KnobMan/SkinMan Examples
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- KVRian
- 774 posts since 1 Oct, 2006
most likely going to change out the toggle switches for a knob. As it will end up in a Reaktor ensemble its the easiest way to make it user friendly as it will already be fustrating having tabbed pages.
I dont know about the name? it looks more like someone took out the center peice of sewing machine table and put in a pice of wood to serve as the surface for a filter.
I dont know about the name? it looks more like someone took out the center peice of sewing machine table and put in a pice of wood to serve as the surface for a filter.
GUI designers a resource list of artists: http://sukaudio.blogspot.com/
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- KVRian
- 774 posts since 1 Oct, 2006
I finished the first design I posted. It is mostly .psd files for those that have Photoshop. However, I animated everything in Knobman and put evrything into a Skinman files as well for those that dont have photoshop but might want to have a look at the final image.
heres the link if your interested: http://www.box.net/shared/dzpox6os8u
final image:

heres the link if your interested: http://www.box.net/shared/dzpox6os8u
final image:

GUI designers a resource list of artists: http://sukaudio.blogspot.com/
- KVRAF
- 2117 posts since 24 Feb, 2004 from Germany
I don't know if it's possible in Synthedit to place one knob on another and still be able to contro both.
Looks fine though. I still think the round plate should be brass/cooper.
It would not need everything from my filter.
Maybe:
knob LFO speed
knob LFO depth
switch LFO wave saw/square
switch Sat
knob Reso
knob dial Cutoff
and maybe a switch to change to highpass or bandpass?
Looks fine though. I still think the round plate should be brass/cooper.
It would not need everything from my filter.
Maybe:
knob LFO speed
knob LFO depth
switch LFO wave saw/square
switch Sat
knob Reso
knob dial Cutoff
and maybe a switch to change to highpass or bandpass?
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- KVRist
- 451 posts since 26 Jun, 2005 from Sweden
Some of the AMB & BK synthlab plugins uses "layered" knobs and those plugins are made with synthedit, so it's possible but I've never used synthedit so I don't know how.
Flavours of Lime - Tasty gui design for vst plugins.
- KVRAF
- 2117 posts since 24 Feb, 2004 from Germany
Or we could make an Autowah from this.
Just the big dial for Amount, a small one for Sensitivity and a Bypass-switch....
Just the big dial for Amount, a small one for Sensitivity and a Bypass-switch....
- KVRian
- 775 posts since 30 Nov, 2008
WOW
The last two pages of images are pretty amazing!!!!!
The last two pages of images are pretty amazing!!!!!
Last edited by thevinn on Sun Jun 28, 2009 2:33 pm, edited 1 time in total.
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- KVRian
- 774 posts since 1 Oct, 2006
If you really needed to add more knobs to it this is what I would do. I would add knobs to that second plate which at this moment is doing nothing. I'd remove the resonance text and place another control there in its place and move the resonance control to the center knob as a second arm, actually now that I think of that I would change the arms to something else, the range of motion would be split by the joint in the center inlay image. Phonographs also had a speed control, some on the top, you could add a control tht mimmics that and use it to control which page is being displayed.
For me the image as is should work for a reaktor ensemble because I am making other designs for other controls, the lower right decoration might be an ADSR though, so I would change that up a bit to match the other shape.
For me the image as is should work for a reaktor ensemble because I am making other designs for other controls, the lower right decoration might be an ADSR though, so I would change that up a bit to match the other shape.
GUI designers a resource list of artists: http://sukaudio.blogspot.com/
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- KVRian
- 774 posts since 1 Oct, 2006
realizing the graphics I've post above dont really fall into the steampunk vain, I took another shot at it. Still working on it have a long way to go yet, I hope to have the knob graphics into knobman by tonight.
edit: updated the image to reflect the finished GUI, the .psd file and knobman file for the knob with the color indicator are on my blog.

edit: updated the image to reflect the finished GUI, the .psd file and knobman file for the knob with the color indicator are on my blog.

Last edited by Hlis93 on Tue Jun 30, 2009 7:14 pm, edited 2 times in total.
GUI designers a resource list of artists: http://sukaudio.blogspot.com/
- KVRian
- 775 posts since 30 Nov, 2008
In order to have a proper implementation the knobs need to produce squeaking and creaking sounds when manipulated and also when they are near the extremes there should be the hiss of escaping water vapor.Hlis93 wrote:realizing the graphics I've post above dont really fall into the steampunk vain, I took another shot at it. Still working on it have a long way to go yet, I hope to have the knob graphics into knobman by tonight
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- KVRian
- 774 posts since 1 Oct, 2006
Yeah, like this here.thevinn wrote:In order to have a proper implementation the knobs need to produce squeaking and creaking sounds when manipulated and also when they are near the extremes there should be the hiss of escaping water vapor.Hlis93 wrote:realizing the graphics I've post above dont really fall into the steampunk vain, I took another shot at it. Still working on it have a long way to go yet, I hope to have the knob graphics into knobman by tonight
GUI designers a resource list of artists: http://sukaudio.blogspot.com/
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- KVRian
- 774 posts since 1 Oct, 2006
small knob (png layers to knobman indicator color changes done in knobman, .psd source file included). Same old concept for knobs but the packaging looks a little different then normal: http://www.box.net/shared/pydb0i90ni


Last edited by Hlis93 on Tue Jun 30, 2009 2:23 pm, edited 1 time in total.
GUI designers a resource list of artists: http://sukaudio.blogspot.com/
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- KVRian
- 1075 posts since 16 Jun, 2007
No problem, SE graphics make us of png file's alpha channels, so if you save a graphic with a hole in the middle and place another control in the hole, you can still control both seperately. It's only areas that contain actual graphic info that are seen by SE, anything "clear" (the alpha channel) is ignored.WOK wrote:I don't know if it's possible in Synthedit to place one knob on another and still be able to contro both.
You may find this doesn't seem to work too well at first and this will almost certainly be caused by the controls graphics being in an unlocked container. When working with graphics it's always better to place your controls where you want them and then lock the container they are in to make sure the controls respond correctly. When a container is unlocked, the way SE selects graphics is slghtly different because it's in a sort of "design" mode where it's expecting you to be setting up the layout rather than actually using the controls.
- KVRAF
- 2117 posts since 24 Feb, 2004 from Germany
Anyway I also like the first design, I just made some changes and will put an autofilter inside. (strange to have the graphic first and then make a plugin for itHlis93 wrote:realizing the graphics I've post above dont really fall into the steampunk vain, I took another shot at it.

- KVRAF
- 2458 posts since 18 Jun, 2008 from "nunya"....
Just wanted to say, these are really REALLY cool lookin'Hlis93 wrote:small knob (png layers to knobman indicator color changes done in knobman, .psd source file included). Same old concept for knobs but the packaging looks a little different then normal: http://www.box.net/shared/pydb0i90ni
KVR >Gear Slutz! Change my mind! 
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- KVRian
- 774 posts since 1 Oct, 2006
I did two version of another GUI that goes with the knob above. Its all .psd files I didn't think to make a .bmp or skinman version before I uploaded them. I'll have to make a seperate version for that, perhaps try something different by loading a bunch of .pngs so it can be edit to some degree, perhaps in the next few days it will take a bit to isolate everything to make it work correctly.
anyway here the link to the guis one in .psd format
version 1 Metal box:http://www.box.net/shared/ud93jlvix4
version 2 Copper tone;http://www.box.net/shared/77pps5a4ff
image:

anyway here the link to the guis one in .psd format
version 1 Metal box:http://www.box.net/shared/ud93jlvix4
version 2 Copper tone;http://www.box.net/shared/77pps5a4ff
image:

GUI designers a resource list of artists: http://sukaudio.blogspot.com/
