- Mario
Zebra + Distortion (new rev 2079)
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- KVRAF
- 3178 posts since 10 Jan, 2005
- KVRAF
- 24455 posts since 7 Jan, 2009 from Croatia
Of course the same happens with VCF6.
Urs, is this just a change in the skin script, or is there more to it? For now I've managed to fix it so that at least the Gain knob looks the same as other knobs in the script.
EDIT: I think the problem here is the lack of space. Unempty skin has both Drive and Gain knobs shown at the same time and doesn't have this problem...
Also, from an older post of mine:
Could this be fixed, too?
Urs, is this just a change in the skin script, or is there more to it? For now I've managed to fix it so that at least the Gain knob looks the same as other knobs in the script.
EDIT: I think the problem here is the lack of space. Unempty skin has both Drive and Gain knobs shown at the same time and doesn't have this problem...
Also, from an older post of mine:
EvilDragon wrote:BTW, Urs - when I remove all effects from Zebra's FX rack, it still keeps showing the last clicked effect. Is this by design? To me, it makes more sense for the right side to be completely empty if there are no effects in the FX rack...
Could this be fixed, too?
- u-he
- Topic Starter
- 30247 posts since 8 Aug, 2002 from Berlin
Yep, the first layers of Panes 3673 and 3694 must be renamed from VCF5/VCF6 to, say, "VCF5pane" and "VCF6pane". Otherwise clicking onto the modules in the Grid selects the first layer on each.EvilDragon wrote:Urs, is this just a change in the skin script, or is there more to it?
That should do it!
- u-he
- Topic Starter
- 30247 posts since 8 Aug, 2002 from Berlin
Sorry, that requires a days of extra work. We'll consider it for next year.EvilDragon wrote:Also, from an older post of mine:
EvilDragon wrote:BTW, Urs - when I remove all effects from Zebra's FX rack, it still keeps showing the last clicked effect. Is this by design? To me, it makes more sense for the right side to be completely empty if there are no effects in the FX rack...
Could this be fixed, too?
- KVRAF
- 24455 posts since 7 Jan, 2009 from Croatia
No worries. Was worth trying - also to remind you of it, in case you forgot 
- KVRAF
- 24455 posts since 7 Jan, 2009 from Croatia
That indeed fixed it, thanks!Urs wrote:Yep, the first layers of Panes 3673 and 3694 must be renamed from VCF5/VCF6 to, say, "VCF5pane" and "VCF6pane". Otherwise clicking onto the modules in the Grid selects the first layer on each.EvilDragon wrote:Urs, is this just a change in the skin script, or is there more to it?
That should do it!
Just as an additional question - the Drive knob isn't used in EQ modes, right?
- KVRAF
- 24455 posts since 7 Jan, 2009 from Croatia
Hmmm, further issues: when changing filter types, it seems that for LP12 dB and HP 12 dB the Drive knob is shown, but the Drive label isn't.
This doesn't happen for VCF1-4, only 5-6.
This doesn't happen for VCF1-4, only 5-6.
- u-he
- Topic Starter
- 30247 posts since 8 Aug, 2002 from Berlin
I'll add it to our bugtrackerEvilDragon wrote:Hmmm, further issues: when changing filter types, it seems that for LP12 dB and HP 12 dB the Drive knob is shown, but the Drive label isn't.
This doesn't happen for VCF1-4, only 5-6.
- KVRAF
- 24455 posts since 7 Jan, 2009 from Croatia
I take it that isn't solvable by simply changing something in the script, then? 
- KVRian
- 1067 posts since 28 Dec, 2004
On Unempty skin it's happening with VCF1 also.EvilDragon wrote:Hmmm, further issues: when changing filter types, it seems that for LP12 dB and HP 12 dB the Drive knob is shown, but the Drive label isn't.
This doesn't happen for VCF1-4, only 5-6.
On the original skin is just fine.
- KVRAF
- 24455 posts since 7 Jan, 2009 from Croatia
In Unempty it's even worse because the whole knob disappears, not just the label - and Drive knob DOES work in LP/HP 12 dB filter modes!
Also, it happens with VCF1-4 in Unempty, not just VCF1!
Also, it happens with VCF1-4 in Unempty, not just VCF1!
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- KVRist
- 41 posts since 19 Feb, 2005 from Victoria, Australia
I've noticed with the VST3 64 bit version the modules don't update when changing patches, although it could just be me as I've been having issues with audio stuff since upgrading to Windows 8.
Been looking forward to the distortion for ages, thanks team u-he! It's going on everything I do from this time henceforth.
Been looking forward to the distortion for ages, thanks team u-he! It's going on everything I do from this time henceforth.
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- KVRist
- 431 posts since 27 Sep, 2005
BTW nice sounding antialiasing solution! 4x Supersampling?
- u-he
- Topic Starter
- 30247 posts since 8 Aug, 2002 from Berlin
We have to rewrite the VST3 layer because all work arounds to make VST3 work for us have failed. We need to revert to "simple VST3". I'll write a blurp about that.Chris Jones wrote:I've noticed with the VST3 64 bit version the modules don't update when changing patches, although it could just be me as I've been having issues with audio stuff since upgrading to Windows 8.
In the meantime we recommend using VST2 instead.
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- KVRist
- 44 posts since 2 Mar, 2007
This is a fantastic update to Zebra. Thank you!
Unfortunately it's crashing Live 9.1 (32bit) every time on exit.
I'm on OSX 10.8.5.
Unfortunately it's crashing Live 9.1 (32bit) every time on exit.
I'm on OSX 10.8.5.
