Is this Zebra3 at SuperBooth???

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Urs wrote: Sat Jun 04, 2022 3:57 pm (you have seen nothing yet, though. The tab I've never shown is the one which causes most head explosions... let me keep that for August or so, and there's going to be an intermediate explosion of other topics regarding :clap: soon...)
Dang! I'm not sure I can handle (m)any more head explosions XD

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I really have to make sure I don't submit to my impulse of posting more stuff.

Have even forgotten to test the other bug I fixed today. Sheesh.

Also, because this seems to get discussed on various Discords, it doesn't import nor export .wav or .vawt yet. It imports and exports .svg, but I guess that doesn't help. It will import .wav, maybe .vawt. In due time.

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Urs wrote: Sat Jun 04, 2022 9:41 pm Have even forgotten to test the other bug I fixed today. Sheesh.
I wouldn´t mind to step in to help a little bit with testing... :clown: JK

I would prefer also keeping .svg ---> so we could draw stuff in Affinity Designer or other software.
Last edited by operator on Sat Jun 04, 2022 9:50 pm, edited 1 time in total.
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operator wrote: Sat Jun 04, 2022 9:45 pm
Urs wrote: Sat Jun 04, 2022 9:41 pm Have even forgotten to test the other bug I fixed today. Sheesh.
I wouldn´t mind to step in to help a little bit with testing... :clown: JK
-> support at u-he dot com

(nothing to test anytime soon... other than CLAP... you got Bitwig?)

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Urs wrote: Sat Jun 04, 2022 9:50 pm
operator wrote: Sat Jun 04, 2022 9:45 pm
Urs wrote: Sat Jun 04, 2022 9:41 pm Have even forgotten to test the other bug I fixed today. Sheesh.
I wouldn´t mind to step in to help a little bit with testing... :clown: JK
-> support at u-he dot com

(nothing to test anytime soon... other than CLAP... you got Bitwig?)
Sure, I have Bitwig... then I will write to the support and ask for instructions where I can put myself to a good cause.
Everyone knows more than I do...

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how to not do a demo video:

- be home, not in office
- be slightly tipsy
- have a very old version of the software around (super old UI assets you don't recognise anymore)
- not have OBS around
- use the pixel editor instead of the vector application
- expect "paste" to be in drop-down menu, because that's what you would do
- wonder why it's only a couple of pixels on a large blank canvas
- whatever


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operator wrote: Sat Jun 04, 2022 9:54 pmSure, I have Bitwig... then I will write to the support and ask for instructions where I can put myself to a good cause.
I'll let them know. No-one is in the office before Tuesday tho.

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Urs wrote: Sat Jun 04, 2022 9:56 pm [...]
I like that very much... (the video with Affinity) :love:

Then I will write them on Tuesday... :tu:
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operator wrote: Sat Jun 04, 2022 10:03 pm
Urs wrote: Sat Jun 04, 2022 9:56 pm [...]
I like that very much... :love:

Then I will write them on Tuesday... :tu:
Nah, write now.

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Urs wrote: Sat Jun 04, 2022 10:05 pm Nah, write now.
Okey :tu:
EDIT: Done. :wink:
Last edited by operator on Sun Jun 05, 2022 9:26 am, edited 1 time in total.
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I think I discovered the "Fin-onacci" sequence.... :lol:
Am curious how this will sound especially when morphing with a mirrored version of itself, or bending/skewing it. (probably similar to Fractalize in Bazille when using Res1-3?)

I am also wondering how and if oversampling will affect the resolution of the .svg or the .wav file that is generated from it. (especially with such sequences -->0)

I would also very much look forward to .svg import in the Envelope/MSEG/LFO section (and all OSC related features like morphing curves(WT), ENV/LFO FX, LowPass [for .wav import], multiply curve with Chaos/Randomness [by x %], etc.). :oops:
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OK, call me crazy but I was thinking how cool would it be to have a waveshaper with an editor like the one we saw in the Zebra3 preview? And then imagine if you could morph the wave (edit: transfer curve) with LFOs and envelope followers and what not...
Urs, I know you were planning to use a similar concept for editing MSEGs and other stuff, so what do you think about maybe one day adding a waveshaper module in Zebra3? I guess it's already kinda like the fold module currently in Zebra2. Anyway, I would have so much fun if such a thing existed.
Last edited by NAD on Sun Jun 12, 2022 12:29 am, edited 1 time in total.
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NAD wrote: Sat Jun 11, 2022 9:23 pm OK, call me crazy but I was thinking how cool would it be to have a waveshaper with an editor like the one we saw in the Zebra3 preview? And then imagine if you could morph the wave with LFOs and envelope followers and what not...
Urs, I know you were planning to use a similar concept for editing MSEGs and other stuff, so what do you think about maybe one day adding a waveshaper module in Zebra3? I guess it's already kinda like the fold module currently in Zebra2. Anyway, I would have so much fun if such a thing existed.
You are not the only having those exact thoughts. Plus imagining the possibilities if envelopes, MSEGs, and LFOs are themselves subject to the same type of morphing.

I love the fold module in Z2 btw, especially in combination with an FMO. If Z3 implements FM so that any Wavetable can be a carrier or modulator (rather than a dedicated FMO with fixed waveforms...which I would hope the Z2 waveforms would be available as an oscillator preset in such as case...), then Z3 will be a monster.

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KBSoundSmith wrote: Sat Jun 11, 2022 10:35 pm
NAD wrote: Sat Jun 11, 2022 9:23 pm OK, call me crazy but I was thinking how cool would it be to have a waveshaper with an editor like the one we saw in the Zebra3 preview? And then imagine if you could morph the wave with LFOs and envelope followers and what not...
Urs, I know you were planning to use a similar concept for editing MSEGs and other stuff, so what do you think about maybe one day adding a waveshaper module in Zebra3? I guess it's already kinda like the fold module currently in Zebra2. Anyway, I would have so much fun if such a thing existed.
You are not the only having those exact thoughts. Plus imagining the possibilities if envelopes, MSEGs, and LFOs are themselves subject to the same type of morphing.

I love the fold module in Z2 btw, especially in combination with an FMO. If Z3 implements FM so that any Wavetable can be a carrier or modulator (rather than a dedicated FMO with fixed waveforms...which I would hope the Z2 waveforms would be available as an oscillator preset in such as case...), then Z3 will be a monster.
You sir are out of your damn mind! I love it!
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Urs, will it be possible to use the upcoming spline editor to draw custom, morphing filter response ?
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