I'd especially like a emulation of a Moog 960 sequencer that syncs with the host.jobromedia wrote:What I would like to see: Some really fancy modular synths.
The DC'12 plugins / apps wishlist topic
- KVRian
- 709 posts since 4 Jul, 2011 from England
- KVRAF
- 2177 posts since 12 Nov, 2009
i would like to see a small plugin once inserted on a track will predelay everything by an ammount of (exactly enterable) ms.
this is nice for preshifted claps for example. if you buy sample packs the samples usually tell you how much they should be pre-shifted, but both my daws have no way to do so exactly in miliseconds. i was told cubase could do this...
this is nice for preshifted claps for example. if you buy sample packs the samples usually tell you how much they should be pre-shifted, but both my daws have no way to do so exactly in miliseconds. i was told cubase could do this...
Finally!
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- KVRAF
- 7030 posts since 28 Apr, 2004 from france
I would very much like a deep and easy polyrhytmic step sequencer, which i could control using a Nanokontrol.
Something in between the mighty StepMachine, Kirnu and Fpansion Termor's drumseq.
Something in between the mighty StepMachine, Kirnu and Fpansion Termor's drumseq.
- KVRAF
- 8101 posts since 13 Jan, 2003 from Darkest Kent, UK
I'd be surprised if Cubase couldn't do this (not a user so don't know for sure). Track properties/inspector?cyphersuit wrote:i would like to see a small plugin once inserted on a track will predelay everything by an ammount of (exactly enterable) ms.
this is nice for preshifted claps for example. if you buy sample packs the samples usually tell you how much they should be pre-shifted, but both my daws have no way to do so exactly in miliseconds. i was told cubase could do this...
If not, maybe this: http://www.voxengo.com/product/sounddelay/
- Beware the Quoth
- 35433 posts since 4 Sep, 2001 from R'lyeh Oceanic Amusement Park and Funfair
exactly that...GaryG wrote:If not, maybe this: http://www.voxengo.com/product/sounddelay/cyphersuit wrote:i would like to see a small plugin once inserted on a track will predelay everything by an ammount of (exactly enterable) ms.
this is nice for preshifted claps for example. if you buy sample packs the samples usually tell you how much they should be pre-shifted, but both my daws have no way to do so exactly in miliseconds. i was told cubase could do this...
An idiot on Set Theory:
"In some cases there is an object called red that contains everything that is red. In much the same way a pot is a plate."
"In some cases there is an object called red that contains everything that is red. In much the same way a pot is a plate."
- KVRAF
- 2177 posts since 12 Nov, 2009
super cool but can it also pre-shift (meaning the exact opposite of a delay)?
Finally!
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- KVRAF
- 1769 posts since 30 Jul, 2007
I think a Synth with Zebra/Dune/MauSynth quality that works and can manipulate the Envelopes/LFO on a Mid/Side level would be awesome.
Just saying...
Just saying...
- KVRAF
- 8101 posts since 13 Jan, 2003 from Darkest Kent, UK
Voxengo also offer: http://www.voxengo.com/product/latencydelay/cyphersuit wrote:super cool but can it also pre-shift (meaning the exact opposite of a delay)?
Basically it adds 10000 samples of delay then delays your audio by 10000 less the 'pre delay' you want. Obviously your host needs PDC for this to work (so it delays everything else by 10000 samples keeping everything in sync).
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- KVRAF
- 3346 posts since 19 Mar, 2008 from germany
Oooh, this is an innovative idea - and it can give some unexpected results.stanlea wrote:A sampler picking randomly samples in a given folder and playing them synced with a rhythmic MIDIin flow.
free mp3s + info: andy-enroe.de songs + weird stuff: enroe.de
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- KVRian
- 605 posts since 14 Mar, 2002
Copperlan ASIO
an idea I currently think about implementing myself, in order to dig a little deeper into c++/real time programming.
A "Copperlan ASIO" audio driver which when used by applications create a "Copperlan ASIO" device wrapping a real ASIO audio driver within the copperlan network on one machine and extends it with virtual audio I/Os for audio streaming between all apps which use the Copperlan ASIO audio driver. For a start.
With the next step of being able to host multiple real ASIO drivers within the Copperlan network across multiple machines, converting/resampling/resyncing audio streams, transporting audio over the whole copperlan network, including virtual audio channels.
an idea I currently think about implementing myself, in order to dig a little deeper into c++/real time programming.
A "Copperlan ASIO" audio driver which when used by applications create a "Copperlan ASIO" device wrapping a real ASIO audio driver within the copperlan network on one machine and extends it with virtual audio I/Os for audio streaming between all apps which use the Copperlan ASIO audio driver. For a start.
With the next step of being able to host multiple real ASIO drivers within the Copperlan network across multiple machines, converting/resampling/resyncing audio streams, transporting audio over the whole copperlan network, including virtual audio channels.
- KVRAF
- 2655 posts since 18 Mar, 2011 from Spain
- KVRAF
- 5743 posts since 11 Feb, 2005 from Bordeaux France
An experiment of a growing multieffect, like Synplant, but instead of producing sounds, it would develop randomly a mix of echoes, delays, reverbs, distos, flangers, compressors and so on.
You can't always get what you waaaant...
- KVRAF
- 2655 posts since 18 Mar, 2011 from Spain
Other more.
A real time recorder syncable to host. You press play in your host, and the recorder starts to record.
Yeah, we can do this manually, but sometimes, there are errors when you are playing a pattern (for some reason) and they just sound cool, but you can't come back to listen again or save to wav format file and use as a sample.
Something like old LSR or it was called somewhat like that, but it is not longer available.
Have a good day
A real time recorder syncable to host. You press play in your host, and the recorder starts to record.
Yeah, we can do this manually, but sometimes, there are errors when you are playing a pattern (for some reason) and they just sound cool, but you can't come back to listen again or save to wav format file and use as a sample.
Something like old LSR or it was called somewhat like that, but it is not longer available.
Have a good day

