Released: Free Synthesizer Odin 2 [Win / Mac / Linux]

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Odin 2

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3lu5iv3 wrote: Mon May 12, 2025 3:40 am Does anyone know the release date for Spline?
It's out now for $69

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Korg Supporter wrote: Thu May 29, 2025 11:15 am
3lu5iv3 wrote: Mon May 12, 2025 3:40 am Does anyone know the release date for Spline?
It's out now for $69
Thanks!
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"I believe every music producer inherently has something unique about the way they make music. They just have to identify what makes them different, and develop it" - Max Martin

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does this use c/r? how many activations are there? haven't found any info on the website about this.

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Any changelog around? Great to see a native Linux version though!

- Mario

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shorty wrote: Thu May 29, 2025 2:09 pm does this use c/r? how many activations are there? haven't found any info on the website about this.
Odin? nah, just download and install wherever you want, no protection at all.

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Good news, Without any fanfare, the Wave Warden released version 2.4.0. of the free Odin 2. The new look is a nice update. Lots of neat little touches and sounds fine too. Great job, WW.
https://thewavewarden.com/pages/odin-2
On a number of Macs

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shorty wrote: Thu May 29, 2025 2:09 pm does this use c/r? how many activations are there? haven't found any info on the website about this.
The new "Spline" synth by The Wave Warden uses challenge/response (unfortunately). I really like this developer, but I wish a better, more consumer-friendly form of copy protection had been used. I really like Spline and want to buy it--especially since it supports Linux, which is what I use. :)
Vendor‑Dependent Copy Protection: Customers lose. Pirates win.:mad:
(Also: I'm Accused of lying about Linux—it boots, runs my pro audio workflow, stays stable, updates--though yearly dismissed as “niche”. Yet I'm the deluded one.)
:roll:

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shorty wrote: Thu May 29, 2025 2:09 pm does this use c/r? how many activations are there? haven't found any info on the website about this.
You'll get a fair amount of activations and I won't send the police after you if you share it with your buddy. Contact me if you need further details. :)
audiojunkie wrote: Thu May 29, 2025 9:48 pm The new "Spline" synth by The Wave Warden uses challenge/response (unfortunately). I really like this developer, but I wish a better, more consumer-friendly form of copy protection had been used. I really like Spline and want to buy it--especially since it supports Linux, which is what I use. :)
What would be your preferred solution here? I'm with you btw. (often think about what software I won't be able to use in the apocalypse when the internet is no more.. :party: )

From my dev standpoint this solution was one I could come up with and implement myself. I'm neither a web- nor a cryptography specialist, and would much rather spend my time on plugin development anyways. That is to say, I might not even know about a more user friendly approach that's out there.. Happy to learn though.

For what it's worth, you'll only need to unlock online once and then it works offline. And I'll do my best to never leave anyone hangin should I go out of business or something. That might be beyond my control of course though :ud:

Just to clarify: This is about my new synth Spline, Odin 2 has no DRM and is free to use.

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Thanks for the clarification.

For me it's not about illegally sharing the license with someone else. It's more to do with the fact that I find it difficult to learn new things and convince myself to invest time in something that breaks quickly. That spoils the fun. If a plugin stops working because the developer suddenly disappears from the market, which happens very often in these fast-paced times, then it makes more sense to me to learn plugins that last a long time.

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shorty wrote: Fri May 30, 2025 11:53 am Thanks for the clarification.

For me it's not about illegally sharing the license with someone else. It's more to do with the fact that I find it difficult to learn new things and convince myself to invest time in something that breaks quickly. That spoils the fun. If a plugin stops working because the developer suddenly disappears from the market, which happens very often in these fast-paced times, then it makes more sense to me to learn plugins that last a long time.
Fair enough! I'd hate for that to happen as well (to me or my users).

Btw. you have your PM message inbox disabled. Sorry, I don't know how to tell you this other than writing here.. :wink:

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TheWaveWarden wrote: Fri May 30, 2025 10:58 am
shorty wrote: Thu May 29, 2025 2:09 pm does this use c/r? how many activations are there? haven't found any info on the website about this.
You'll get a fair amount of activations and I won't send the police after you if you share it with your buddy. Contact me if you need further details. :)
audiojunkie wrote: Thu May 29, 2025 9:48 pm The new "Spline" synth by The Wave Warden uses challenge/response (unfortunately). I really like this developer, but I wish a better, more consumer-friendly form of copy protection had been used. I really like Spline and want to buy it--especially since it supports Linux, which is what I use. :)
What would be your preferred solution here? I'm with you btw. (often think about what software I won't be able to use in the apocalypse when the internet is no more.. :party: )

From my dev standpoint this solution was one I could come up with and implement myself. I'm neither a web- nor a cryptography specialist, and would much rather spend my time on plugin development anyways. That is to say, I might not even know about a more user friendly approach that's out there.. Happy to learn though.

For what it's worth, you'll only need to unlock online once and then it works offline. And I'll do my best to never leave anyone hangin should I go out of business or something. That might be beyond my control of course though :ud:

Just to clarify: This is about my new synth Spline, Odin 2 has no DRM and is free to use.
I’ve always felt that a simple serial or keyfile is best. U-he uses this, and has remained successful. Any other form of copy protection punishes the honest, rather than the pirates. The biggest problem is when a single developer dies, or silently goes out of business, because then there is no way to authenticate the plugin you paid for.

See the following:

viewtopic.php?t=612966

Urs from Uhe has spoken about his methodology and is usually happy to discuss it with developers. I would recommend talking with him about it. (He’s very nice. :) ).

Some companies don’t use any copy protection at all. See:

https://www.audiodamage.com/pages/support

https://nakst.gitlab.io/altitude/

Sadly, the world wouldn’t need copy protection at all if everyone was honest. But, while copy protection is a necessary evil, the honest would prefer to not have to jump through the hoops and risks of challenge/response copy protection.

Please reconsider your copy protection method for your software. :)

Best regards!
Vendor‑Dependent Copy Protection: Customers lose. Pirates win.:mad:
(Also: I'm Accused of lying about Linux—it boots, runs my pro audio workflow, stays stable, updates--though yearly dismissed as “niche”. Yet I'm the deluded one.)
:roll:

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A c/r type is not bad as long as the dev has an escape hatch ready, i.e. a serial only or copy-protection free version ready to go out when they're ready to shut that server off. Such installers could even be hosted here.

Otherwise, I love plain serial numbers/keyfiles hashed off my data that personalizes the plugin. If the plugin emblazoned my info all over it, it's mine! And people will be less likely to share.
I started on Logic 5 with a PowerBook G4 550Mhz. I now have a MacBook Air M1 and it's ~165x faster! So, why is my music not proportionally better? :(

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deleted, next post is more useful.
Last edited by whassup on Sat May 31, 2025 12:01 am, edited 1 time in total.
ABX is enemy to GAS

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audiojunkie wrote: Fri May 30, 2025 12:56 pm
I’ve always felt that a simple serial or keyfile is best. U-he uses this, and has remained successful. Any other form of copy protection punishes the honest, rather than the pirates. The biggest problem is when a single developer dies, or silently goes out of business, because then there is no way to authenticate the plugin you paid for.

See the following:

viewtopic.php?t=612966

Urs from Uhe has spoken about his methodology and is usually happy to discuss it with developers. I would recommend talking with him about it. (He’s very nice. :) ).
I agree. U-He and Reaper are two prominent examples of having a very user friendly way of handling these questions.
And yes, Urs is amazing.
ABX is enemy to GAS

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Is there a changelog for the latest update? I see the UI is updated but was wondering if anything else has changed.

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