Stutter Edit is the first collaboration between iZotope and composer and electronic musician Brian Transeau (BT).
Stutter Edit's features revolve around an innovative live sampling engine that lets producers, laptop performers and other musicians manipulate audio in real-time. Stutter Edit slices audio into small fragments and sequences the pieces into razor-sharp rhythmic effects, recreating techniques that once took hours to perfect in the studio. Results can range from jarring to subtle: a melody can be disintegrated into a syncopated rhythmic roll, or a drum hit can be transformed into an arpeggiated scale of pitches. The complex set of tools in Stutter Edit is balanced by an elegant MIDI control scheme, which makes adding effects a completely intuitive process - much like playing an instrument.
In addition to these trademark stutter effects, performers and producers can juggle between a multitude of rhythmic effects including gate, pan, digital distortion, delays and filters. The Generator module creates custom noise sweeps that can be triggered along with stutter effects to build tension and create dynamics, both in live performances and studio arrangements.
On the stage, Stutter Edit makes it simple for laptop performers to create improvised remixes that include incredible stutters, fills and build-ups. Stutter Edit's MIDI-controlled workflow is a perfect complement to performers using Ableton Live for DJ sets. In the studio, musicians can utilize Stutter Edit to add color and transitions to recordings, making arranging with effects all about intuition instead of trial and error.
Designed by BT
BT is widely recognized for pioneering the "stutter edit" as a musical technique. He originally designed the Stutter Edit software to help automate his painstaking process for breaking audio into impossibly small fragments and using them for new sound synthesis. Transeau has used various early versions of the Stutter Edit software both in his studio and in live performances for years, but until today these tools have not been available to the public. BT's Sonik Architects software company was recently acquired by iZotope Inc., who built the technology into a complete product compatible with both Windows and Mac OS X platforms and major music production and performance hosts.
Stutter Edit
Reviewed By twylla23
August 12th, 2013
My glitch/stutter/loop/buffer edit list-.
In my opinion its all about the top 3 on this list.
1-Stutter Edit.
Because it sounds perfect, the timing and buffering, the sliders that you can split apart and have two parameters that have modulation(LFO sine wave) going which ever way you want(tempo synced perfect), the slider under that one that creates a curve in the sine wave LFO(to make the parameter move from slow to fast or fast to slow at varying degrees). Its just missing a few little things to make it completely perfect...
2-Tornado.
3-Glitch2.
4-Effectrix maybe.
5-Who cares?
Read ReviewStutter Edit
Reviewed By osiris
January 24th, 2013
I have many glitch/buffer/delay/filter tools in my arsenal but SE easily can replace all of them. I'd have to say this is essential in your arsenal if you're doing dance music. I've played with SE for 3 days now and it's not crashed once. The presets are varied and can be applied to anything - your beats, synths, or vocals. It's very easy to understand and well layed out. In fact I haven't even cracked the manual.
One nice thing about SE, unlike other plugins of its kind, is the volume of the effects don't get out of hand so there's a minimum of hassle when placing it on a track.
It can do simple delays to complex mess this thing up effects and is a HUGE time saver for making drum breaks and breakdowns.
There's even a Generator, a kind of simple synth inside that make beats into keyboard like sounds and wonderful whoosh effects.
It's also very friendly CPU wise also. I have 3 on a track right now.
All in all, if you know where to buy it, you can get a good price and it's a great value for the way it sounds, and everything it can do.
I LOVE it.....
Read ReviewStutter Edit
Reviewed By Proxima4
May 12th, 2011
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