Speedrum has a Randomize function that can be set to low/high numbers to fill. But not for the exact number.pekbro wrote: Mon Oct 21, 2024 1:22 am One thing thats nice (imo) about atlas, is that you can draw out the number of beats you want in the seq and it will randomize their location without adding or removing any. Am I missing a way to do that in SD2 (demo)?
thx...
Good idea to implement, thanks


