M4 Test

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Nielzie wrote:Thanks! Who's Calum by the way? I noticed he/she is mentioned quite frequently in the change logs :)
Calum designed the main skin 'LooxPhat'.

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Trancit wrote:Now you produced a graphic bug... 8)
Modules in the MUX (either in the deep or in the play editor) don't get greyed out, if processing is turned off...not good :hihi:
Yep noticed it too, but after the upload. Sorry about that. Fixing it. I reworked the way rack slots etc are done and it's all related.
I think the rack slots are perfect now.
mutools wrote:* Oscillators now have the option to start at fixed start phase from 0 to 359 degrees. See Oscillator context menu -> Edit Properties.
Thx very much for this...very usefull for harder attacks in unison sounds...

But atm I don't know how to translate the degree values...
For my understanding (e.g. a simple sine wave):
0 deg. = startpoint
90 deg. = first max of the wave
180 deg. = second zero crossing
270 deg. = minus max of the wave
359 deg. = short period before the wave ends...

Is that correct so far???
Yep!

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Updated MuLab 4.0.80 packages in http://www.mutools.com/mulab/cedar

It's a full package update as some graphic files have changed, and the packages also contain more new patches by AndreasD. Thanks Andreas!

What's changed:

* Fixed an issue with the module boxes, they didn't show the muted state as intended.
* Even when racks/slots have no specific color, they get a default color when focussed.
* MuDrum: When copy-pasting a pad to another pad, the pasted one's name wasn't immediately refreshed. Fixed.
* Test alert has gone.

This is a first pre-release version.

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mutools wrote:This is a first pre-release version.
Whee!! :band:


Merry Christmas :harp:

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Oops, the long working days have their consequences:
I forgot to include the new graphic files in the newest M4.0.80 package for Windows. Updated now. If you already downloaded M4.0.80 for Windows, please redownload. OSX package was/is ok.

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using 4.0.80 i opened a track i made before and tried to delete a plugin from the master rack, top slot. it wouldnt give me a menu until i messed around with the next slot which was empty at the time. after i got the menu from the second slot, the first slot gave me a menu and i was able to delete my plugin.

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That's weird. Is this repeatable? If yes, how?

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it could have been because the plugins i had running were maxing the processor. i need to upgrade my computer.

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I still find it strange because one single advantage of MuLab not yet processing multi-cored is that the UI always keeps a core to do the job. So even when maxing out the audio process, the UI should stay snappy. That is supposed you have a dual (or more) core system, i assume you don't have a single core system, right? Thinking further: Maybe there were some other apps or plugins that were doing multi-core and so the UI performance was squeezed in that way?
During my experiments with multi-core i clearly noticed how the UI performance was squeezed as i was stressing multi-cored audio processing. That's logical of course. In the future MuLab MC you'll have the choice how many cores are used for audio; By default it's set to 'Auto' which is using all available cores. So on an 8 core system, for example, one could prefer to use 7 cores for audio and keep 1 for the UI.

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yeah im on a P4 single core. that must be why.

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Sorry bout my wrong assumption. Yes that explains things.
I want to add more dedicated and flexible mixdown functions aka freeze.
Whatever the system, it is always possible to reach the cpu limit.
So freezing will remain a handy feature on any machine i think.
I have a track-based mixdown scheme on paper, but it didn't make it in M4.0 cause i was running out of time. To be done.

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jo thanks for all your hard work. please let me know when M4 is up for sale and ill grab it from you. happy holidays.

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> DiGiT < wrote:jo thanks for all your hard work. please let me know when M4 is up for sale and ill grab it from you. happy holidays.
+1 I'll buy instantly

Won't be long I guess now it is in pre-release stadium :D

And a little reminder to squeeze the high res icon in the final package :tu:

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Oops.

I tried "Cut" on a VSTi and got "Internal thread loop time-out error @ rddtprtctn[10]" - at this point MULAB needs a Task Manager kill to get out.

I'll see if it's reproducible.

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Well, nearly - MULAB froze again but must have recovered before hitting the time-out limit.

The VSTi in question is KlangDrum. I'll see if others do it.

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OK, I've been through my (limited) collection and can't find any others that behave the same. KlangDrum is a SynthEdit VSTi - I don't have any other recent ones to compare with.
Last edited by pljones on Sun Dec 25, 2011 10:52 am, edited 1 time in total.

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"Cut" on a VSTi works fine here.
M4.0.80

Andreas

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