Unfiltered Audio BYOME
- KVRAF
- 25012 posts since 12 Jul, 2003 from West Caprazumia
I'm not a huge fan of UA soundwise (own them all except Flip) but I must say these examples all sound fantastic!
- KVRian
- 547 posts since 9 Oct, 2006
In Logic, I experience a very low CPU use.pekbro wrote: Sat Oct 06, 2018 11:49 amNot seeing that here at all, In either DAW. At idle it adds 1 point on the cpu meter in FL20 here.loungepanda wrote: Sat Oct 06, 2018 10:44 am Still in beta phase, it seems
Opening BYOME interface in Bitwig makes CPU and GPU usage surge to 20% and depending on your luck the UI is either scaled properly or it's all over the place.
edit: Same story in FL20; High CPU utilization even in idle. Makes no sense that the UI consumes as many resources as Overwatch.![]()
U N I S O N : shoegaze/electronic wall of sound with heavenly voice
https://soundcloud.com/weareunison / https://www.facebook.com/unison666 / https://weareunison.com/
https://soundcloud.com/weareunison / https://www.facebook.com/unison666 / https://weareunison.com/
- KVRian
- 932 posts since 26 Oct, 2005 from The Void
Same issue here with the GUI. Eats about 30% of my GPU and 10% CPU when the GUI is open. Now that you mentioned it, I checked my other UA plugins and they all do the same thing too. I guess this is "normal".loungepanda wrote: Sat Oct 06, 2018 10:44 am Opening BYOME interface in Bitwig makes CPU and GPU usage surge to 20%
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- KVRAF
- 1944 posts since 25 Feb, 2005
Its a cool plugin like all of their previous efforts, for me I prefer the Kilohearts Multipass for this kind of mangling. Yes I know they are different obviously and BYOME has granular and more mod options etc. For me its a pass on it bearing in mind I have most of their existing plugins.
Mac Studio M4
15.7.3
Cubase 15, Ableton Live 12
15.7.3
Cubase 15, Ableton Live 12
- KVRAF
- 10130 posts since 16 Dec, 2002
I thought this was normal as it happens with SpecOPs too for me. I get around 15% CPU with GUIs open.Julien Unison wrote: Sat Oct 06, 2018 12:56 pmIn Logic, I experience a very low CPU use.pekbro wrote: Sat Oct 06, 2018 11:49 amNot seeing that here at all, In either DAW. At idle it adds 1 point on the cpu meter in FL20 here.loungepanda wrote: Sat Oct 06, 2018 10:44 am Still in beta phase, it seems
Opening BYOME interface in Bitwig makes CPU and GPU usage surge to 20% and depending on your luck the UI is either scaled properly or it's all over the place.
edit: Same story in FL20; High CPU utilization even in idle. Makes no sense that the UI consumes as many resources as Overwatch.![]()
Closing the GUI gives normal CPU.
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- KVRian
- 1264 posts since 26 Feb, 2016
A single guitar line with one instance of BYOME, all the automation is built into the preset.
https://soundcloud.com/synth-presets-co ... lay-mind-5
https://soundcloud.com/synth-presets-co ... lay-mind-5
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- KVRian
- 1194 posts since 27 May, 2008
the CPU thing occurs in Reaper vst2 or 3 as well. Locks up track volumes when open as well.
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- KVRist
- 463 posts since 17 Mar, 2018
Ok so I have come across a few things;
As others have mentioned, the gpu/cpu hit even when idle is substantial.
Also am I missing something or can you not assign any of the internal macros (other than macros) to host automation?
That seems huge to me...I really want to be able to automate the parameters. In bitwig there are tons of modulators too and it would be amazing to combine them with the internal ones.
Obviously there are incredibly cool modulators inside the plugin, but I would like to automate on and off/ wet/dry mix etc.
Other than that it would be nice to use unlimited modulators and effect modules. It would also be really nice to be able to route the audio wherever.
Thing I’m finding now - with bitwig, you have so many modulators/macros/sidechaining/free routing of audio and midi that most of the time it makes sense to do it in there.
That said there are very special and interesting modulators in this plug - same for the modules themselves.
As others have mentioned, the gpu/cpu hit even when idle is substantial.
Also am I missing something or can you not assign any of the internal macros (other than macros) to host automation?
That seems huge to me...I really want to be able to automate the parameters. In bitwig there are tons of modulators too and it would be amazing to combine them with the internal ones.
Obviously there are incredibly cool modulators inside the plugin, but I would like to automate on and off/ wet/dry mix etc.
Other than that it would be nice to use unlimited modulators and effect modules. It would also be really nice to be able to route the audio wherever.
Thing I’m finding now - with bitwig, you have so many modulators/macros/sidechaining/free routing of audio and midi that most of the time it makes sense to do it in there.
That said there are very special and interesting modulators in this plug - same for the modules themselves.
- KVRian
- 642 posts since 22 Jun, 2018
You can only automate the macros and the parameters in the "global section" (Like the global mix, input volume, output volume etc.), as far as I know.
So far this has always been enough for me, as you can route the macros anywhere you want, including using the exponent modulator to scale things etc.
So far this has always been enough for me, as you can route the macros anywhere you want, including using the exponent modulator to scale things etc.
- KVRAF
- 2772 posts since 22 May, 2017
Does Unfiltered Audio have discounted releases a la u-he? Or will I have a better chance of a discount during a later sale?
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- KVRAF
- 7540 posts since 7 Aug, 2003 from San Francisco Bay Area
Host parameter automation is problematic in a modular environment, because the list of exposed parameters can change at any moment.
Incomplete list of my gear: 1/8" audio input jack.
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- KVRAF
- 1763 posts since 1 Aug, 2006 from Italy
Delta Sign wrote: Fri Oct 05, 2018 10:09 am Yeah, the reverbs are amazing
A big part of the piano example I posted above is the deep verb going nuts, it responds very well to modulation.
Here is a another demo I just made. It's a little bit more "boring" and conventional this time
It's a simple aw saw sequence through one instance of BYOME:
https://soundcloud.com/deltasign/byome- ... nto-trance
I used the trigger sequencer to trigger a filter envelope in sync with the pattern of the saw line, which works really well.
I'm impressed.
I hope for the right pricing and for my old mac to be able to run this plugin (which is the most important thing, otherwise I will have to wait untill I'll upgrade my studio machine).
- KVRian
- 642 posts since 22 Jun, 2018
Yeah, I'm really impressed too so far, and that doesn't happen all that often to me. This is far more than a "glitch machine", it's more like a really good sound design multi FX workstation, even though it's obviously very good at "drop me on a track, select a preset and have instant glitchiness" too. I strongly encourage people to really get into this thing, though. There are a lot of possibilities.
Even after spending quite a bit of time with it, I'm still finding new ways to use it.
Even after spending quite a bit of time with it, I'm still finding new ways to use it.
- KVRian
- 642 posts since 22 Jun, 2018
Just a nifty little thing I just came up with, a one knob DJ style filter in BYOME 

When the "Filter" macro is below 50%, it opens a LP filter, above 50% it opens a HP filter, with a completely dry sound at exactly 50%.

When the "Filter" macro is below 50%, it opens a LP filter, above 50% it opens a HP filter, with a completely dry sound at exactly 50%.
