IK added import feature to Sampletank 3 free!!!

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LGK_Dude wrote: Besides the factory sounds that come with SE is there any difference now between ST3 SE and Custom Shop versions?
Now that you can edit and import, the difference is the included sound library.

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spacekid wrote:It's very good. I have Kontakt as well. IK have improved the engines and the filters oh, and a major overhaul of the effects. There is a definite added headroom to the ST2 imports. Plus they barely dent the CPU meter. It's free, and the older instrument expansions are cheap..$10.00 at esounds, as I mentioned earlier: https://www.esoundz.com/landingpages/sampletank.php
Nice! I need to buy the download of them again (I lost my HD of backups), but it's just 10.00, it's worthy the try, I think.

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bharris22 wrote:Are the converted files as large as the original ones? In other words, should I ensure that I have the same amount of free space on my hard drive as the ST2 files take up before trying to import/convert into ST3?
The sizes differ - some bigger, some smaller. Taking 2 at random:
Sonik Synth A Motion Synths went from 381 MB to 482 MB
Miroslav Philharmonik 1 / Classical Keys went from 511 MB to 500 MB
DarkStar, ... Interesting, if true
Inspired by ...

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Hey, Peter! Got it sussed. I just had to run Reaper as an administrator. So that should be everyone's first step when debugging ST3CS. :D Many thanks!
Tom Smith
http://tomsmith.bandcamp.com - http://www.filkertom.com - http://www.thefump.com
Win10/64 - I5 3570K - 16 GB RAM - BIAB 2016 - Reaper 5 - Sound Forge Pro 9

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filkertom wrote:Hey, Peter! Got it sussed. I just had to run Reaper as an administrator. So that should be everyone's first step when debugging ST3CS. :D Many thanks!
Very strange, though, since the latest versions of our flagships have not required that for quite a while. Glad you got it sorted, but that really shouldn't have been necessary to fix your issue. I'll relay your experience at least out of curiosity, but again I'm glad your issue is sorted either way!

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Y'don't have to pass that along... that's what Support told me to try. :) But it was delightful to see all those instruments pop up in the tab. And I ended up getting Cinematic Percussion in the Custom Shop, and that's frickin' amazing. So, yeah, all good.
Tom Smith
http://tomsmith.bandcamp.com - http://www.filkertom.com - http://www.thefump.com
Win10/64 - I5 3570K - 16 GB RAM - BIAB 2016 - Reaper 5 - Sound Forge Pro 9

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filkertom wrote:Y'don't have to pass that along... that's what Support told me to try. :) But it was delightful to see all those instruments pop up in the tab. And I ended up getting Cinematic Percussion in the Custom Shop, and that's frickin' amazing. So, yeah, all good.
OK, then I'll just bug them as to why that was the case since it shouldn't be. Then they'll be annoyed and my job will be done!

I'm glad you like Cinematic Percussion, I think it is among the best libraries for ST3 so far.

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Wow, that's great news... :-)

A big thank you to IK Multimedia!

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Arrested Developer wrote:Wow, that's great news... :-)

A big thank you to IK Multimedia!
:tu: :party:

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One little heads up to a known (to me) issue. Some instruments will now produce a pop sound in ST3, that isn't present is ST2. This happened for a few of my EMU sound transfers and I just now bought Sonic Reality's Vintage Keys: Under the instrument "Chorus Clav" the F1 key produces a pop. This isn't a major issue though, it seems to occur every once in awhile.

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spacekid wrote:One little heads up to a known (to me) issue. Some instruments will now produce a pop sound in ST3, that isn't present is ST2. This happened for a few of my EMU sound transfers and I just now bought Sonic Reality's Vintage Keys: Under the instrument "Chorus Clav" the F1 key produces a pop. This isn't a major issue though, it seems to occur every once in awhile.
Getting the full SampleTank 3 with the new lib (when buying a controller), might be road to go for least headache in the end...

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Numanoid wrote:
spacekid wrote:One little heads up to a known (to me) issue. Some instruments will now produce a pop sound in ST3, that isn't present is ST2. This happened for a few of my EMU sound transfers and I just now bought Sonic Reality's Vintage Keys: Under the instrument "Chorus Clav" the F1 key produces a pop. This isn't a major issue though, it seems to occur every once in awhile.
Getting the full SampleTank 3 with the new lib (when buying a controller), might be road to go for least headache in the end...
But wouldn't the result be the same since now the only difference seems to be the included library (and I'm asking because I don't know the answer)?

I would think the free version would work as a full featured demo of what to expect.

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Numanoid wrote:
basslinemaster wrote:I wonder what happened to all the alleged 'reasons' for not doing this when ST3 was released in the first place? You know, the 'reasons' that Peter gave us, which weren't particularly convincing...
It is almost 2 years now since ST3 got published, a lot can happen in 2 years.

There was no custom shop when ST3 got published, that got added later.

Now Legacy import for older ST2 libs has been added to the free ST3 CS version, another change and improvement.

I think it is better to be happy what we have got now, than to snipe at Peter about this...
LOL. Peter gave us 'reasons' when ST3 came out, as to why they couldn't give us a free ST3 player, or even a dirt cheap ST3 player. I (and others) rebutted those 'reasons', because they were obviously bullshit. I even suggested allowing users to buy small parts of the ST3 library after they had downloaded the ST3 player, etc.
What are you talking about? "Now Legacy import for older ST2 libs has been added to the free ST3 CS version"? And? So you're saying that the fact that they implemented the changes that they claimed they COULDN'T, 2 years ago, means that somehow it means they couldn't have implemented them 2 years ago? WTF? You've listed all the suggestions that I and others made, which were rebuttals to Peter's 'reasons' that they couldn't bring out a free (or cheap) ST3 player, and that somehow means that the rebuttals were untrue?

The reason they have taken this long to bring it out is because MOST users of ST2 didn't want ST3, and only wanted a 64 bit player for their ST2 sounds (that includes me), and they thought they would lose lots of sales of ST3 if they brought out the ST3 player.

And I do remember posting up a few months ago that some controller keyboard at about £120 (please correct me if I'm wrong, I can't remember exactly) came with ST3 for FREE, thus proving what I had also said in the original ST3 thread was correct - that ST3 would not continue to sell at full price for very long.

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DarkStar wrote:
basslinemaster wrote:This is indeed fantastic news, I wonder what happened to all the alleged 'reasons' for not doing this when ST3 was released in the first place? You know, the 'reasons' that Peter gave us, which weren't particularly convincing...
I have a ton of ST2 expansion libraries, and of course ST2 itself, and Sonik Synth, and Miroslav Philharmonik, and loads of Combis I made, so I'm going to be trying this tonight.
Combis get Imported separately. But, check them carefully after importing. In the past, with a previous version of ST3 I have found that some are not imported completely or correctly. I raised a Support Ticket, but no solution has been suggested.
Thanks, I will make sure to check that when I do the importing.

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spacekid wrote:One little heads up to a known (to me) issue. Some instruments will now produce a pop sound in ST3, that isn't present is ST2. This happened for a few of my EMU sound transfers and I just now bought Sonic Reality's Vintage Keys: Under the instrument "Chorus Clav" the F1 key produces a pop. This isn't a major issue though, it seems to occur every once in awhile.
Sorry to hear you had some troubles with import. I would report this to support if you haven't already. They should have access to the Vintage Keys library so you wouldn't have to fiddle too much with getting them the exact files, etc so they would be able to report any import anomalies to the developers if necessary. Thanks!

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