I wouldn't be too off-put by this 70/30 equation. Software creators are happy to pay for the privilege of reaching a broader audience. If you assume that the Re price will be the current VST price + 30% to off-set the Re fee, I think that's off target.headquest wrote:Agreed - and the same applies to sample libraries that come in multiple formats including the Reason ReFill alongside Acid, Wav, etc.Crackbaby wrote: Still the question on crossgrades exist. Personally i think that buying a plug should include all formats. It usually does.
BUT - I don't see how this could work if the Re version has to be bought from the Propellerhead marketplace with a 70/30 split. That would surely be the Re version only, and the Re version surely couldn't be bundled with the VST version by the developer without Propellerhead getting their cut.... so it looks like you will be buying one or the other.
A larger buying audience with fewer roadblocks (platform differences, piracy prevention and so on as already mentioned) between the product and the buyer means that devs can sell more 'units' for a lower price and make MORE money than they currently do.
Look at the Apple marketplace which this is clearly emulating.
How much do you pay for most iPhone or iPad apps?
Is 'Angry Birds' (just one example) a piece of crappy, off-the-cuff programming, or a pretty sophisticated and polished effort? Like the game or not, it is VERY polished, from the graphics to game play to music and everything. And yet they sell it for a dollar, and somehow manage to make serious money.
What did the 'Apple Marketplace' approach do to the price of Logic Pro?
Changes are inevitable and some of them will be drastic, and yes the music production community is much smaller than the community that will purchase something like Angry Birds, so that analogy is not without its flaws, but change will happen regardless.
