BradP wrote:I think i'm already done my first patch for this.
You know we haven't yet finalised a defined task - I think it's something like "single patch percussive rhythm sequence", but that is a bit of a mouthful
BradP wrote:I think i'm already done my first patch for this.
oops I understood that this *was* the task ?hakey wrote:- I think it's something like "single patch percussive rhythm sequence",
I'm 99% sure it will be - it just wasn't finalised. I was kind of waiting until enough people had signed up. On past experience, it's not a good idea to rush into announcing the task before it has properly been discussed (we modified one task twice after it had been officially announced - albeit for a good reason - all the same, it was just a bit shambolichellleutel wrote:oops I understood that this *was* the task ?hakey wrote:- I think it's something like "single patch percussive rhythm sequence",
2 entries!autodafe wrote:I think I am almost ready for this (rythmic sequence). One question: How many entries per each participant? Just one, or more than one allowed?
It's really up to you. If you don't want the keyboard to track the pitch set KeyScale to 0 then set the pitch accordingly with Tune and Detune.elxicano wrote:So I have a couple questions to ask....
Should I be able to maintain the pitch of the drums regardless of note pressed and if so, how would you do this?
I think the ideal bpm should be included. If I made a drum & bass preset I wouldn't want it to be judged at 60 bpm.For the contest, should we be including the BPM that we as the creators feel is best for the sequenced rhythm, or should we all consider a decent patch for this contest needs to be great at whatever the user decides to play it at? Or... is this just completely up to the patch creator?
The MSEG's seem alright. Although your use of the Notes time unit with Attack and Loop cranked up seems a bit odd. It's hard to say without knowing what sound you're going for. What was your host bpm when you made this?I have one extremely basic patch here: http://www.box.net/shared/na9h2742vm
Don't worry about removing the link for the contest, as this is not my entry, but was hoping someone can take a look at the way I have the tuning mapped to the MSEG, as well as envelope levels and let me know if I'm missing something here.
That's for you to decided - as Brad says, it's easy enough to turn key tracking offelxicano wrote:Should I be able to maintain the pitch of the drums regardless of note pressed and if so, how would you do this?
I'd rather keep things as simple as possible and burdening voters with any extra instructions kind of acts against this. It would be easiest if the patches were designed to sound good over a range of bpms. Most sequencers default to 100 or 120 bpm (I think?) so patches that work at around this tempo seems like a sensible idea to me.For the contest, should we be including the BPM that we as the creators feel is best for the sequenced rhythm, or should we all consider a decent patch for this contest needs to be great at whatever the user decides to play it at? Or... is this just completely up to the patch creator?
The Attack/Loop turned up was the only way I knew to get it to be synced with my host, which was at 117bpm. Having these set any lower and still using Note, makes for some interesting ramp ups/downs in pitch. This of course before knowing about turning off keyscale.BradP wrote: The MSEG's seem alright. Although your use of the Notes time unit with Attack and Loop cranked up seems a bit odd. It's hard to say without knowing what sound you're going for. What was your host bpm when you made this?
I guess I also feel pretty strongly that showing an intended BPM is not too complicated (if anyone doesn't know where the BPM control is ...).hakey wrote: The alternative might be to include bpm in the patch name - "Dub Riddim 65bpm" - but as I say, for voting purposes, I'd rather keep things as simple as possible. If more people think that the bpm issue needs addressing I'll certainly reconsider.
You could use the arpeggiator to trigger notes, then set the volume of your voice modules to zero and use the MSEGs to increase volume on the beats for which you want those modules to be heard. If that all makes sense?elxicano wrote:The Attack/Loop turned up was the only way I knew to get it to be synced with my host, which was at 117bpm.BradP wrote: The MSEG's seem alright. Although your use of the Notes time unit with Attack and Loop cranked up seems a bit odd. It's hard to say without knowing what sound you're going for. What was your host bpm when you made this?
Makes sense... I'll give it a try shortly just to be sure I get it.hakey wrote:You could use the arpeggiator to trigger notes, then set the volume of your voice modules to zero and use the MSEGs to increase volume on the beats for which you want those modules to be heard. If that all makes sense?elxicano wrote:The Attack/Loop turned up was the only way I knew to get it to be synced with my host, which was at 117bpm.BradP wrote: The MSEG's seem alright. Although your use of the Notes time unit with Attack and Loop cranked up seems a bit odd. It's hard to say without knowing what sound you're going for. What was your host bpm when you made this?
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