This would need to be a different mode, versus the standard delay stuff. Here's why:ontol wrote:here too--with delay times so long they actually may have started in the 70's.Neuropath wrote:Good Morning Sean,valhallasound wrote: My dream is to have something that sounds like everything great about tape echoes, but much more so. I want everything to have that "aged" sound from the first repeat. Think Boards of Canada, or early 70s Frippertronics.
Sean Costello
This will be an Instant Buy for me. Please take my money ASAP.
- A tape delay usually maxes out somewhere between 600 ms and 1000 ms. This amount of delay memory safely fits within the cache of modern computer CPUs (i.e. Intel, AMD). Memory that is in cache = fast access = lower CPU.
- A looping delay should be able to get up to 30 seconds or so, even if you are staying within the tape emulation realm (my RE-301 has about 30 seconds max of looping delay in Sound on Sound mode). This WON'T fit within the cache, and has to be shuttled back and forth between the CPU cache and the much slower main memory. So, a long delay can have a much higher CPU cost than a short delay, even though the operations performed on the delay (saturation, tape emulation, etc.) have a fixed cost.
As mentioned above, I LOVE Frippertronics. There is something magical that happens with tape loop feedback, versus just repeating a digital buffer.
Sean Costello