Regardless of what parameters they chose to display or the "overall appearance being ugly," which are opinions, the Valhalla GUI's are easy to see/read. I think that part is hard to dispute. They are 1) resizable, 2) have very readable fonts, 3) knob and fader positions are legible at distances, and 4) there's sufficient contrast throughout. At first I thought the Valhalla UI's looked like children toys or something, but after years with them, they're among my absolute favorite because they're just easy to work with due to how clearly legible everything is.m03 wrote:Oof. This underscores why a lot of this is all personal preference. I've personally found Valhalla interfaces to put too much emphasis on rarely-used parameters (sometimes at the expense of hiding more-likely-to-be-useful-parameters), and the overall appearance to be ugly and painful to look at. Ubermod being a prime example.
If you don't have great eyesight, or the right lighting conditions, or the right-size monitor or resolution, Echoboy can be difficult to work with because it's hard to see thinks like knobs and their values by quickly glancing at the GUI. I have 20/20 vision but still find that Echoboy requires a little bit more effort to get a handle on the parameter values due to small UI elements and lack of overall contrast. Echoboy Jr. is much better in this regard. I think even Soundtoys recognizes this, hence why they changed the look for Echoboy Jr.
My guess is that Echoboy and some of the older SoundToys plugins will get GUI updates before we see a SoundToys v6. I have nothing to base that on other than Echoboy Jr. having a different look, but it just seems like an obvious update to some of those older plugins. Remember, when those plugins were designed, screen resolutions were in a very different place than they are today. There was no such thing as UHD monitors. Echoboy would be completely useless to me in Studio One (which doesn't scale plugin GUI's) if I had my laptop set to it's native 4k resolution. 4k monitors wouldn't have even been a consideration when it was originally designed.


