Speedrum updated to 2.4.0

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pekbro wrote: Mon Oct 21, 2024 1:22 am One thing thats nice (imo) about atlas, is that you can draw out the number of beats you want in the seq and it will randomize their location without adding or removing any. Am I missing a way to do that in SD2 (demo)?

thx...
Speedrum has a Randomize function that can be set to low/high numbers to fill. But not for the exact number.
Good idea to implement, thanks ;)

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apisonic wrote: Mon Oct 21, 2024 9:09 am
pekbro wrote: Mon Oct 21, 2024 1:22 am One thing thats nice (imo) about atlas, is that you can draw out the number of beats you want in the seq and it will randomize their location without adding or removing any. Am I missing a way to do that in SD2 (demo)?

thx...
Speedrum has a Randomize function that can be set to low/high numbers to fill. But not for the exact number.
Good idea to implement, thanks ;)
Awesome! It's really simple and handy, some of the drum seq randomizers around these days are a
bit overkill at times, a density parameter is cool and all, but it can be difficult to get what you're
going for at times imho... looking forward to BF :tu:

-Cheers

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apisonic wrote: Mon Oct 21, 2024 8:53 am
koochey wrote: Sun Oct 20, 2024 7:56 pm The Env was off - if i turn it on it kinda just follows the Env without Note-On / Off...
For instance if i open Hold 100% it doesn't stop on Note/Mouse Click Release/Off
I can't reproduce it. This only happens with velocity respect mode? Can you make an export of an example of the pad where this happens and send it to me?
Yes here is a video:
https://drive.google.com/open?id=1-5Y3I ... p=drive_fs
and the Kit/Pad
https://drive.google.com/open?id=1-6Vcu ... p=drive_fs

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Eventually the Triggers are not working in V2 ?
Would be great to have in the Pad to Trigger DropDown Menu also Pad Note in brackets like 2 (C#2) 3 (D1) ... (or follow it regarding what is "shown on Pad" via Main Menu)

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koochey wrote: Fri Oct 25, 2024 9:36 pm
apisonic wrote: Mon Oct 21, 2024 8:53 am
koochey wrote: Sun Oct 20, 2024 7:56 pm The Env was off - if i turn it on it kinda just follows the Env without Note-On / Off...
For instance if i open Hold 100% it doesn't stop on Note/Mouse Click Release/Off
I can't reproduce it. This only happens with velocity respect mode? Can you make an export of an example of the pad where this happens and send it to me?
Yes here is a video:
https://drive.google.com/open?id=1-5Y3I ... p=drive_fs
and the Kit/Pad
https://drive.google.com/open?id=1-6Vcu ... p=drive_fs
Thanks for the video, now I understand what you meant, I thought the Pad was not behaving properly in NoteOn mode.
Clicking on the Layer button or Layer waveform is just a simple preview of the layer, it does not produce noteOn and noteOff, so it is not subject to the laws of midi notes. Layer actually has no idea what Pad it is on. That's by design.

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koochey wrote: Fri Oct 25, 2024 9:40 pm Eventually the Triggers are not working in V2 ?
Yes, it's an already noticed bug, it will be fixed in the next update, thanks.
koochey wrote: Fri Oct 25, 2024 9:40 pm Would be great to have in the Pad to Trigger DropDown Menu also Pad Note in brackets like 2 (C#2) 3 (D1) ... (or follow it regarding what is "shown on Pad" via Main Menu)
I'll see what can be done about it

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New update to v2.2.0 :wink:
GUI Themes (Skins), Standalone App, AAX format...
full changelog on the new user manuals site https://www.doc.apisonic-audio.com/spee ... gelog.html

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hello, I have a suggestion for a UI layout option. I can't speak for everyone, but for many musicians, the basis of working with drums is leering, so here's a sketch with an enlarged area of work with samples and a reduced area of pads, and moved the sample area up. And it would also be nice to add a selection of filter types (standard 6, 12, 24, 48 dB per octave) independent for LP and HP


Image

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and another very interesting solution that I saw from Sitala is that when you click Tuning, in the sample area you can see the analysis of the base tone of the sample. But it is better to convert the ruler from Hertz to notes.


Image

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apisonic wrote: Thu Nov 14, 2024 9:05 pm New update to v2.2.0 :wink:
GUI Themes (Skins), Standalone App, AAX format...
full changelog on the new user manuals site https://www.doc.apisonic-audio.com/spee ... gelog.html
Great, thanks! I like the light theme.

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very nice - thanks !!
just don't find the original Skins for modify purposes (they are not in the User Skin Folder)
Or should i create just a textfile named "skin-name.speedskin" ?
cheers

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koochey wrote: Fri Nov 15, 2024 10:06 pm very nice - thanks !!
just don't find the original Skins for modify purposes (they are not in the User Skin Folder)
Or should i create just a textfile named "skin-name.speedskin" ?
cheers
Factory skins, which can be used as templates, are available at https://www.apisonic-audio.com/content.html

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Thanks so much for this great update! Well done! :tu:

However, I am having this issue (Windows 10):

Trying to change the skin/theme immediately crashes Unify (Speedrum 2 - VST 2 + VST 3), but also NanoHost (Speedrum 2 - VST 2).

In Cubase and Plugin Buddy (by Modalics) there is no problem at all (Speedrum 2 - VST 3).

The standalone version works like a charm, too.

Any idea what the problem in Unify might be?

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e-musician wrote: Sun Nov 17, 2024 11:42 am Thanks so much for this great update! Well done! :tu:

However, I am having this issue (Windows 10):

Trying to change the skin/theme immediately crashes Unify (Speedrum 2 - VST 2 + VST 3), but also NanoHost (Speedrum 2 - VST 2).

In Cubase and Plugin Buddy (by Modalics) there is no problem at all (Speedrum 2 - VST 3).

The standalone version works like a charm, too.

Any idea what the problem in Unify might be?
Thanks, already reported, it will be fixed in next week's update.

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Ableton also crashed sometimes and there is a Font Glitch i can not reproduce but sometimes all Fonts are bigger - which looks kinda cool tho :) but cuts some fonts under the knobs... also seems the "Set as Default" skin and size option is not global

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