
(still Work In Progress, but IMHO shaping up nicely)
Welp...that looks amazing...Urs wrote: Fri Apr 12, 2019 1:21 pm For your pleasure:
(still Work In Progress, but IMHO shaping up nicely)
BIG improvement - I like that, a lotUrs wrote: Fri Apr 12, 2019 1:21 pm For your pleasure:
(still Work In Progress, but IMHO shaping up nicely)
What do you mean?Elektronisch wrote: Fri Apr 12, 2019 1:28 pm Uts but what does it mean to have via sources above the matrix?
I mean this one, right now you can select those in matrix using VIA. So i dont really understand why to move them, is there more to that?Urs wrote: Fri Apr 12, 2019 1:36 pmWhat do you mean?Elektronisch wrote: Fri Apr 12, 2019 1:28 pm Uts but what does it mean to have via sources above the matrix?
If you mean the sources above the matrix, on the right hand side, you can drag those directly onto knobs or sliders to make new Matrix slots - even when the matrix is not visible. This is similar to how it's done in Serum.
If you mean the actual "via" sources in the matrix, these were always there...?
Would it "fix" the issue presented with high rate pitch modulation and FL Studio? if yes then please do
Yep, you got the answer already. You can directly drop those onto a destination even without matrix visible.Elektronisch wrote: Fri Apr 12, 2019 1:45 pmI mean this one, right now you can select those in matrix using VIA. So i dont really understand why to move them, is there more to that?
I think it's just an alternative approach. If you were to drag, say, modwheel to the filter cutoff or something, it would automatically create an entry in the mod matrix.Elektronisch wrote: Fri Apr 12, 2019 1:45 pmI mean this one, right now you can select those in matrix using VIA. So i dont really understand why to move them, is there more to that?Urs wrote: Fri Apr 12, 2019 1:36 pmWhat do you mean?Elektronisch wrote: Fri Apr 12, 2019 1:28 pm Uts but what does it mean to have via sources above the matrix?
If you mean the sources above the matrix, on the right hand side, you can drag those directly onto knobs or sliders to make new Matrix slots - even when the matrix is not visible. This is similar to how it's done in Serum.
If you mean the actual "via" sources in the matrix, these were always there...?
This.mdstudio wrote: Fri Apr 12, 2019 1:56 pmI think it's just an alternative approach. If you were to drag, say, modwheel to the filter cutoff or something, it would automatically create an entry in the mod matrix.
Well it sounds and looks complexUrs wrote: Fri Apr 12, 2019 2:00 pmThis.mdstudio wrote: Fri Apr 12, 2019 1:56 pmI think it's just an alternative approach. If you were to drag, say, modwheel to the filter cutoff or something, it would automatically create an entry in the mod matrix.
Ok, here's a quick preview video done with a much less mature state:
This video was produced for internal use only (beta testers & sound designers), we'll make a much better and improved one with the final version.
And this is something i dont understand a bit why its needed. Well maybe some of internal sound designers thought of "how cool it would be just to have those bellow". I personaly never thought of that, VIA place near source looks a perfect placemdstudio wrote: Fri Apr 12, 2019 1:56 pmI think it's just an alternative approach. If you were to drag, say, modwheel to the filter cutoff or something, it would automatically create an entry in the mod matrix.Elektronisch wrote: Fri Apr 12, 2019 1:45 pmI mean this one, right now you can select those in matrix using VIA. So i dont really understand why to move them, is there more to that?Urs wrote: Fri Apr 12, 2019 1:36 pmWhat do you mean?Elektronisch wrote: Fri Apr 12, 2019 1:28 pm Uts but what does it mean to have via sources above the matrix?
If you mean the sources above the matrix, on the right hand side, you can drag those directly onto knobs or sliders to make new Matrix slots - even when the matrix is not visible. This is similar to how it's done in Serum.
If you mean the actual "via" sources in the matrix, these were always there...?
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