pm, edited 1 time in total.

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Yeah then you cannot return to the exact volume value you were on before, since no values are displayed.

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A few immediate thoughts concerning improvements:

-Could do with module presets. I get that this isn't necessarily a must-have, but it would maybe be nice to have for the performers and envelopes.
-Were they afraid of cannibalizing their other products when they designed the effects section? It strikes me as being on the weak side for a synth that is operating in the work horse domain.
-Lack of mod matrix (unless I'm blind and it's hidden somehow) means that it can potentially be difficult to quickly identify what is happening, particularly in other peoples patches.
-Harmonization is great, but you know what would also be great? .tun support :v

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EvilDragon wrote: Mon Jul 01, 2019 2:43 pm Yeah then you cannot return to the exact volume value you were on before, since no values are displayed.
Yep. Then there's that.

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chk071 wrote: Mon Jul 01, 2019 2:40 pm Funny thing is, i'm reading a thread in a gaming forum parallel to this, and, the similarities are scary. A handful of people talking stuff down, bad mouthing a software product, and developers, and creating scandal videos which should prove how bad the software is. Think some people should rather go see a psychologist. That would be much more target-aimed.
I feel like gaming is often analogous to music software. Maybe it's just consumer software in general. Like the rise of open world games and modularity in synths. Open world games were rare and then every game had open world elements. I feel like all the new synths are modular, too.

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Stefken wrote: Sun Jun 30, 2019 8:44 pm
vurt wrote: Sun Jun 30, 2019 8:25 pm
realtrance wrote: Sun Jun 30, 2019 8:21 pm
vurt wrote: Sun Jun 30, 2019 4:38 pm
realtrance wrote: Sun Jun 30, 2019 4:37 pmStill?!
hello dave.
Uh oh.
im afraid i cant do that dave.
:lol: Still having the quirks of the old model huh?
yeah, we still go psycho killbot, only now it's not a flaw it's a feature.
:ud:

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Stefken wrote: Mon Jul 01, 2019 2:42 pm
pdxindy wrote: Mon Jul 01, 2019 2:38 pm
EvilDragon wrote: Mon Jul 01, 2019 2:19 pm
pdxindy wrote: Mon Jul 01, 2019 2:04 pm
perfumer wrote: Mon Jul 01, 2019 6:17 am ^^
No way to bypass the fx!
cannot just turn an Osc off either
Can do in Routing page, every module is right-click bypassable there.
I know... I don't want to have to go to the routing page to do that. Say I am tweaking an envelope modulating Osc 2 and I want to quickly disable Osc 1, I have to tab to the routing page, disable Osc 1, go back to the Env tab and tweak then go back to the routing tab to re-enable Osc 1

I want to be able to just right click on the Osc 1 graphic to disable it. That is what I mean by 'just turn an Osc off'
If you just want to mute it, you could use the volume control?
and since there are no numeric values, you cannot put it back for sure to where you had it. Plus, sometimes I also have the volume modulated, so you would have to also set the mod depth to zero... and again it would not be possible to get it back exactly to what you had it.

If you are using that Osc to FM the filter, then even the tiny volume change can impact the sound.

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EvilDragon wrote: Mon Jul 01, 2019 1:06 pm
LoveEnigma18 wrote: Mon Jul 01, 2019 10:49 am
EvilDragon wrote: Mon Jul 01, 2019 10:41 am You can temporarily also just resave the patch you like in User section, too.

I'm sure the browser is going to be one of the first things to update, really.
A bit too early to ask perhaps, but when can we expect the first update?
I've no idea, and even if I did, I couldn't share that info. :D
Just took a chance. ;)

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EvilDragon wrote: Mon Jul 01, 2019 2:38 pm
neodeavid wrote: Mon Jul 01, 2019 2:32 pmVirtual Riot is a more recognize producer, sound designer, and his thought is negative from Massive X.
So everybody needs to listen to some "recognized produca" rather than making their own freaking minds about something? Yeah, right.
neodeavid wrote: Mon Jul 01, 2019 2:32 pmbut in isolation that Massive does have aliasing, such as "Maybe is the oscillator quality" ... etc ...
ALL DIGITAL SYNTHS have aliasing! Live with it.
The problem is, you first denied Massive X has aliasing, but when Sado and other user have good arguments, then you have to admit partially Massive X has aliasing. Is a contradictory fact.
Anyway, as a good defender of NI, you will never recognize this. It's your job.

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EvilDragon wrote: Mon Jul 01, 2019 4:58 am
sadowickproduction wrote: Mon Jul 01, 2019 1:25 am This synth is just not complete. A "next-generation" synth that under-performs compared to its competition. I expected more. Ive learned and concluded that he standards are low here.
And we've learned you don't really know sh*t. :D
This is just unpleasant. You can go on my ignore list along with functional. I'm sick of reading page after page of people getting their jollies by attacking sadowick like schoolyard bullies. Does it make you feel better about yourself? Do you think other people will see you in a better light.

Go to silence.

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LoveEnigma18 wrote: Mon Jul 01, 2019 10:49 am
EvilDragon wrote: Mon Jul 01, 2019 10:41 am You can temporarily also just resave the patch you like in User section, too.

I'm sure the browser is going to be one of the first things to update, really.
A bit too early to ask perhaps, but when can we expect the first update?
I'm not certain, but I think I read a vague comment somewhere by a Native Instruments person that an update might come in a month or two? I don't think that was meant as a promise. I think it was just someone's best hunch. It's impossible to predict these sorts of things precisely.
I'm involved with photography & audio. For more info, take a look at my site:
GlenVision.com

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vurt wrote: Mon Jul 01, 2019 2:46 pm
Stefken wrote: Sun Jun 30, 2019 8:44 pm
vurt wrote: Sun Jun 30, 2019 8:25 pm
realtrance wrote: Sun Jun 30, 2019 8:21 pm
vurt wrote: Sun Jun 30, 2019 4:38 pm
realtrance wrote: Sun Jun 30, 2019 4:37 pmStill?!
hello dave.
Uh oh.
im afraid i cant do that dave.
:lol: Still having the quirks of the old model huh?
yeah, we still go psycho killbot, only now it's not a flaw it's a feature.
Actually, if you saw 2010, it was all the fault of human politics preventing the unbiased processing of information. :wink: Hmm, does that ring a bell? :hihi:

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