SONAR X2 first look
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- KVRAF
- Topic Starter
- 16977 posts since 23 Jun, 2010 from north of London ON
Like all the rest...hibidy wrote:I'll probably hate it
Barry
If a billion people believe a stupid thing it is still a stupid thing
If a billion people believe a stupid thing it is still a stupid thing
- KVRAF
- 2083 posts since 28 Feb, 2011
General installation rule of thumb for large programs / libraries:
However much time you think it'll take to install - double it.
Then double it.
However much time you think it'll take to install - double it.
Then double it.
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- KVRAF
- Topic Starter
- 16977 posts since 23 Jun, 2010 from north of London ON
Sounds like some home reno projects around here...Gonga wrote:General installation rule of thumb for large programs / libraries:
However much time you think it'll take to install - double it.
Then double it.
Barry
If a billion people believe a stupid thing it is still a stupid thing
If a billion people believe a stupid thing it is still a stupid thing
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- Banned
- 22457 posts since 5 Sep, 2001
[DELETED]
- KVRAF
- 2324 posts since 22 Aug, 2006
You can create screensets as it suits you. Almost all the windows can be docked or hidden away and recalled using only one key e.g. B=Browser, D=Docker and so on.ttoz wrote:so what's it like?
The interface looks very busy to me.
Yes, you can hold control key and drag the end to stretch an audio clip or open it in loop browser and edit as you like and create loop out of it. I don't think Radius is engaged online, it's available offline i.e. you have to bounce the clip once you are happy with stretching. Radius is still the best time stretch/pitch shift engine. I remember you did a test a long time ago and this one came at the top. Audiosnap or groove quantize can be used to quantize audio, does not use this feature much hence can't say anything more than that.can you finally timestretch a clip in a simple intuitive, say alt click and resize way, with radius, and can you specify tempo of a clip and do a stretch that way, can you pitch clips easily, with good quality, and lastly, can you audio quantize intuitively or do you still need to be a rocket scientist?
Don't use rewire so cannot help on that but if you tell me how to test it then I can try. It does preview non-acid clips i.e. clips without metadata at project tempo.If someone can check if REWIRE spreads over multiple cores, i would love to know that, and also, if you can audition NON rex/acid loops in tempo, ie like reaper/live/acid, ie it would be making a "guess" based on size, for normal wav and aif files without special metadata
I haven't upgraded to X2 yet but whatever I have seen in the videos and going by all the positive comments it sure looks great. Hope it helps.
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- Banned
- 22457 posts since 5 Sep, 2001
[DELETED]
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funkychickendance funkychickendance https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=78609
- KVRAF
- 2097 posts since 19 Aug, 2005 from Where Sheep May Safely Graze & They're Using A Chicken 2 Measure It
Here's a buggy thing I can't figure out. The X2 installs fine, as do the Rapture and Dimension Pro synths.
But Rapture isn't seeing -- or rather, completely seeing -- expansion add-ons, of which I have many. Some Cakewalk, some third party like Galbanum.
What it doesn't "get" with some presets -- like sequences or fancier morphs -- is where to find some additional .sfz, .wav, or waveform data. I've installed according to instructions, but there's some missing 'art' here of placing these files. But where? Trial and error ain't working, and neither is what Cakewalk suggests, which is to pull up the preset browser window and hit F5.
Everything was working fine in X1, but yes, I uninstalled the damn thing to make room for X2.
Ideas? I'm asking here because Cakewalk ain't swift on customer service questions.
fn<x>
But Rapture isn't seeing -- or rather, completely seeing -- expansion add-ons, of which I have many. Some Cakewalk, some third party like Galbanum.
What it doesn't "get" with some presets -- like sequences or fancier morphs -- is where to find some additional .sfz, .wav, or waveform data. I've installed according to instructions, but there's some missing 'art' here of placing these files. But where? Trial and error ain't working, and neither is what Cakewalk suggests, which is to pull up the preset browser window and hit F5.
Everything was working fine in X1, but yes, I uninstalled the damn thing to make room for X2.
Ideas? I'm asking here because Cakewalk ain't swift on customer service questions.
fn<x>
Every Potemkin village needs its idiot savant
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- KVRian
- 997 posts since 27 Apr, 2005
[quote="ttoz"]That's very kind of you to answer and offer.
The only way i would know to test rewire is if you are willing to download ableton live or reason demos and slave them to sonar.
Chuck a few synths on, and see if sonar's little multiple core display puts them evenly or stacks them on one.. (like logic does
[/quote]
tested where I had an extensive reason project rewired into sonar on one stereo channel only. only uses one core. (and hit the cpu to audio dropout point, where the DSP use for that project is minimal in reason alone)
ran a second test where I rerouted reason tracks to separate tracks in sonar, still only uses one core, but there was some small activity on the other cores. didn't seem to crackle as badly, but we can't call that real multicore support. so probably wouldn't recommend doing much more with rewire than I do, which is usually using Kong/Dr. Octorex for beats. I should mention that my CPU is a Q6600, not a real modern screamer.
sorry. it's not the news you were looking for, but I do recommend Sonar x2 as a host in windows.
The only way i would know to test rewire is if you are willing to download ableton live or reason demos and slave them to sonar.
Chuck a few synths on, and see if sonar's little multiple core display puts them evenly or stacks them on one.. (like logic does
tested where I had an extensive reason project rewired into sonar on one stereo channel only. only uses one core. (and hit the cpu to audio dropout point, where the DSP use for that project is minimal in reason alone)
ran a second test where I rerouted reason tracks to separate tracks in sonar, still only uses one core, but there was some small activity on the other cores. didn't seem to crackle as badly, but we can't call that real multicore support. so probably wouldn't recommend doing much more with rewire than I do, which is usually using Kong/Dr. Octorex for beats. I should mention that my CPU is a Q6600, not a real modern screamer.
sorry. it's not the news you were looking for, but I do recommend Sonar x2 as a host in windows.
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- KVRAF
- 8519 posts since 7 Apr, 2003
ttoz I'm not sure if X2 supports rx2 format for audio. CW released a special CW-only plugin for handling rex support which is decent, but non-native rx2 support for me is a deal killer as I have so much time and money invested in that format. Just a heads up, make sure before you pull the X2 trigger if you're at all like I am about depending on rx2 being a reason owner.ttoz wrote:That's very kind of you to answer and offer.
The only way i would know to test rewire is if you are willing to download ableton live or reason demos and slave them to sonar.
Chuck a few synths on, and see if sonar's little multiple core display puts them evenly or stacks them on one.. (like logic does
- KVRian
- 570 posts since 9 Jan, 2012 from Dona Ana, New Mexiico in the US of A
As of X1 Sonar supports rx2 import to project, also drag and drop from the browser. there is no need for a VST to use those files.grymmjack wrote:ttoz I'm not sure if X2 supports rx2 format for audio. CW released a special CW-only plugin for handling rex support which is decent, but non-native rx2 support for me is a deal killer as I have so much time and money invested in that format. Just a heads up, make sure before you pull the X2 trigger if you're at all like I am about depending on rx2 being a reason owner.ttoz wrote:That's very kind of you to answer and offer.
The only way i would know to test rewire is if you are willing to download ableton live or reason demos and slave them to sonar.
Chuck a few synths on, and see if sonar's little multiple core display puts them evenly or stacks them on one.. (like logic does
Also Session Drummer 3 supports that format along with Beatscape.
Last edited by CTStump on Mon Oct 01, 2012 2:55 am, edited 1 time in total.