Sonimus Satson (Console emulation) ready to buy now :)

VST, AU, AAX, CLAP, etc. Plugin Virtual Effects Discussion
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Are you satisfied with Sonimus Satson?

Yes, I am really satisfied.
113
71%
I am still not shure.
46
29%
 
Total votes: 159

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Is anybody experiencing problems with the AU beta? The Buss plug in does not pass AU validation here (Logic 9), and the channel crashes Logic consistently
I had this only one time, installed and started Logic direct in 64bit mode.
After a rescan in 32bit all works fine up to now. :wink:
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aircargo wrote:So... Not to derail the conversation foolish since I'm not buying VCC, but what's does the channel linking do, exactly?
There is no channel linking in VCC (in a strict sense of audio channels, that is) but Grouping. You have 8 groups available. You can add instances to a group and control their console model, input gain and drive at once (moving one of those knobs in one instance changes it in all instances in that group). You can also override parameters (change values independently) by Ctrl+clicking a knob and moving it.

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Ha! Ok Quinto from SKnote implemented this in Roundtone ($20) in one week based on customer requests. I bet Soninus could do the same. Would be convenient but there's no magic there.

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Ok VCC aside. This plugin is worth the money, download Diegos Eq and you'll understand why. In fact I would say download the eq and buy the Buss plugin for $39 makes it a package bundle worth while without a Demo :)

My experience in use is simple :

4 x Channels 1/2/3/4 Drums into Daw Group 1 -> with Satson Channel in final slot (post eq and effects) -> Master
2 x Channels 5/6 Bass into Daw Group 2 -> with Satson Channel in final slot (post eq and effects) -> Master
2 x Channels 7/8 Guitar into Daw Group 3 with Satson Channel in final slot (post eq and effects) -> Master
2 x Channels 9/10 Vocals into Daw Group 4 with Satson Channel in final slot (post eq and effects) -> Master

Master Channel -> Satson Buss in first slot of master buss.

Any thoughts feel free to contribute.

May not be everyones final tast but at this price and for a majority of people this does the job nicely.

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vaisnava wrote:Well I imagine that this "stereo summing" thing emulates a more organic sound. I really do not know, but I imagine it is more like the sweet spot in between the speakers where both channels converge.

It just seems weird on some level to emulate a physical/environmental thing before it happens naturally.

Has anyone tested this on a good and balanced studio system? I only have headphones, so I cannot really trust them.
Yep. I have a great listening room here and some KRK VXT8 Monitors. I'm really diggin' this plugin. Read my previous posts in this thread for more if what I think about it.

As to your initial paragraphs above; no, it's not trying to emulate a physical environment, it's emulating a console. Bus Channel crosstalk has nothing to do with the sweetspot between your monitors. The kind of crosstalk here is emulating sound leaking from one channel to another, which happens in analog mixing desks.
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rhythmmaster wrote:
Logic 9.1.3 here, Satson validates and runs with no problems at all. Excellent plugin at an amazing price.
Hm, o.k. Strange. So maybe something about my configuration. I have a Nehalem Octo here, which poses a problem for some other things as well. Thanks for the feedback!

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Mercado_Negro wrote:
aircargo wrote:So... Not to derail the conversation foolish since I'm not buying VCC, but what's does the channel linking do, exactly?
There is no channel linking in VCC (in a strict sense of audio channels, that is) but Grouping. You have 8 groups available. You can add instances to a group and control their console model, input gain and drive at once (moving one of those knobs in one instance changes it in all instances in that group). You can also override parameters (change values independently) by Ctrl+clicking a knob and moving it.
Also available in Mellowmuse SATV Vintage Saturator

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And also in UAD Studer. Saying that VCC is complex is no excuse. UAD Studer has as many formats and grouping to deal with as VCC and it had NO public beta and has worked perfectly since its release.

Back to Satson. The Dev posted this on another forum

Hey guys,

this week I will working on the Satson AU and Satson win64,

The next week I will working on v1.1 with new features:
- crosstalk level: vintage (like now)/modern
- noise floor: on/off
- VU: pre/post

And i bet all these extras are working within a few days.

Now THAT is customer service. No "Oh man i have just been mixing an 80s shredders album with the plugin i am selling. It sounds AWESOME. Cant tell the difference between it and a $2 million Neve or SSL. We have NAILED it....................oh and we'll fix those bugs next week"

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So on inserts put the Channel plugin at the end of the chain? Then on the master, put the Buss plugin at the top of the chain? So curious to try it out once a demo becomes available.


Is the CPU usage adequate with these plugins?

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Nice on the updates!!

On the insert chain ordering, the manual from the dev says put both channel and buss plug first in the insert chain.

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rhythmmaster wrote:And also in UAD Studer. Saying that VCC is complex is no excuse. UAD Studer has as many formats and grouping to deal with as VCC and it had NO public beta and has worked perfectly since its release.

Back to Satson. The Dev posted this on another forum

Hey guys,

this week I will working on the Satson AU and Satson win64,

The next week I will working on v1.1 with new features:
- crosstalk level: vintage (like now)/modern
- noise floor: on/off
- VU: pre/post

And i bet all these extras are working within a few days.

Now THAT is customer service. No "Oh man i have just been mixing an 80s shredders album with the plugin i am selling. It sounds AWESOME. Cant tell the difference between it and a $2 million Neve or SSL. We have NAILED it....................oh and we'll fix those bugs next week"
cool, hope he considers adding the group function

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aircargo wrote:Nice on the updates!!

On the insert chain ordering, the manual from the dev says put both channel and buss plug first in the insert chain.
Yes first insert. Have to add the filters on this are in my mind the best algo filters i have every heard. In fact try mixing with JUST Satson and a handful of compressors and see how good your mix sounds. Throw on UAD Studer and you're good to go

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A few people quoted this line of mine
aircargo wrote:So... Not to derail the conversation foolish since I'm not buying VCC, but what's does the channel linking do, exactly?
Which made me realize that there was a weird iphone autocorrect in here (highlighted). Yes, I'm actually a native english speaker, and yes that sentence doesn't make any sense.

Ok, back to the thread ;-)

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MFXxx wrote: 4 x Channels 1/2/3/4 Drums into Daw Group 1 -> with Satson Channel in final slot (post eq and effects) -> Master
2 x Channels 5/6 Bass into Daw Group 2 -> with Satson Channel in final slot (post eq and effects) -> Master
2 x Channels 7/8 Guitar into Daw Group 3 with Satson Channel in final slot (post eq and effects) -> Master
2 x Channels 9/10 Vocals into Daw Group 4 with Satson Channel in final slot (post eq and effects) -> Master

Master Channel -> Satson Buss in first slot of master buss.

Any thoughts feel free to contribute.
What you do here is basically recreating a "pre-console" setup. As mentioned several times already, SatSon/VCC/younameit as "channel" plugin should be on the first insert slot if you want to recreate the workflow-chain from a mixing console point of view. Else you create that chain "outside" of it (aka out-the-box or OTB in short) - even if it's in virtual form.

From the VCC thread, there were a lot of users working with the Channel plugin on insert one, creating their chain, then sending everything to a FX/subgroup, adding more FX and then the BUSS plugin in last before going to the master bus. According to their experience, this resembles more the OTB (aka real console) routing workflow.

Same works with incorporating tape "emulation" plugins btw. Only here you have CHANNEL plugin -> desired FX -> OTB (aka tape) -> CHANNEL/BUSS plugin (bat to ITB). Can even be on one channel.


I use a more acourate VU in front of any "channel" plugin just to check my levels first before going into further editing. Heck you could even put it on insert 4 and then use the remaining 2 to add your EQ/Comp needs pre-fader. You are not bound to routing rules of course.

aircargo wrote: Note: totally buying this plugin when x64 is released this week :) did not expect some magical channel-buss linking. Still skeptical of the VCC linking magic.
VCC does not "channel link" as you guess (aka crosstalk extracted from "individual channels" or something), it does the very same as SatSon does in terms of summing.

The only "linking" is grouping in reality for easier parameter configuration. The Drift Mode is still not available which "might" (I do need to emphasize that word) change the game a bit, but so far I'm not convinced myself either. UAD basically offers the same with STUDER A800 (gang mode), but only has one group compared to VCCs 8 groups.


Still waiting for a demo, then I'll comment further, do some comparisions.

Though I do like the idea of having "modern/vintage" crosstalk mode - if it's really noticable that is. Still sceptical on the LP/HP filters. Maybe it's just not your usual Butterworth, but a Linkwitz Riley or even Bessel (only interesting with filters of second order and up) and sound "better" due to that? :shrug:


Oh, and sorry d-pole... technical stuff, then again, what is "not" technical on KVR?
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Compyfox wrote:What you do here is basically recreating a "pre-console" setup. As mentioned several times already, SatSon/VCC/younameit as "channel" plugin should be on the first insert slot if you want to recreate the workflow-chain from a mixing console point of view. Else you create that chain "outside" of it (aka out-the-box or OTB in short) - even if it's in virtual form.
If you insert it in the first insert slot you're recreating a "recorded through the desk" scenario. If you insert it as the last FX in your chain you're recreating a "mixing in the console" scenario since most desks' insert points are pre fader and these "channels" are your console faders.

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