The Zebra Scripting Thread
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- KVRian
- 595 posts since 20 Jan, 2006
I Can't Sleep, the Unknown Parameter Names Will Eat Me
Here are my guesses so far for the OSC Poly Width parameter:
Oscillator1.PolyWidth = 1.0; // nope
Oscillator1.PolyWaveWidth = 1.0; // no
Oscillator1.WaveWidth = 1.0; // nada
Oscillator1.Width = 1.0; // nah
Oscillator1.PolyWollyWaveyWidthByeBye = 1.0; // getting warmer...
Here are my guesses so far for the OSC Poly Width parameter:
Oscillator1.PolyWidth = 1.0; // nope
Oscillator1.PolyWaveWidth = 1.0; // no
Oscillator1.WaveWidth = 1.0; // nada
Oscillator1.Width = 1.0; // nah
Oscillator1.PolyWollyWaveyWidthByeBye = 1.0; // getting warmer...
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- KVRian
- 595 posts since 20 Jan, 2006
NeVeRmInD, I got it:billstei wrote:I Can't Sleep, the Unknown Parameter Names Will Eat Me
Here are my guesses so far for the OSC Poly Width parameter:
Oscillator1.PolyWidth = 1.0; // nope
Oscillator1.PolyWaveWidth = 1.0; // no
Oscillator1.WaveWidth = 1.0; // nada
Oscillator1.Width = 1.0; // nah
Oscillator1.PolyWollyWaveyWidthByeBye = 1.0; // getting warmer...
Oscillator1.Poly.Width = ...
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- KVRian
- 595 posts since 20 Jan, 2006
I've managed to figure out all the OSCx module parameters, including the Blend modes Wavetable.set() function, but I can't find any info on the Keyscale, Velscale, and Morph modes data point manipulation. Probably similar to MSEGx.setSegment() and MSEGx.setMarks() I suppose. Urs can you give me a couple of clues/examples? They don't have to work or do anything, just a couple of function names and arguments, I can hack around from there.
- KVRAF
- 4197 posts since 23 May, 2004 from Bad Vilbel, Germany
- u-he
- 30213 posts since 8 Aug, 2002 from Berlin
None of these are implemented yetbillstei wrote:I've managed to figure out all the OSCx module parameters, including the Blend modes Wavetable.set() function, but I can't find any info on the Keyscale, Velscale, and Morph modes data point manipulation. Probably similar to MSEGx.setSegment() and MSEGx.setMarks() I suppose. Urs can you give me a couple of clues/examples? They don't have to work or do anything, just a couple of function names and arguments, I can hack around from there.
- u-he
- 30213 posts since 8 Aug, 2002 from Berlin
Just for completeness, there's a tool for the other operating system called DebugView, found on MS' SysInternals pages.ZenPunkHippy wrote:That's brilliant, thanks for the info. Fortunately, my OS of choice is a similar flavour to yoursbillstei wrote:If you watch stdout there is quite a bit of compiler output, including the exact line number that is bugging it, but I have not tried this in MS Windows. I use a different OS, that rhymes with "The MS Windows Console Sux".
Peace,
Andy.
- u-he
- 30213 posts since 8 Aug, 2002 from Berlin
There are certain reasons to go JavaScript:whyterabbyt wrote:Javascript gets used in similar places, including MAX/MSP, and the game design engine Unity.I'm just so not in love with Javascript.
- it's almost fully compatible to the existing script engine
- I don't speak Python, Ruby, Lua etc. myself, but I do speak ECMA
- there are really good JIT compilers coming in the near future
- there are loads of online resources, due to web design, Flash etc.
- another future u-he app will most likely use it extensively
- no licensing problems for closed source commercial products
These are the reasons I prefer JavaScript... I might have a look at the other options though. I always wanted to check them out but never had the time to do so...
(I will at no time add Haskell though)
- Beware the Quoth
- 35449 posts since 4 Sep, 2001 from R'lyeh Oceanic Amusement Park and Funfair
It gets my vote anyways, as Im using it more and more in MAX. If anyone is interested the following is a rather good book on making the best of Javascript.Urs wrote: There are certain reasons to go JavaScript:
- it's almost fully compatible to the existing script engine
- I don't speak Python, Ruby, Lua etc. myself, but I do speak ECMA
- there are really good JIT compilers coming in the near future
- there are loads of online resources, due to web design, Flash etc.
- another future u-he app will most likely use it extensively
- no licensing problems for closed source commercial products
These are the reasons I prefer JavaScript... I might have a look at the other options though. I always wanted to check them out but never had the time to do so...
(I will at no time add Haskell though)
Urs
http://www.amazon.co.uk/JavaScript-Good ... 0596517742
An idiot on Set Theory:
"In some cases there is an object called red that contains everything that is red. In much the same way a pot is a plate."
"In some cases there is an object called red that contains everything that is red. In much the same way a pot is a plate."
- u-he
- 30213 posts since 8 Aug, 2002 from Berlin
- Beware the Quoth
- 35449 posts since 4 Sep, 2001 from R'lyeh Oceanic Amusement Park and Funfair
oops, my apologies for clumsy phrasing; i did get that you were agreeing... i was just trying to say that if that was the way you were going, then i was happy about that.Urs wrote:Oh... I was on my first coffee... my post was meant to agree & extend your point.
the book reference was for other folk who might be dubious about JS as a scripting language.
An idiot on Set Theory:
"In some cases there is an object called red that contains everything that is red. In much the same way a pot is a plate."
"In some cases there is an object called red that contains everything that is red. In much the same way a pot is a plate."
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- KVRAF
- 1629 posts since 11 Dec, 2005 from Malmö, Sweden
Urs wrote:There are certain reasons to go JavaScript:whyterabbyt wrote:Javascript gets used in similar places, including MAX/MSP, and the game design engine Unity.I'm just so not in love with Javascript.
- it's almost fully compatible to the existing script engine
- I don't speak Python, Ruby, Lua etc. myself, but I do speak ECMA
- there are really good JIT compilers coming in the near future
- there are loads of online resources, due to web design, Flash etc.
- another future u-he app will most likely use it extensively
- no licensing problems for closed source commercial products
These are the reasons I prefer JavaScript... I might have a look at the other options though. I always wanted to check them out but never had the time to do so...
(I will at no time add Haskell though)
Urs
I'm off to Barcelona and the Primavera festival for 11 days now but when I get back I hope I can sense the smell of updates?
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- KVRist
- 293 posts since 18 Jul, 2003
I think it makes more sense than the others since most coders will know it as it is the most popular language in the world due to web browsers. As you already stated great JITs are on the way as well. I think we will see Apple integrate something based on LLVM into their JS interpreter.
If you do look at one of the others I'll vote for Ruby. It's a wonderful language. However, as stated above I don't think it makes as much sense as JavaScript.
If you do look at one of the others I'll vote for Ruby. It's a wonderful language. However, as stated above I don't think it makes as much sense as JavaScript.
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- KVRAF
- 1629 posts since 11 Dec, 2005 from Malmö, Sweden
Bring forth Lisp or Prolog!bmrzycki wrote:This made me smile. I'm glad I'm not alone in thinking Haskell has some of the strangest syntax.Urs wrote:(I will at no time add Haskell though)
