AmpliTube Metal - Released THIS month!!!

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politcat wrote:
redshift factor wrote:I've experimented a bit more with X-GEAR vs. AmpliTube2 regarding sonic differences. For the most part, things sound identical.
But I have discovered a major change: the Overscream pedal. That is the primary culprit in the difference in politicat's patch.
when I take out overscream in my patch (all fx in fact) I definitely still hear a tonal difference. X-gear is beefier, way more open and more clear. I wouldn't call this subtle, it's easy for me to hear

I do agree on the difference in overscream, it's way less noisy in x-gear. cool. but I don't hear that it compresses less, which would be hard to hear anyway (unless it was extreme) because I already hear a tonal difference without overscream.

just doing this little comparison I find I like x-gear more already. I doubt i'll be opening AT2 again.

almost forgot to add, raising the gain in x-gear on this patch did not bring it closer to AT2 tone. That's a good thing. ha!
Raising the volume on my patches did result in both sounding quite similar, although X-Gear did sound a bit clearer.

I will try and compare JHE and see if there is any audible difference like the differences betwen X-Gear and AT2.

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Amberience wrote:I found a bug!

1. Load preset.
2. Go to settings, change the sample rate.
3. Preset sounds totally different!
4. Go to cab page.
5. Switch from one cab model, and then back.. so you're back on the cab model that the preset uses.

Again, sounds totally different!

Mac OSX 10.4.11
Can anyone else confirm this? IK don't seem to be able to replicate it, so it COULD be my setup, just want to know if it is or not.

This isnt an attack, I would just like to help improve the product if indeed it is a bug :D
My Youtube Channel - Wires Dream Disasters

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I get the same behaviour in AT2 and JHE. Anything above a 48 kHz sample rate sounds horrible.
I'm using the latest M-Audio driver on a Firewire Solo box, Nvidia Nforce2 chipset and a crappy firewire PCI card.

XP SP2 here though.
ezyrider

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Hi, I can't download XGear from my user area at IK... actually I can't even enter the downloads page. I do have five authorizations for XGear though.
Does anybody have this problem, too?

Greetings,
Stefan

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FengFeng wrote:Hi, I can't download XGear from my user area at IK... actually I can't even enter the downloads page. I do have five authorizations for XGear though.
Does anybody have this problem, too?

Greetings,
Stefan
Contact IKMM directly. Everyone by now should have had X-Gear added to their accounts if they were eligible.

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ok, thanks!

EDIT: I just found out that the user area doesn't work with Firefox... I entered it with IE now and now I am downloading XGear.

I thought those times of browser incompatibilities were over... :)

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New version of Xgear with Overscream fix!
Play what you feel and feel what you play.

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XGear's definitely a step in the right direction. However, I wish you could also assign cc#s to at least the on/offs of the rack effects in AT :(

Also, like AT2, XGear won't load into Kore without it crashing Kore (either Kore 1 or Kore 2).

ew
A spectral heretic...

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ew wrote:Also, like AT2, XGear won't load into Kore without crashing Kore (either Kore 1 or Kore 2).
That's a real drag. I haven't heard anything back from either devs about an if/when fix for it, either. I'd imagine there's some significant code that needs to be undone to nix it.

Which sucks.
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Jens, "B.t.w.: it appears I was wrong"

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Sickle wrote:
ew wrote:Also, like AT2, XGear won't load into Kore without crashing Kore (either Kore 1 or Kore 2).
That's a real drag. I haven't heard anything back from either devs about an if/when fix for it, either. I'd imagine there's some significant code that needs to be undone to nix it.

Which sucks.
Indeed it does.

I'm wondering if the problem with XGear isn't the assigning of IDs 1-16 for what you want to control through host automation...

ew
A spectral heretic...

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ew wrote:I'm wondering if the problem with XGear isn't the assigning of IDs 1-16 for what you want to control through host automation...
Cornelius told me it had something to do with A2's initialization routines or how it receives control messages; something like that. Something annoying it will likely be a bitch to see fixed. I know they've been in touch over it, though, so one can hope to see a fix at some point.

That or its just post-war bad blood still.

:hihi:
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Jens, "B.t.w.: it appears I was wrong"

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ew wrote:XGear's definitely a step in the right direction. However, I wish you could also assign cc#s to at least the on/offs of the rack effects in AT
ew
I agree it would be great if we could assign cc#s for the rack effects. For AT2 I have been able to map cc#'s to the rack effects using vsthost freeware.
http://www.hermannseib.com/vsthost.htm (http://www.hermannseib.com/vsthost.htm)

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mickb wrote:
ew wrote:XGear's definitely a step in the right direction. However, I wish you could also assign cc#s to at least the on/offs of the rack effects in AT
ew
I agree it would be great if we could assign cc#s for the rack effects. For AT2 I have been able to map cc#'s to the rack effects using vsthost freeware.
http://www.hermannseib.com/vsthost.htm
Yep. Same with me in Usine. This is basically a huge step backward, aside from the benefit that you can now use the components together. I can't believe it took this long to implement such a poorly-conceived solution...

Maybe NI and IK should team up. If they used Guitar Rig's flexibility and MIDI support with Amplitube's wonderful sounds, we might have something to work with. Yep. I'm just going to hold out for that.

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sockofgold wrote: Maybe NI and IK should team up. If they used Guitar Rig's flexibility and MIDI support with Amplitube's wonderful sounds, we might have something to work with. Yep. I'm just going to hold out for that.
NI and IK team up? You're kidding right? I doubt highly that it would happen as they're direct competitors. More likely IK will hear the complaints about MIDI implementation and add some more functionality and flexibility. However, the popularity of Amplitube may make NI take a look at their product and rewrite the engine to improve the sound. Not everyone agrees with me on that point but perhaps enough do to make them take notice and change.

Mark

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Jeez, 16 params only even using eXT's CC map.

That seriously sucks bigtime..
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Jens, "B.t.w.: it appears I was wrong"

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