u-he Colour Copy - public beta!
- KVRAF
- 6504 posts since 25 May, 2002 from Bobo-dioulasso\BF__Geneva/CH
it seems that this thread is more crowded so I just post these few presets here
https://www.dropbox.com/s/qs1hmaegmf5io ... s.zip?dl=0
also, here an example (Chris squire’s « fish out of water ») of how it might sound :
https://www.dropbox.com/home/Yahoo!%20M ... 7s_end.mp3
...if the link doesn’t work for you, then listen to the 5 last minutes here :
https://www.dropbox.com/s/qs1hmaegmf5io ... s.zip?dl=0
also, here an example (Chris squire’s « fish out of water ») of how it might sound :
https://www.dropbox.com/home/Yahoo!%20M ... 7s_end.mp3
...if the link doesn’t work for you, then listen to the 5 last minutes here :
- KVRian
- 1426 posts since 30 Mar, 2014
This seems like an obvious thing to add to an otherwise (so far) amazing delay plugin. I seriously haven't had this much fun with a delay in a long time.Bimmlu wrote:Love it in general.. BUT why no reverse Delays? Would make it much more versatile and I could get rid of the FM8 FX
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- KVRian
- 874 posts since 28 Nov, 2016
huh… is a reverse delay even compatible with the architecture of a bucket brigade line? for some reason i feel like it's not, but i guess i don't know, honestly.
- KVRAF
- 24447 posts since 7 Jan, 2009 from Croatia
I don't think it is.
- KVRAF
- 2397 posts since 9 Jan, 2014 from Worldwide
U-he Colour Copy Demo and Free Presets
Take a listen to our demo and download these 15 free Colour Copy presets - https://bit.ly/colourcopy
In this audio demo only one oscillator in Native Instruments Massive was used with U-he Colour Copy inserted after it. On the left side the video shows when the dry sound is playing and the name of the presets used is shown on the right.
Dune 3 presets! - https://newloops.com/collections/dune-presets
Diva, Hive, Repro, Presets - https://newloops.com/collections/u-he-synths-presets
185 Omnisphere Presets https://newloops.com/products/omnispher ... -2-presets
Diva, Hive, Repro, Presets - https://newloops.com/collections/u-he-synths-presets
185 Omnisphere Presets https://newloops.com/products/omnispher ... -2-presets
- KVRian
- 1426 posts since 30 Mar, 2014
Not in a real circuit, but again, neither is a freeze.sleepcircle wrote:huh… is a reverse delay even compatible with the architecture of a bucket brigade line? for some reason i feel like it's not, but i guess i don't know, honestly.
- KVRian
- 642 posts since 22 Jun, 2018
You'd need a flux compensator and at least 1.21 gigawatts of power to make reverse delays happen with Colour Copy's architecture, I think 
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- KVRist
- 65 posts since 4 Apr, 2016
It’s hard but doable. The architecture isn’t suitable for reverse and it will certainly not be an auto reversing feature but a one time Reverse thingyDelta Sign wrote:You'd need a flux compensator and at least 1.21 gigawatts of power to make reverse delays happen with Colour Copy's architecture, I think
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- KVRian
- 874 posts since 28 Nov, 2016
@dangayle—a freeze would be compatible with a real-life bucket brigade, in a limited capacity, I think, if only because all you need to do is A. stop any new input from coming in and B. feed the last bucket into the first one without any filtering or anything. You could theoretically do that with a real circuit, even if (in reality) you would get a gradual tonal/colour drift as effects of the various components in the circuit were magnified with repetition.
I feel like the architecture itself of a bucket brigade delay isn't compatible with a reverse, is what I mean. It's sort of like old Delay Line Memory in that it depends on the gradual physical progress of the signal through the 'medium', in the old DLM a huge pipe full of mercury, here a bunch of little chained buffers (either a physical line of capacitors inside the analogue machine, or pointers to memory addresses inside the computer.) If nothing else it feels like—digitally speaking—a lot of optimization and code structure would be based around this constant forward progress through the chain.
I think it wouldn't be possible to do constant reversing (like Freakshow's Backmask plugin, for example, or a digital reverse delay guitar pedal) because you can't grab a big chunk of the buffer and flip it instantly—you can only feed little pieces into the beginning of the delay line. The moment you 'grab and flip' the entire advantage of a bucket brigade design is lost, i.e. the constantly-smooth sound and the naturally occurring pitch alteration.
^^^ i think. i'm not actually a sound engineer; i could be dead wrong—but this is my understanding of the problem.
I feel like the architecture itself of a bucket brigade delay isn't compatible with a reverse, is what I mean. It's sort of like old Delay Line Memory in that it depends on the gradual physical progress of the signal through the 'medium', in the old DLM a huge pipe full of mercury, here a bunch of little chained buffers (either a physical line of capacitors inside the analogue machine, or pointers to memory addresses inside the computer.) If nothing else it feels like—digitally speaking—a lot of optimization and code structure would be based around this constant forward progress through the chain.
I think it wouldn't be possible to do constant reversing (like Freakshow's Backmask plugin, for example, or a digital reverse delay guitar pedal) because you can't grab a big chunk of the buffer and flip it instantly—you can only feed little pieces into the beginning of the delay line. The moment you 'grab and flip' the entire advantage of a bucket brigade design is lost, i.e. the constantly-smooth sound and the naturally occurring pitch alteration.
^^^ i think. i'm not actually a sound engineer; i could be dead wrong—but this is my understanding of the problem.
Last edited by sleepcircle on Sat Aug 11, 2018 6:47 am, edited 1 time in total.
- KVRian
- 642 posts since 22 Jun, 2018
Yeah, I guess one could temporarily reverse the content of the buffer, but unless my brain has a hiccup here, I don't think "real time reverse" would be possible with this architecture without inventing time travel first (or introducing stupid amounts of latency, which is the DSP equivalent of time travel, I suppose).u-he-william wrote:It’s hard but doable. The architecture isn’t suitable for reverse and it will certainly not be an auto reversing feature but a one time Reverse thingyDelta Sign wrote:You'd need a flux compensator and at least 1.21 gigawatts of power to make reverse delays happen with Colour Copy's architecture, I think
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- KVRian
- 879 posts since 14 Aug, 2001
I got so many delays, native, UAD, most of the main total bundles, Soundtoys, PSP, NI, IK, name it,..
Why should I get Color Copy, it needs to be UNIQUE, what is absolutely unique about Color Copy ??????
https://mcdsp.com/plug-ins/ec-300-echo-collection/
Why should I get Color Copy, it needs to be UNIQUE, what is absolutely unique about Color Copy ??????
I agree, and there is another good offer from McDSP on the EC-300 suite, 67 USD at check out in JRR shop, Just got windows compatible, and upgraded as well, from a short listen on the demos sounds better in my ears, and seemingly got the separate highpass and lowpassmidi_transmission wrote:I'm still not a fan of it as a 'classic' delay effect soundwise, but I use delays mostly as as really duby delays, maybe that's a wrong expectations and it was never designed for that purpose. But I was really hoping for something like this in the echo boy direction
I found out that I quite like it as a effect with very short delay times to get almost flanger like or or metallic sound effects.
But there is one point were I really would like or better need a better control. The filter "brightness" in the feedback path.
I need to have a low/high pass to get exactly the part from the signal that I find interesting. That's not possible with the 'brightness' knob as it is a simple high OR low pass.
https://mcdsp.com/plug-ins/ec-300-echo-collection/
HM
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- KVRAF
- 1945 posts since 25 Feb, 2005
Mac Studio M4
15.7.3
Cubase 15, Ableton Live 12
15.7.3
Cubase 15, Ableton Live 12
- KVRAF
- 2397 posts since 9 Jan, 2014 from Worldwide
Adding reverse delay would be very welcome!sleepcircle wrote:huh… is a reverse delay even compatible with the architecture of a bucket brigade line? for some reason i feel like it's not, but i guess i don't know, honestly.
Dune 3 presets! - https://newloops.com/collections/dune-presets
Diva, Hive, Repro, Presets - https://newloops.com/collections/u-he-synths-presets
185 Omnisphere Presets https://newloops.com/products/omnispher ... -2-presets
Diva, Hive, Repro, Presets - https://newloops.com/collections/u-he-synths-presets
185 Omnisphere Presets https://newloops.com/products/omnispher ... -2-presets
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- KVRist
- 65 posts since 4 Apr, 2016
If we can pull it off, it would be a one-shot reverse feature. Meaning, you press a button and everything that's currently in the delay will be reversed. However, new input will not be magically reversed.Biome_Digital wrote:Adding reverse delay would be very welcome!sleepcircle wrote:huh… is a reverse delay even compatible with the architecture of a bucket brigade line? for some reason i feel like it's not, but i guess i don't know, honestly.
- KVRAF
- 14477 posts since 16 Feb, 2005 from Planet Earth, Somewhere
Reverse indeed is one of my most missed feature on this (and echoboy), prior I had one delay that did reverse.. the now dead Bloom from fxpansion which was always buggy on my system.....u-he-william wrote:If we can pull it off, it would be a one-shot reverse feature. Meaning, you press a button and everything that's currently in the delay will be reversed. However, new input will not be magically reversed.Biome_Digital wrote:Adding reverse delay would be very welcome!sleepcircle wrote:huh… is a reverse delay even compatible with the architecture of a bucket brigade line? for some reason i feel like it's not, but i guess i don't know, honestly.
I saw Dubstation 2 from AudioDamage and got excited briefly about it's reverse knob which indeed works as william describes above.
Then there is TkDelay which has reverse.
SoundToys Crystallizer also has a reverse mode.
So I am curious, if you have sufficiently added Latency (which I understand would be an issue for live playing but not mixing) can't this be done? That is 'magically' reverse everything that comes in?
For me personally, what William describes is much less useful for me than a full reverse mode (even with the knowledge that enabling this button will increase latency)
What am I missing?
rsp
sound sculptist
