MVerb - A Free Open Source Reverb
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- KVRAF
- 2042 posts since 22 Nov, 2003 from Mars, Solar System
- KVRAF
- 2248 posts since 10 Apr, 2002 from Saint Germain en Laye, France
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- KVRAF
- 3345 posts since 19 Mar, 2008 from germany
This smallness is due to the fact that is has no GUI. If you'd remove the GUI from other plugins - also very expensive ones - there will be left very little code also.carrieres wrote:i can't believe it !
it's a world record for the smallest code : 37 888 bytes
free mp3s + info: andy-enroe.de songs + weird stuff: enroe.de
- KVRAF
- 1769 posts since 1 Mar, 2010 from Paris
Thanks for this awesome reverb!
And I agree, a nice GUI would make it even more popular.
I have modest skills in GUI design. You can fine examples here and there (under my old user name)
Feel free to contact me if you want me to start working on it.
If you are looking for a more seasoned GUI designer, I can recommend grymmjack and limeflavour.
And I agree, a nice GUI would make it even more popular.
I have modest skills in GUI design. You can fine examples here and there (under my old user name)
Feel free to contact me if you want me to start working on it.
If you are looking for a more seasoned GUI designer, I can recommend grymmjack and limeflavour.
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- KVRAF
- 3329 posts since 18 May, 2003 from Sweden
And now we're waiting for the intrepid knight who will compile a Mac AU version… 
Hoping for the best,
Joachim
Hoping for the best,
Joachim
If it were easy, anybody could do it!
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deaf dunderkwac deaf dunderkwac https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=78199
- KVRAF
- 5247 posts since 15 Aug, 2005 from RainLand featuring RAinRAinRAin
I don't have that issue at all.novaflash wrote:just me, or the mverb take too much cpu when there is absolutely no signal
on input?
for entertaining porpoises only
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- KVRian
- 1128 posts since 3 Aug, 2004
I second this. It is sweet as it is but a simple/funtional gui wouldn't be bad at all. Maybe along the gvst line that grymjack skinned?Karten wrote:Thanks for this awesome reverb!
And I agree, a nice GUI would make it even more popular.
I have modest skills in GUI design. You can fine examples here and there (under my old user name)
Feel free to contact me if you want me to start working on it.
If you are looking for a more seasoned GUI designer, I can recommend grymmjack and limeflavour.
no sig
- KVRAF
- 2331 posts since 3 Sep, 2005 from Outer Bongolia
I can't check now (my audio interface needs a hopefully minor repair) but the descirption sounds like it could be a denormal problem? Any chance your still using a P4 system (I amnovaflash wrote:just me, or the mverb take too much cpu when there is absolutely no signal
on input?
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- KVRian
- Topic Starter
- 995 posts since 25 Apr, 2005
Strange, does the CPU go down when you are passing a signal through it? If so then it sounds like a denormal issue but i had thought I had prevented that occuringnovaflash wrote:just me, or the mverb take too much cpu when there is absolutely no signal
on input?
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- KVRAF
- 2042 posts since 22 Nov, 2003 from Mars, Solar System
so, it's just meguitarzan wrote:I can't check now (my audio interface needs a hopefully minor repair) but the descirption sounds like it could be a denormal problem? Any chance your still using a P4 system (I amnovaflash wrote:just me, or the mverb take too much cpu when there is absolutely no signal
on input?)?
no denormal, athlon32xp.
i will investigate more.
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- Banned
- 96 posts since 24 Sep, 2009 from Europe
Isn't damping the removal of high frequencies? 100% damping should sound low and muffled, but in Mverb this is reversed, it sounds brighter.
"Hardware versions of software are on the horizon."
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- KVRian
- 581 posts since 9 Jul, 2004
Very nice - this is probably the best free algo 'verb I've tried since the TAL plate emulation*
*honourable mention for WhiteLabel TEV which is more of an "effect verb", I think.
Thank you for making it free, and thank you for making it open source
What's the status of the plug-in in development terms: will there be further versions in the future? If so, are you open to feature requests? (...he asked hopefully
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*honourable mention for WhiteLabel TEV which is more of an "effect verb", I think.
Thank you for making it free, and thank you for making it open source
What's the status of the plug-in in development terms: will there be further versions in the future? If so, are you open to feature requests? (...he asked hopefully
Yes, it seems back-to-front: increasing the "Damping" parameter actually decreases the degree of damping.thankyou wrote:Isn't damping the removal of high frequencies? 100% damping should sound low and muffled, but in Mverb this is reversed, it sounds brighter.
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- KVRAF
- 2042 posts since 22 Nov, 2003 from Mars, Solar System
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- KVRian
- Topic Starter
- 995 posts since 25 Apr, 2005
One of the reasons for making it open-source is that other people can add new features for themsleves. However, my goal was primarily pedagogical so if anything is mentioned that fits in with that and doesn't complicate the code then I will certainly consider it.tommy_d wrote: What's the status of the plug-in in development terms: will there be further versions in the future? If so, are you open to feature requests? (...he asked hopefully![]()
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Yes, it seems back-to-front: increasing the "Damping" parameter actually decreases the degree of damping.thankyou wrote:Isn't damping the removal of high frequencies? 100% damping should sound low and muffled, but in Mverb this is reversed, it sounds brighter.
An example of this may be a GUI as I could add a simple example of how to use VSTGUI to it. This could be easily separated from the reverb code and so not interfere with it. I like the color coding of the different sections Novaflash, let me know if you are interested in doing the graphics.
I will have a look at the damping. At the moment increasing the damping increases the filter's cutoff so is letting more frequencies through. Perhaps this should be reversed.
I don't currently have an x64 version of windows so I wont be doing a 64bit version anytime soon. I expect the code would compile fine though for x64 so that shouldn't stop anyone else doing it, as well as OSX and Linux versions



