I an all seriousness: I really don't give much of a flying fart about what Sean says in regards to this for the simple fact that I know from first-hand experience that real spring reverbs react very dynamically to input and get brighter and twangier with increasing input.Funkybot's Evil Twin wrote: Thu Oct 19, 2023 1:34 pm
Sean Costello, who knows a thing or two about reverb, disagrees with you. I've heard him say (or rather read his posts on forums) that convolution is still the most accurate way to capture springs at present. This is evidenced by there presently being zero definitive physical models of a spring reverb that we can point to. I bolded that because well, there's no better proof than that. All modeled springs I've heard either do "one sound kind of ok" or are various degrees of bad. Convolution is [comparitively] the least bad option and definitely good enough for me. Though, I do think one day I'll build I reverb driver that I can hook some of my external tanks up to for real spring fun with non-guitar.
There was a post somewhere where Sean explained, it's not just the springs themselves moving aound and responding to the audio you'd have to model, but also the tiny imperfections in the shape of the springs where the direction of the audio will suddently flip and change direction, then hit another imperfection at a different spot and head back around, and this is all happening at extremely fast speeds many times over short distances. Modeling that would require a LOT of CPU cycles. Then what? Even if you could create a good model, you'd probably want to make an impulse of it just to make it usable from a CPU perspective (that's what Arturia did with their Plate model). And we're right back to convolution.
This also is quite logical when you think about it. Did you ever try walking a rope?
So first you question the real-world experience of others and the moment someone disagrees with you you recommend to completely disregard such experience and trust somebody else instead because that person "knows a thing or two"? Really?
And by the way: there's really aenough algo-based spring-emulations which - while being far from perfect - I'd gladly take over any solely convo-based plugin.
