EVE ONE will be Many One!!
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- KVRAF
- 1527 posts since 3 Apr, 2002 from desolation row
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- KVRAF
- 1530 posts since 20 Feb, 2003
indeed, praise is due ! a very nice bit of design. it looks like it has *all* the vital controls for sculpting sweet sounds, and no useless clutter. exceptional 
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- KVRAF
- 2582 posts since 24 Apr, 2003 from Canada
looks nice! good idea adding the phaser and echo 
one thing though: the large "P" buttons... I'm guessing thats power for each module? And then the large "M" button, whats that?
Anyway, I'd prefer just a symbol or something if those are power switches - I've never seen a synth with large "P"'s to turn on/off functions.
one thing though: the large "P" buttons... I'm guessing thats power for each module? And then the large "M" button, whats that?
Anyway, I'd prefer just a symbol or something if those are power switches - I've never seen a synth with large "P"'s to turn on/off functions.
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- KVRist
- 238 posts since 31 Oct, 2000 from Italy
Strongly agree, but I have to say that the big "Ps" look nice once you get used to it... and if you don't like the button I'm sure you will find a replacement for it due to the fact that EVE ONE is totally skinnable. (Spent many sleepless night writing the new skin system.floyd wrote:looks nice! good idea adding the phaser and echo
one thing though: the large "P" buttons... I'm guessing thats power for each module? And then the large "M" button, whats that?
Anyway, I'd prefer just a symbol or something if those are power switches - I've never seen a synth with large "P"'s to turn on/off functions.
For more information about the development of EVE ONE please check http://www.webalice.it/al_trio/
Have fun!
Aldo.
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- KVRAF
- 2582 posts since 24 Apr, 2003 from Canada
Hi Aldo. Cool to hear about the new skinning system - I'm not a graphic designer but I'm sure others will come up with some nice skins.
So you are assisting Liqih with EVE now? Are you working on EVE 2 as well? Care to share any info about that one?

So you are assisting Liqih with EVE now? Are you working on EVE 2 as well? Care to share any info about that one?
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- DASH Guy
- Topic Starter
- 8160 posts since 20 Sep, 2001
thanks guys!
very handy when you change SoundSet to quickly reset pitch and level with one click
it resets to the middle: Level, coarse and fine,one thing though: the large "P" buttons... I'm guessing thats power for each module? And then the large "M" button, whats that?
very handy when you change SoundSet to quickly reset pitch and level with one click
Last edited by liqih on Mon May 02, 2005 9:16 am, edited 1 time in total.
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- KVRist
- 238 posts since 31 Oct, 2000 from Italy
Hi floyd!floyd wrote:Hi Aldo. Cool to hear about the new skinning system - I'm not a graphic designer but I'm sure others will come up with some nice skins. So you are assisting Liqih with EVE now? Are you working on EVE 2 as well? Care to share any info about that one?![]()
Actually I could... but I have to ask Luigi the permission first... sorry.
Check my page often for more development news. I will try to keep it up to date. Some freeware is coming too.
Aldo
http://www.webalice.it/al_trio/
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- KVRAF
- 1527 posts since 3 Apr, 2002 from desolation row
i like the p's. thanks for your work aldo.
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- KVRAF
- 1527 posts since 3 Apr, 2002 from desolation row
And those blue dials in the effects section look really really great. When can we expect a release guys?
OT: I really hope to play the MELLOTRON soundsets in EVE ONE, too
OT: I really hope to play the MELLOTRON soundsets in EVE ONE, too
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- DASH Guy
- Topic Starter
- 8160 posts since 20 Sep, 2001
pw wrote:And those blue dials in the effects section look really really great. When can we expect a release guys?
OT: I really hope to play the MELLOTRON soundsets in EVE ONE, too
we'll have a free beta in few days,
no time limit, but limited number of SoundSets
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- KVRAF
- 1530 posts since 20 Feb, 2003
i think we already have a few hints about eve 2 
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- KVRAF
- 2206 posts since 16 Apr, 2004 from between my ears
looking very nice!
still plan to update the look of the MW and AT knobs (mini versions of the bigger knobs, which are very cool...)?
still plan to update the look of the MW and AT knobs (mini versions of the bigger knobs, which are very cool...)?
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- DASH Guy
- Topic Starter
- 8160 posts since 20 Sep, 2001
yes, mind anyway that EVE ONE, and all our future products, is 100% skinnable: controls type, size and position,JamminFool wrote:looking very nice!
still plan to update the look of the MW and AT knobs (mini versions of the bigger knobs, which are very cool...)?
so it may have several faces
- KVRian
- 1305 posts since 12 Nov, 2002 from Newcastle, UK
A question :-
As you have released a WusikSND to DASHsnd converter, is there any chance you'd make it so EVE ONE can read WusikSND files directly? i.e. without having to convert?
I'd be interested if this was possible, as a way to play my many WusikSND files in a simple one-screen interface (without having to duplicate all .WusikSND files).
However I *can* always do it by hand if there's a reason this couldn't be done
Shif.
As you have released a WusikSND to DASHsnd converter, is there any chance you'd make it so EVE ONE can read WusikSND files directly? i.e. without having to convert?
I'd be interested if this was possible, as a way to play my many WusikSND files in a simple one-screen interface (without having to duplicate all .WusikSND files).
However I *can* always do it by hand if there's a reason this couldn't be done
Shif.
"Micro Kid speaks digi-talk.."
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- DASH Guy
- Topic Starter
- 8160 posts since 20 Sep, 2001
no question!Shifrin wrote:A question :-
As you have released a WusikSND to DASHsnd converter, is there any chance you'd make it so EVE ONE can read WusikSND files directly? i.e. without having to convert?
I'd be interested if this was possible, as a way to play my many WusikSND files in a simple one-screen interface (without having to duplicate all .WusikSND files).
However I *can* always do it by hand if there's a reason this couldn't be done
Shif.
EVE ONE finds and loads WusikSND files automatically
in its menu, no need to move or copy them
