Unfiltered Audio Effects
-
- Banned
- 2525 posts since 4 Jul, 2019
g8 has a handy inverse feature so you can gate then split a signal into the bits the gate lets through and the bits the gate does not.
SpecOps is very good as well but very much for sound transformation - subtle or not
Zip I have not used
- KVRAF
- 3616 posts since 12 Jan, 2019
- KVRAF
- 2147 posts since 30 Oct, 2006 from Australia, NSW
I assume you know how a gate works.This is a complicated gate and takes some getting used to.Works fine for me just has a steep learning curve.Sorry you're having issues .Hopefully you can keep at it and get it to work for you.
http://www.voltagedisciple.com
Patches for PHASEPLANT ACE,PREDATOR, SYNPLANT, SUB BOOM BASS2,PUNCH , PUNCH BD
AALTO,CIRCLE,BLADE and V-Haus Card For Tiptop Audio ONE Module
https://soundcloud.com/somerville-1i
Patches for PHASEPLANT ACE,PREDATOR, SYNPLANT, SUB BOOM BASS2,PUNCH , PUNCH BD
AALTO,CIRCLE,BLADE and V-Haus Card For Tiptop Audio ONE Module
https://soundcloud.com/somerville-1i
-
- KVRAF
- 4207 posts since 2 Jul, 2005
I have all their stuff and did some beta testing for some of their more recent stuff. Spec ops is worth having if you are into sound design (there aren’t many well put together spectral domain processing plugins out there and it is great along with their modulation system). The dent/indent stuff is a great distortion setup with some real neat features that are hard to pull off with other waveshaping plugins. Then come the delays, sandman pro is my goto Delay for any application that doesn’t require some kind of specific “analog” flavor such as a bucket brigade type tone or whatever. It also can go into some insane areas with the mod system along with the buffer freezing and start/ stop modulations. For a very simple delay I usually pull up their instant delay.
Then you get to their later offerings (biome, triad, lion). These seem to have landed at the wrong point between “crazy flexible” and “easy to use”. The modules don’t have enough depth for many of the things I want to do while simultaneously taking a while to setup.
Then you get to their later offerings (biome, triad, lion). These seem to have landed at the wrong point between “crazy flexible” and “easy to use”. The modules don’t have enough depth for many of the things I want to do while simultaneously taking a while to setup.
Don't F**K with Mr. Zero.
- KVRAF
- 15199 posts since 26 Jun, 2006 from San Francisco Bay Area
I’ve got a few of their things... Sandman Pro’s great. Spec Ops, great too. I tried to like BYOME... but it always seemed to sound a bit thin to me. Flat. I like NI’s Molekular more. MXXX for real open modular effects. I did pick up Lion, though. Those effects when coupled with a weird synth seem to work for me.
Zerocrossing Media
4th Law of Robotics: When turning evil, display a red indicator light. ~[ ●_● ]~
4th Law of Robotics: When turning evil, display a red indicator light. ~[ ●_● ]~
- KVRian
- 1147 posts since 24 Jul, 2008 from England
Already did. They’ve known about the ‘Reject Out’ issue since 2017, but the fix never materialised. Shame, because it ain’t bad when it works.
-
- KVRist
- 424 posts since 12 Mar, 2005
I think the Steam comparison is rather good for one reason -- 37% of steam games are never played, over 50% are played a couple of times at most.
Those sales and the humblebundle deals essentially give them a way of price discrimination and extracting additional income from people who might never buy those games at full price (and who in turn may never play them).
I think PA do something similar, if you *must* have a plugin today then you can get it at full price, if you are willing to pay a reasonable amount then you can sign up to the subscription for some time (and I imagine a lot of subscriptions end up being like gym subscriptions -- people sign up once and then rarely use them), if you don't mind waiting you can get something specific at the sales -- which also attract impulse purchases ("it's only 35 dollars") and give them income they wouldn't get if everything was always full price.
-
simon.a.billington simon.a.billington https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=341278
- KVRAF
- 2396 posts since 12 Nov, 2014
UA plugins are quite good value for money. They tend to have their own slant and do things that others don’t. Always a good grab.
- Banned
- 1792 posts since 8 Sep, 2019 from Calenberg
Yes, indeed!simon.a.billington wrote: ↑Mon Aug 17, 2020 2:55 pm UA plugins are quite good value for money. They tend to have their own slant and do things that others don’t. Always a good grab.
They are modern, unique and comprehensive.
It's a real pity that they are quite devalued by the pricing / marketing strategies of Plungin Alliance. They are worth far more than the flash sale and second hand market prices.
-
- KVRist
- 424 posts since 12 Mar, 2005
Yeah, they are nice -- but again see above; pricing discrimination can often be a method of bringing in far more money than by adopting one single fixed high price. Think of all those impulse purchases they make that are end up languishing on the hard drive of a bedroom musician, or similarly the mindshare built up among students who can afford the plugins when they are on sale.Calenberger wrote: ↑Mon Aug 17, 2020 3:27 pm Yes, indeed!
They are modern, unique and comprehensive.
It's a real pity that they are quite devalued by the pricing / marketing strategies of Plungin Alliance. They are worth far more than the flash sale and second hand market prices.
They keep bringing more plugins on board, so I assume they are doing well financially and this works for them.
-
- KVRian
- 759 posts since 7 Dec, 2018 from Saint-Petersburg
I think UA pretty happy to use these marketing strategies of Plugin Alliance. They don't need to think about self-promotion and all that stuff. They have more mental forces and more time to develop something instead of selling or promoting it.Calenberger wrote: ↑Mon Aug 17, 2020 3:27 pmYes, indeed!simon.a.billington wrote: ↑Mon Aug 17, 2020 2:55 pm UA plugins are quite good value for money. They tend to have their own slant and do things that others don’t. Always a good grab.
They are modern, unique and comprehensive.
It's a real pity that they are quite devalued by the pricing / marketing strategies of Plungin Alliance. They are worth far more than the flash sale and second hand market prices.
As I see, Plugin Alliance marketing strategies really work! Developers take their money, users take some quality plugins for an affordable price. Win-win, in my opinion
-
thecontrolcentre thecontrolcentre https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=76240
- KVRAF
- 35297 posts since 27 Jul, 2005 from the wilds of wanny
Before they joined PA they were selling their plugins for $19 each ... I bought G8 and Sandman from them back then.Calenberger wrote: ↑Mon Aug 17, 2020 3:27 pmYes, indeed!simon.a.billington wrote: ↑Mon Aug 17, 2020 2:55 pm UA plugins are quite good value for money. They tend to have their own slant and do things that others don’t. Always a good grab.
They are modern, unique and comprehensive.
It's a real pity that they are quite devalued by the pricing / marketing strategies of Plungin Alliance. They are worth far more than the flash sale and second hand market prices.
-
simon.a.billington simon.a.billington https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=341278
- KVRAF
- 2396 posts since 12 Nov, 2014
I agree. It gives them good exposure and handles alot of the marketing and sales so they don't have to stress about that. They can simply focus on plugin development and bug fixes. That's certainly an ideal condition that I would appreciate. Although, I don't think it would work quite as well as advertised, though.Dombaeb wrote: ↑Mon Aug 17, 2020 7:21 pmI think UA pretty happy to use these marketing strategies of Plugin Alliance. They don't need to think about self-promotion and all that stuff. They have more mental forces and more time to develop something instead of selling or promoting it.Calenberger wrote: ↑Mon Aug 17, 2020 3:27 pmYes, indeed!simon.a.billington wrote: ↑Mon Aug 17, 2020 2:55 pm UA plugins are quite good value for money. They tend to have their own slant and do things that others don’t. Always a good grab.
They are modern, unique and comprehensive.
It's a real pity that they are quite devalued by the pricing / marketing strategies of Plungin Alliance. They are worth far more than the flash sale and second hand market prices.
As I see, Plugin Alliance marketing strategies really work! Developers take their money, users take some quality plugins for an affordable price. Win-win, in my opinion