Polyphonic Guitar to MIDI VST/AU "MIDI Guitar"- BETA TEST

VST, AU, AAX, CLAP, etc. Plugin Virtual Instruments Discussion
Post Reply New Topic
RELATED
PRODUCTS

Post

I can confirm some false notes w/ MG 08.2 when playing faster. This seems to happen mostly with the 'pitch predict' at value 3. For example when playing a wierd scale it might output nearby tone but not the intented. Some small jitter happens also but I cannot confirm 100% it.

Post

Hello to all!

Does anybody have a fishman Triple play? I watched him for a long time at the beginning of the development (axon developer) and was going to buy it. But recently I learned about Jamorigin midi-guitar. I tested the demo Jamorigin on my win7 laptop as standalone in Reason 7, latency and tracking not good. What to buy - Triple by 400$ or Origin Jam for $ 100? How they realy differ tracking and soft features? Why did so many years no one could make a similar software. But it seems to me that the with pickup tracking will be better, I'm full of doubt.

Also to autor Jamorigin:

About Propellerhead Reason from site:
Note that virtual midi is not ideal in terms of latency. We do not know yet if there is has any real impact or not on latency. We will consider Reason Rack Extension in the future.
Very interesting, I'm an active user of Reason. Latency will be less if the jam will be released as a RE plugin?

Post

a RE would be Great!! I wonder what limitations the RE's have? for the MIDI Guitar plugin..

Post

namez wrote:Hello to all!

Does anybody have a fishman Triple play? I watched him for a long time at the beginning of the development (axon developer) and was going to buy it. But recently I learned about Jamorigin midi-guitar. I tested the demo Jamorigin on my win7 laptop as standalone in Reason 7, latency and tracking not good. What to buy - Triple by 400$ or Origin Jam for $ 100? How they realy differ tracking and soft features? Why did so many years no one could make a similar software. But it seems to me that the with pickup tracking will be better, I'm full of doubt.

Also to autor Jamorigin:

About Propellerhead Reason from site:
Note that virtual midi is not ideal in terms of latency. We do not know yet if there is has any real impact or not on latency. We will consider Reason Rack Extension in the future.
Very interesting, I'm an active user of Reason. Latency will be less if the jam will be released as a RE plugin?
I have a triple play though I haven't had a lot of use out of it yet (just been busy). From what I can tell though so far it is better than anything I've ever used though not really near perfect still. But still a lot better. I tried it on two guitars and it worked a lot better on one than the other so maybe with the right one it could be better still. All that said in the US anyway I've seen them new on ebay down to around $320 or so I think. Pretty easy to find under the msrp.

Oh yeah, and the sw for the TP kinda is crappy. At least in my DAW. Bottom line is if you are getting pretty good results with the package this thread is dedicated to then I'd probably stick with it unless it's a really main feature of your music....

Post

Hi Everyone,

I've been away another month while we have been concentrating on version 0.9. Sorry for the terrible answer time. I will be come every day to answer posts after version 0.9. More about 0.9 in my next post below.
Popoto wrote:I think this software is the way to be a revolution, but as a guitarist quite technician with some years of experience and having tested this, in several versions and guitars. I be able to give my opinion, which is not a criticism, something essential that should improve this software, is to deal with certain aspects characteristics of the execution, fingers to amalgamate the string sound passing in fast passages and not necessarily playing usually legato, then tbe guitar remain briefly placed creating a brief interval 2nds, especially in grades continuous scales.
In the software in the soft, this peculiarity of the guitar, seems to create problems, changes contiguous string, leaving fingers on both strings for a moment, quite fast, lost "note/s" always happen, that is where you lose the continuity of tracking, interruptions etc.
Repeat those sounds as Ostinatto... This does not happen in a hexasystem, notes this sudden loss of response but everything else is fine, produces distrust, discomfort in the musician..
Probe with custom presets, changes several things. Obviously improved in many ways but this is still a great "hole", if you fix it, would consider that the "software solution" is definitely "the solution".
All most guitarists who played it, "test", after the initial testing exciting, a bit more thoroughly playing bebop for example, found this "thing" passing strings.
Not that you can not achieve alter the way you play for this "case" there are other issues or weaknesses that are fix playing carefull.
I wonder if the sound persists briefly in the string you just sound, can be discarded by the software if it is "cross talking" effect or something?
:wink: :love:
Popoto, I'm not quite sure i follow you, but i have the feeling that its something quite important. Please make us a simple recording (as simple as possible) to produce the problem and we will take a look at it.

RunBeerRun wrote:My connection is slow, the downloads don't work here, I get a checksum error every time. Any chance of a mirror host, it used to work up through 0.61 .
Cecelius2 wrote:Is Jam Origin's website down? I have been trying to get on the Jam Origin web site, but have not been able to for the last two days.
RunBeerRun, Cecelius2, recently we experienced a lof more traffic and the site periodically close down by the amount of downloads. Its worst when there are new updates. We are upgrading our hosting in the next two weeks.
Tom_gbg wrote:I bought this software as soon as i downloaded the beta/demo. I instantly wanted to support Jamorigin and this breakthru software because i immediatly saw the huge potental and impact on all gutar players in the world in this software!!

This is huge, this is a dream come true , this is the next generation software for every guitarist.

Jamorigin Midiguitar is the most revolutionary thing that has happened to guitarplayers since the electric guitar! Competitors require hardware and software or modifications of your precious guitar hardware .. Jamorigin has no such requirements, just incredible software..
Thanks for your support, Tom.
superawesomegreat wrote:Has anyone noticed that notes don't cut off as quickly with smaller buffer sizes? When I switch between sample sizes of 89 and 45 for the buffer size in Ableton on my Focusrite 6i6, 89 is very responsive to notes stopping, while 45 wants to hang around a bit even after a note has been stopped. It's like an increase in "release" values or something.
superawesomegreat, i'd think that the 45 buffer size is so small that MG dont have time to do its job and will miss some buffers? You cant necessaily see this on the CPU-meter because the processing time for each block is not quite uniform.
ariajazz wrote:Finally got to my studio after along trip and tested MG 8.2 for a while. I replaced MG 6.1 with 8.2 in one of my setups and didn't work as expected. Tracking seems to work better than prior releases but still have some issues with false notes, In addition some weird behavior that produces a sort of echo note after some played notes ocurred, I have no idea why this version reacts this way. I still think MG 6.1 is the most accurate version of all in terms of playability with almost non false triggering and best overall performance. I'll be tweaking v 8.2 more this afternoon.
Ariajazz, thanks a million for the continuous testing. I can confirm we have also found a problem that existed since 0.7 which have caused a leak of spurious notes for some types of playing. More on version 0.9 below.
memyselfandus wrote:a RE would be Great!! I wonder what limitations the RE's have? for the MIDI Guitar plugin..
If there is a market for it we will do AAX and RE formats after 1.0.
JamOrigin.com

Like us on Facebook.com/JamOrigin and follow us on Twitter @JamOrigin

Post

Cool, I've been wondering how that newer "lazy" feel works. I'm literally on dial-up here, I'm not paying 4x as much to view message boards.
The only site for experimental amp sim freeware & MIDI FX: http://runbeerrun.blogspot.com
https://m.youtube.com/channel/UCprNcvVH6aPTehLv8J5xokA -Youtube jams

Post

Just heads-up here, direct from the lab.

This morning we had some quite surprising and exciting results from our analysers. In layman terms, we have been feeding it with the learnings we have made over the last many versions and we have been looking for something like a mix the best aspects of all previous versions. Something that felt extremely responsive like 0.5 with accuracy of 0.6 and lower latency of 0.7.

And there it was: It has found some headroom to improve tracking while preserving the very responsive feel. Its also more robust across test cases than we have seen previously, so I think that everyone will notice an improvement and that this will be the most significant update so far in terms to tracking improvements.

Of course we have begun immediately implementing some of the findings into 0.9 right away and I expect it will be ready in a week time or so. It will also have support for drop tuning, a built-in interactive help-system and smaller file sizes.
JamOrigin.com

Like us on Facebook.com/JamOrigin and follow us on Twitter @JamOrigin

Post

JamOrigin wrote:Just heads-up here, direct from the lab.

This morning we had some quite surprising and exciting results from our analysers. In layman terms, we have been feeding it with the learnings we have made over the last many versions and we have been looking for something like a mix the best aspects of all previous versions. Something that felt extremely responsive like 0.5 with accuracy of 0.6 and lower latency of 0.7.

And there it was: It has found some headroom to improve tracking while preserving the very responsive feel. Its also more robust across test cases than we have seen previously, so I think that everyone will notice an improvement and that this will be the most significant update so far in terms to tracking improvements.

Of course we have begun immediately implementing some of the findings into 0.9 right away and I expect it will be ready in a week time or so. It will also have support for drop tuning, a built-in interactive help-system and smaller file sizes.
Support for drop tunings...Awesome! All but one of guitars is way below standard tuning so this will be superb for me personally. The all round
improvements sound great also. Really looking forwards to this release
version

Thanks and all the best :D

Dean

Post

sounds exciting, can't wait!! actually i became a little bit frustrated because of the last versions in regard of tracking but this is now sounding really good!! seems to be that extra piece of improvement i (and maybe some others) was/were hoping for. :D

Post

As one of those using MG with hex pickups (multiple instances in mono mode), I've been anxiously awaiting details on the "Midi Mono" previously proposed for the 0.8 release. Is this still on the roadmap?

Gauging from the Polyphonic-tuner, MG doesn't seem to distinguish well between notes and strings, so I'm wondering if it was dependent on that, or was the idea for a six channel/mono tracking option? (which might also open the possibility of 'Axon style' picking zones :wink: )

P.S. Though not primarily interested in the polyphonic tracking (hexaphonic guitar/midi still has huge advantages that shouldn't be overlooked...) I'm completely blown away with what you've been able to achieve!

Post

Well it seems we are having very good news from JamOrigin. I knew you guys were going to get to the clue of a new improved version of MG. I've been testing since version 2 and have knowledge of all your achievements.

Post

AUTO-ADMIN: Non-MP3, WAV, OGG, SoundCloud, YouTube, Vimeo, Twitter and Facebook links in this post have been protected automatically. Once the member reaches 5 posts the links will function as normal.
I've been successful in getting the Windows version of MIDI Guitar to work on Linux under emulation, with these hosts:

FST: http://www.joebutton.co.uk/fst/ (http://www.joebutton.co.uk/fst/)
* Audio/MIDI all works, but user interface does not display

DSSI: http://dssi.sourceforge.net/download.html (http://dssi.sourceforge.net/download.html)
* Audio works, user interface works, but no MIDI output

These limitations can probably be fixed or worked around, and I'd really like to get the software running on Linux, as it's my platform of choice for real time audio work.

My question is around DRM - what if any restrictions are there around the registered version of the product (eg, does it verify against some hash of the hardware the applications is running on, as this will probably break under Linux).

I've found this to be the perennial problem with software effects - products which run under emulation fine, but break because of DRM

Post

JamOrigin wrote:Of course we have begun immediately implementing some of the findings into 0.9 right away and I expect it will be ready in a week time or so.
I'm slavering. :D

Post

CREDO wrote:As one of those using MG with hex pickups (multiple instances in mono mode), I've been anxiously awaiting details on the "Midi Mono" previously proposed for the 0.8 release. Is this still on the roadmap?

Gauging from the Polyphonic-tuner, MG doesn't seem to distinguish well between notes and strings, so I'm wondering if it was dependent on that, or was the idea for a six channel/mono tracking option? (which might also open the possibility of 'Axon style' picking zones :wink: )

P.S. Though not primarily interested in the polyphonic tracking (hexaphonic guitar/midi still has huge advantages that shouldn't be overlooked...) I'm completely blown away with what you've been able to achieve!

Midi Mono would be a great improvement. It is almost impossible to obtain good playability with a single channel pickup. Results depend too much on the instrument and the player technique. Of course it is possible to use six instances of Midi Guitar, as I am doing now (and results are much better), but this is not practical. This could be a distinct plugin optimized for hexaphonic pickup.
I also fully support the great work done by Jamorigin team and I believe that further improvements will follow. But if one wants to obtain professional results in a short time an hex pickup is a must. And even in this case, as Triple Play demonstrates, it will be far from perfect.
Regards
Angelo

Post

The MIDI mono mode would work with conventional guitar pickups. It simply puts each string's note on separate MIDI channel, rather than all on the same channel as it currently does.

This allows each string to track its own pitch bend, which is really required if you want pitch bend at all. (What it's been doing up until now has, in my opinion, been a little crazy and not useful at all.)

The hard part of implementing this is figuring out which string is playing which note. But that's not as important as you might think (except in cases where you want a different sound on each string). There can only be 6 notes at a time, so if there's six MIDI channels all playing the same synth patch, it doesn't really matter which one is tracking which string/note. (It's nice to have, but they shouldn't hold off the feature trying to get to that.)

As for hex trackers, these are common in hardware. There's also many monophonic MIDI tracker products out there that would work fine for this application. MIDI-Guitar is for polyphonic tracking. If you're using one instance on each string's output, you're using it wrong.

Post Reply

Return to “Instruments”