Izotope buys BT's Sonik Architects (Stutter Edit now Released!)

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Stutter Edit

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ariston wrote:249$ regular price is plain ridiculous.
I agree, that's over-priced in my opinion. But $149 was good enough for me.

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Esgalachoir wrote:
ariston wrote:249$ regular price is plain ridiculous.
I agree, that's over-priced in my opinion. But $149 was good enough for me.
Damn, the sound quality is really good. I have this live setup where I can trigger in effects using Artillery, The Finger, Effectrix, and Sequent. I have to (grudgingly) admit that Stutter Edit brings some new sonic flavours to the table.

Now I just have to decide whether those flavours are worth 149$. Arrgh! :cry:

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Lotuzia wrote:
cryophonik wrote:Couldn't sleep this morning, so I spent a while putting some of the Jody Wisternoff loops through the Stutter Edit demo. Nothing fancy, just three loops (synth, bass, drums) with SE applied to the synth in the first part and drums starting around 2:00.

http://soundcloud.com/cryophonik/stutter-edit-demo

I've got to say that, while I agree that this doesn't seem to do much that other glitch/stutter plugins can, I actually like the interface much better and it's more straightforward to use. I also like that Izotope gives you a 10-day unlimited trial where nothing seems to be crippled, just a splash screen to remind you. So, I can actually try to get some real results out of it then decide if it's worth the $149. I was thinking no, but after using the demo I'm thinking yes....but, we'll see in 10 days.
cool demo :)

Judging only by the demos -not only yours Cryo-, the sound is a bit cleaner than artillery, and filters do sound different.

Anyway I just love this kind of tools. Should complete more than compete with my artillery :)
+1 to all of that.
I'm not a musician, but I've designed sounds that others use to make music. http://soundcloud.com/obsidiananvil

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I read the parameters aren't exposed to the host for automation.
FAAAAAIL

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Slinky Productions wrote:I read the parameters aren't exposed to the host for automation.
FAAAAAIL
I think you're missing the point here. Stutter Edit triggers its effects via midi input. I.e., pressing C3 will trigger <fill in the blank effect>. Why would you want to automate an automated effects processor?

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Slinky Productions wrote:I read the parameters aren't exposed to the host for automation.
FAAAAAIL
That sounds odd for an effect of this calibre, I'll have to give the demo a whirl and see for myself on Mac/logic.

is the Mac/AU 32bit only ? If so that's no good having a live performance effect like this if the GUI is going to vanish every time you click elsewhere
Last edited by CANE CREEK on Sun Jan 16, 2011 9:34 am, edited 1 time in total.

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I am a guitar player, can you process real time audio with this ? I mean the material you are playing and not a sample ?

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ariston wrote:
Slinky Productions wrote:I read the parameters aren't exposed to the host for automation.
FAAAAAIL
I think you're missing the point here. Stutter Edit triggers its effects via midi input. I.e., pressing C3 will trigger <fill in the blank effect>. Why would you want to automate an automated effects processor?
In a studio project I'd like to be able to use automation.

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CANE CREEK wrote:In a studio project I'd like to be able to use automation.
The whole point of this plugin is the triggering of automated effects via midi - it's an effect that's meant to be played. "Automating it" is equivalent to painting midi notes in your piano roll. What else do you need? *baffled*

@unguitar - processing live audio is kind of the main feature of Stutter Edit. Of course, you'd probably have to use some kind of pedal board to trigger the effects, cause as I recall, guitarists usually need both of their hands. :wink:

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bluedad wrote:
Ipe wrote:Hi...sorry for this absurd question, but the demo didnt installed the manual properly on Mac.

Can anyone tell me how to set it up on Cubase?

I tried choosing it on midi output but i can only listen to the stutter fx and filters, not applied to the midi loop...

Where should i load the stutter? As a vst on a single fx channel? As a send? Insert, etc?

Thks a lot for your help!
Load the stutter fx as an insert on an audio channnel.
create a midi track
Configure the input of the MIDI track as your controller.
Configure the output of the MIDI track as "iZotope Stutter Edit - Midi In".
Thks a lot, bluedad!

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Damn, damn, damn. Shouldn't have played around with this sucker. More fun than fun. Got a gig on Thursday, and this is just what teh doctor ordered. Bought, gear lust assuaged (for now). :hihi:

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ariston wrote: Bought, gear lust assuaged (for now). :hihi:
til tomorrow eh! :wink: :hihi:

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Burnt cds and dry erase markers for life! Maybe a bit of the chop chop in an audio editor and drawing automation.

I'm doing to demo it. It might sound interesting stuttering a stuttered stutter thats been stuttered a few dozen times.

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CANE CREEK wrote:
ariston wrote:
Slinky Productions wrote:I read the parameters aren't exposed to the host for automation.
FAAAAAIL
I think you're missing the point here. Stutter Edit triggers its effects via midi input. I.e., pressing C3 will trigger <fill in the blank effect>. Why would you want to automate an automated effects processor?
In a studio project I'd like to be able to use automation.
Stutter Edit accepts two continuous controllers as far as I can tell. One controls the global filter for manual filter sweeps; the other is a 'timeline override'. SE is built around the idea of having tempo-matched effects that are locked to the sequencer's grid. Things then modulate, LFO-style, during the window that the effect is running. The override lets you take control of those things if you want to extend a breakdown, for example. So, it's more like Effectrix than Artillery with the difference being that it's an Effectrix you can play live.

I guess they could have exposed the various FX parameters to automation but the design policy seems to be, if you want a slightly different effect, just map to a different key and tweak those. A global filter probably seemed the most sensible one to map to a MIDI CC.

For direct control over FX parameters while they are running, something like Sequent or Artillery might be a better bet.

The need to lock to a sequencer might make it a poor choice for guitar work, as well as the humungous bass pedal-style controller you'd need to make full use of it. A simpler pedalboard with some foot controllers mapped to continuous controllers is likely to be more use on Artillery etc.

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i have to say that a bt endorsed super fx vst for $200 made me skeptical at first but this is a brilliant piece of kit.

don't know if i'll get it as there's nothing really that i can't do with a bunch of different plug ins and techniques but as an all in one solution it's spectacular.

massive fun, hats off to bt and izotope for this.

steve.
Last edited by blaster78 on Sun Jan 16, 2011 12:06 pm, edited 1 time in total.

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