M4 Test

Official support for: mutools.com
Post Reply New Topic
RELATED
PRODUCTS

Post

mutools wrote:This is standard: The red sign or 'no go' drag icon appears whenever you are over a UI component that can't do anything with the dragged object.
Yes i know that, but as i explain earlier, i can still drag the parameter from a not top- module ( filter module in the synth sound somewhere : open de deep editor and click on the synthesized sound and look for a parameter of low-level module ( filter for example)) and drag a parameter from this low-level module to a sub track

I am glad with this because deeper hidden paramaters can also be automated
In fact all parameters can be dragged to a subtrack although threre is a red warning sign

Top -level module is the play editor..the sound with the main parameters--there is rectangle and not a warning sign if you want to drag the parameters to setup for recording these by the knobs ( with the mouse )

It is not automating with midi controllers here ( can be a hardware knob or slider..what else more to use for MULAB?..any ideas )

Post

janamdo wrote:I am glad with this because deeper hidden paramaters can also be automated. In fact all parameters can be dragged to a subtrack
Yep, one of the big features of MuLab 4!
although threre is a red warning sign
FYI: Only if the drag is hovering a non-relevant component. The red sign is not there when you are over a track!

:)

Post

mutools wrote: FYI: Only if the drag is hovering a non-relevant component. The red sign is not there when you are over a track!

:)
But someone might think when he sees a red sign from a parameter of a sub-module( or low-level as i name it )when he click and try to drag .., that it is not allowed to do it... that is my point :)

Compare this against with the top-level parameter drag..there you get a hand

Post

Arrgg I've bumped into another thing. Probably it's me doing something the wrong way again, but it's not obvious enough for a "dummy" like me :)

It's in MuDrum. I can't seem to find out how to delete or replace an instrument (a VA drum module instrument) in a rack in MuDrum. :-o Usually there is menu option "delete" or "replace" when right-clicking the rack slot but now there isn't?

Here a screenshot:

Image
No band limits, aliasing is the noise of freedom!

Post

Nielzie wrote: It's in MuDrum. I can't seem to find out how to delete or replace an instrument (a VA drum module instrument) in a rack in MuDrum. :-o Usually there is menu option "delete" or "replace" when right-clicking the rack slot but now there isn't?
VA MuDrum devices are loaded in MuDrum's E3 only, the screenshoot shows E2 dialog, not E3

To easy replace a device, click on edit in E3, and when the editor pops up, use the standard preset manager at the top of the editor to select a new one or an empty MUX to build your own device.

Hope that helps.

Post

Juan Mendoza wrote:
Nielzie wrote: It's in MuDrum. I can't seem to find out how to delete or replace an instrument (a VA drum module instrument) in a rack in MuDrum. :-o Usually there is menu option "delete" or "replace" when right-clicking the rack slot but now there isn't?
VA MuDrum devices are loaded in MuDrum's E3 only, the screenshoot shows E2 dialog, not E3

To easy replace a device, click on edit in E3, and when the editor pops up, use the standard preset manager at the top of the editor to select a new one or an empty MUX to build your own device.

Hope that helps.
Thanks for your answer. Although I'm not sure if I understand you all right. I have loaded the VA module in the slot next to Element 3 (low right corner). I right-clicked on that slot (where blue arrow is pointed at) to get that menu (where there is no "delete" or "replace" option)
No band limits, aliasing is the noise of freedom!

Post

Nielzie wrote: Thanks for your answer. Although I'm not sure if I understand you all right. I have loaded the VA module in the slot next to Element 3 (low right corner). Where the blue arrow is pointed at. I right-clicked on that slot (where blue arrow is pointed at) to get that menu (where there is no "delete" or "replace" option)
Ohh sorry, now i see.

Ok, you've loaded the device in an Effect slot, that's not E3.
You have to click on the EDIT buton to the left of that slot and a MUX deep editor will popup.
Use the preset sector of that mux to select the sound you want.

Post

Juan Mendoza wrote: Ohh sorry, now i see.

Ok, you've loaded the device in an Effect slot, that's not E3.
You have to click on the EDIT buton to the left of that slot and a MUX deep editor will popup.
Use the preset sector of that mux to select the sound you want.
Is this confusing? i mean, do you guys think that would be better to have the VA MuDrum devices avalaible as MuPad presets instead of standard MUX devices?

Post

Juan Mendoza wrote:
Juan Mendoza wrote: Ohh sorry, now i see.

Ok, you've loaded the device in an Effect slot, that's not E3.
You have to click on the EDIT buton to the left of that slot and a MUX deep editor will popup.
Use the preset sector of that mux to select the sound you want.
Is this confusing? i mean, do you guys think that would be better to have the VA MuDrum devices avalaible as MuPad presets instead of standard MUX devices?
To be honest it's quite confusing for me. The strange thing is that how I use it (put the instrument module in that "effects slot") all seems to work fine. I can easilly add different instruments to different pads/slots and add individual effects, etc. Only thing that I can't is delete or replace them..

They way you describe it through having to dive into the deep editor the add an instrument seems not very intuitive to me. :?
No band limits, aliasing is the noise of freedom!

Post

Nielzie wrote:Thanks for your answer. Although I'm not sure if I understand you all right. I have loaded the VA module in the slot next to Element 3 (low right corner). I right-clicked on that slot (where blue arrow is pointed at) to get that menu (where there is no "delete" or "replace" option)
A bug. Fixed in the next version.

Post

mutools wrote:
Nielzie wrote:Thanks for your answer. Although I'm not sure if I understand you all right. I have loaded the VA module in the slot next to Element 3 (low right corner). I right-clicked on that slot (where blue arrow is pointed at) to get that menu (where there is no "delete" or "replace" option)
A bug. Fixed in the next version.
Ahh that clears it up, thanks :)
No band limits, aliasing is the noise of freedom!

Post

Juan Mendoza wrote:Is this confusing? i mean, do you guys think that would be better to have the VA MuDrum devices avalaible as MuPad presets instead of standard MUX devices?
Juan, i don't think that's a good option as you will loose the Play Editor!
So doing it this way, the E3 way, is ok!

Funny, you can do so much with E1 + E2, and you guys immediately go for the wildest beast E3 :D

Anyone there who wants to make some MuPad presets using the factory samples and no E3? That would be nice in the library too!

Post

mutools wrote:Funny, you can do so much with E1 + E2, and you guys immediately go for the wildest beast E3 :D
That's because E3 seemed the right place to add an instrument, where E1 + E2 seem the way to go with samples. At least that's how I use them :)

MuDrum is a really wonderful and powerful tool :love:
No band limits, aliasing is the noise of freedom!

Post

Yes, that's true.

Just FYI: Note that the first FX slot of E1, E2 and E3 (and also in the MuSynth) do receive the incoming events, so in fact you can also plug in a synth or full MUX there. Of course if it's a synth, it will block any upstream audio.
But if you know what you're doing this can be very handy.
For example you could insert a note-gated reverb there and so a single MuDrum pad can control the length of the reverb tail! Etc etc. Enjoy!

Post

Nielzie wrote: They way you describe it through having to dive into the deep editor the add an instrument seems not very intuitive to me. :?
No ..there is no real explanation how to work with the MUX editor with a example
The deep editor is the MUX enviroment
Suppose you have made a instrument assembled of sub modules there, than you must design a play editor for this instrument
For practice take the basic synth..the play editor show no knobs for the parameter
Than you must unlock the layout from the play editor..probably to have the possibility to add the submodule knobs..try this out.
Last edited by janamdo on Wed Jan 25, 2012 9:32 pm, edited 1 time in total.

Post Reply

Return to “MuTools”