Could you use an LFO to get the pluck envelope instead ?ZaBong69 wrote:I do like this synth, just bought it today based on the recommendations here. It seems to be a monster for drones.
The thing I find puzzling are the envelopes... no matter what I do, I can not get them to be snappy enough for plucks and such. With such a low memory and CPU requirements, I would like to use it as my to go synth for weird percussion, but is It possible that the envs are simply too "Slow" for that?
SPC ArcSyn
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Richard deHove Richard deHove https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=376689
- KVRist
- 395 posts since 23 Mar, 2016
Omnisphere & ArcSyn patches: https://richarddehove.com/soundware/
My music: https://www.youtube.com/channel/UC-XdT2 ... 55tGwjEDUA
My music: https://www.youtube.com/channel/UC-XdT2 ... 55tGwjEDUA
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- KVRist
- 169 posts since 9 Dec, 2006
Start with the INIT patch. In the preset patch menu it is located above the Bass category as well as above the Keyboard category. It is not the LFO seq INIT patch -- just the regular initialized patch. Envelope 4 is the default amp envelope. Make sure the all of the knobs and sliders (AHDSR) are turned counterclockwise/off/down. Then turn the D (decay) clockwise up to 35ms or more -- anything less is too clicky. Then you can adjust the length from there.ZaBong69 wrote:
The thing I find puzzling are the envelopes... no matter what I do, I can not get them to be snappy enough for plucks and such. With such a low memory and CPU requirements, I would like to use it as my to go synth for weird percussion, but is It possible that the envs are simply too "Slow" for that?
Also, under the preset menu Lead category you can use the Plucky-1 or Plucky-2 as a template for plucks.
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- KVRist
- 138 posts since 5 Oct, 2015
Will try this. Will also try to use a second osc just for the attack to get more pluckiness into the sounds. I do miss a phase knob to create easy clicks at the start of a Sound. Will be some time, am travelling now.Richard deHove wrote:Could you use an LFO to get the pluck envelope instead ?ZaBong69 wrote:I do like this synth, just bought it today based on the recommendations here. It seems to be a monster for drones.
The thing I find puzzling are the envelopes... no matter what I do, I can not get them to be snappy enough for plucks and such. With such a low memory and CPU requirements, I would like to use it as my to go synth for weird percussion, but is It possible that the envs are simply too "Slow" for that?
- KVRAF
- 18340 posts since 26 Jun, 2006 from San Francisco Bay Area
I'm also loving this synth a lot. Really amazing piece of work.SPC Plugins wrote:Yes, I was expecting a barrage of criticisms, so I'm very pleased!urlwolf wrote:Congrats Steven on a fantastic piece of work. I hope you understand how great a response you have gotten!
The 'wavetable' waveform is a deliberately very basic version of a standard wavetable oscillator, limited to 16-step waveforms so they sound very bright and buzzy (but the steps are still fully anti-aliased). In addition, instead of each waveform having it's own set of 16 steps, they're 'shared' between waveforms, so 1 is steps 1-16, 2 is 2-17, 3 is 3-18 and so on. Also, the waveforms switch from one to another rather than crossfading.urlwolf wrote:Quick question: There's an osc type called wavetable, is this also computed on the fly (ie not real wavetables, which are small one-cycle samples that are read, not computed)? The waves there look quite complex. All the osc types are pretty amazing. I have to wonder how complex waves can be generated with a formula. Seriously impressive.
It's probably easier to minimise aliasing using wavetables actually. The main advantage of avoiding wavetables is that you can have inharmonic components, noise and other stuff which can't be reduced down to individual cycles.urlwolf wrote:Related question. What is the advantage of computing all oscs in real time instead of using small one-cycle samples as in wavetables? Is the final sound less likely to alias?
I don't have anything bad to say about any popular (or unpopular) synths, only the greatest respect for their developers after having struggled through developing my own! The only thing which surprised me from looking at spectrum plots (which is quite easy to do with something like Audacity) was how the best sounding synths (to my ears) have less high end than you'd expect.urlwolf wrote:Since you seem to have put quite a few popular synths under the oscilloscope, could you share your results? If you prefer to keep it undercover so you don't publicly say bad things about your competitors, feel free to PM me
I was thinking about how it might be really nice to have a bunch of "VSish" or "Waldorfesque" wavetables to mess with inside. Do you think that's something that might be in your idea for the scope of ArcSyn?
Also, another enhancement that I thought would be nice would be for either another filter gain slot, so that two types of gain effects might be used in tandem, or maybe combo gain effects, like overdrive and bit reduction together.
But, as I already said, brilliant synth. I can't recommend it enough.
Zerocrossing Media
4th Law of Robotics: When turning evil, display a red indicator light. ~[ ●_● ]~
4th Law of Robotics: When turning evil, display a red indicator light. ~[ ●_● ]~
- KVRAF
- 8071 posts since 9 Jan, 2003 from Saint Louis MO
I literally just discovered the various algorithms on the Bitcrush 2 effect last night. So much coolness. It'd be great to be able to modulate them -- mostly to tie them to the note played, so they can track pitch harmonically. 
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- Banned
- 453 posts since 30 Mar, 2016
Better sound quality? The randomizer usually spits up sounds that are lo-fi, dirty and fried. Mostly refers to the oscillator sound and the demolition fx. NOT in the ballpark of Sylenth, Serum, The Legend, Aalto, Chromaphone, you get it.
Masking it up by adding phaser, flanger or delay, or more modulation, is not a solution, it's a band-aid.
Masking it up by adding phaser, flanger or delay, or more modulation, is not a solution, it's a band-aid.
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Richard deHove Richard deHove https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=376689
- KVRist
- 395 posts since 23 Mar, 2016
There are plenty of absolutely brilliant EDM machines - and ArcSyn isn't one of them. I find ArcSyn perfect for weird effects and unusual sweeps, drones, textures and hits. It's a unique character synth, not an EDM workhorse.sfxsound3 wrote:NOT in the ballpark of Sylenth, Serum, The Legend, Aalto, Chromaphone, you get it.Masking it up by adding phaser, flanger or delay, or more modulation, is not a solution, it's a band-aid.
Omnisphere & ArcSyn patches: https://richarddehove.com/soundware/
My music: https://www.youtube.com/channel/UC-XdT2 ... 55tGwjEDUA
My music: https://www.youtube.com/channel/UC-XdT2 ... 55tGwjEDUA
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- Banned
- 453 posts since 30 Mar, 2016
Of course I know it's different and I'm not suggesting it should copy their sound 1:1. I also mentioned 2 analogs and 1 physical modelling synth. Their common feature is that they sound GREAT. ArcSyn is not up there with them. It covers the lo-fi and dirty, add in some hi-fi and clean, how would that hurt?
I've recently rediscovered SlickHDR, very relevant here as well. Just a hint.
I've recently rediscovered SlickHDR, very relevant here as well. Just a hint.
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- KVRist
- 42 posts since 5 Jun, 2017
amazing synth, with a character of its own compared to the competition
please make the GUI bigger, provide 150% - 200% option , bigger labels, please focus on GUI overhaul
it is well done
please make the GUI bigger, provide 150% - 200% option , bigger labels, please focus on GUI overhaul
it is well done
- KVRAF
- 22872 posts since 8 Oct, 2014
What kind of resolutions are you guys using? That GUI is HUGE. If it's too small for you 90% of the synths you own must be too small.
- KVRAF
- 3384 posts since 25 Apr, 2011
1080Pwagtunes wrote:What kind of resolutions are you guys using? That GUI is HUGE. If it's too small for you 90% of the synths you own must be too small.
- KVRAF
- 22872 posts since 8 Oct, 2014
Well you're not complaining about it being too small. I'm talking about the guys complaining it's too small.exmatproton wrote:1080Pwagtunes wrote:What kind of resolutions are you guys using? That GUI is HUGE. If it's too small for you 90% of the synths you own must be too small.
- KVRAF
- 2990 posts since 13 Apr, 2008 from Charleston, SC
