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I thought BR 2049 really built to a climax toward the end after a subdued opening. The cinematography and the music in the last half were very impressive. I saw it in IMAX with a huge 30+ meter screen and 15kW of sound - which really contributed to the power of those scenes. Not everyday you hear a herd of Zebras through 15KW ;-)

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Fantastic movie especially the cinematography. The mixing of the soundtrack and the sound design was not my taste. To much of everything and lacked emotion. It was tiring to listen to after a while. Just compare tears in the rain with the old version, all the emotions were drained out of the song.

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I must be missing something...I like the current reverb in Zebra and Zebra HZ. I assume they are they same reverb in both and I've always thought it enhanced the patches I've used it on. It sounds clean and my ears like the diffusion and overall how smooth it sounds.

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Loved the movie. Really enjoyed the soundtrack, however, there were times where the mix skewed a little too heavily towards the music making dialog inaudible. Happened at least twice (at least in the theater I was in). It's a shame that it's going so poorly at the box office, I feel like there's still a number of loose threads that could setup another sequel, but perhaps it'd be best to just leave it as is with the two movies.

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That's kind of how it went at the box office for the origional as well. Only gaining cult status after it's theatre run.

There are some current BR anime prequels out there that explain some of the plot holes.

A Zebra HZ Bladerunner soundset would be cool.
Funkybot's Evil Twin wrote:Loved the movie. Really enjoyed the soundtrack, however, there were times where the mix skewed a little too heavily towards the music making dialog inaudible. Happened at least twice (at least in the theater I was in). It's a shame that it's going so poorly at the box office, I feel like there's still a number of loose threads that could setup another sequel, but perhaps it'd be best to just leave it as is with the two movies.

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I loved Blade Runner 2049, it really defied my expectations for a Blade Runner sequel.

I thought the music was excellent, too. I liked the choice to only have thematic music at the beginning and end. The textural approach was much more immersive, and the brash moments of typical-Hans style definitely worked in context of the more action-y sequences.

The whole thing just oozed deep, dark atmosphere and sci-fi immersion in a manner I haven't seen since, well, Blade Runner! I'm not that surprised it isn't a knockout at the box office: it's long, slow, and focused on mood and detail over the usual cheap thrills and one-liners of today's usual fare (looking at you, comic book movies). They made the movie that fans of the original actually wanted, and that means a movie that doesn't fit into the standard / mainstream flow of Hollywood productions.

Knowing it has U-he synths all through the film just makes it that much better, albeit on something of a personal geek-level :P

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This is what I was hoping for...a fan sequel! Finally getting to see it tonight

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This week I went to Sigur Rós and watched Blade Runner 2049. I couldn't resist trying the Vermona Retroverb and figure out some dense, noisy soundscape. It became quite a fest for accidents, some happy some cringeworthy. Nevermind the coffee mug and clipping. Melodic parts start at about 3 minutes into it.



Anyhow. Weekend fun.

(Argos Bleak will feature in next one, I'm almost certain of it)

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That reverb sounds REALLY nice!

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EvilDragon wrote:That reverb sounds REALLY nice!
Hehehe, to be fair, it's two reverbs.

As Retroverb is monphonic, I ended up using it for the "bass impact" (for lack of a better word) that the video starts and ends with. It's done with the reverb's built-in crash feature which somehow hits the springs, which can be triggered by an LFO. The other thing going through it is the lead PWM sound.

Then there's Black Hole DSP which does the heavily lifting in stereo, after the Dual Looping Delay. I prefer it as a send more so than an insert (i.e. not so much as a creative part of the patch), but it really does that big wide goodness.

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That is actually a really nice piece of music. One of the best modular improvisations I have heard on youtube and I have been listening to quite a few lately. Can you include that as a patch in Zebra3? :tu:

Looking forward to your Argos Bleak improv. There are not too many up yet. Some quantised portamentos please. 8)
:hyper: M O N O S Y N T H S F O R E V E R :hyper:

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It really is nice Urs. Inspires me to turn loose a few Zebras

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Thanks guys! :-)
spunkmuffin wrote:Can you include that as a patch in Zebra3? :tu:
I'm actually wrecking my brain over the implications that my modular experience has for Zebra. There are two or three very radical concepts that I'm going to try out. Fingers crossed that these work, but I can't really begin to explain these just yet.

One of them however is kind of easily explained to someone who knows what Argos Bleak is, which is the idea of a set of voice-level modules called "Pitches & Glides" which contain scale quantizer, microtuning tables, slew rate limiter, general pitch modulation (e.g. Vibrato) and note priority modes - and a choice of processing orders of these. The idea is that any source for Key Tracking (oscillators, filters, whatsoever) can subscibe to any of the P&G modules, and any of the P&G modules can either inherit any of its settings from a default "mother module" or use their own. It's something that (I hope) can be done in a very easy and intuitive manner.

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Urs,
You have my permission to wrack your brain, but please don't wreck you brain, it is too valuable. ;)

BTW, I took about 2 1/2 years of Deutsch in school, but because I hardly use it, your English is 100 times better than my German.
You can hear my original music at this link: https://www.soundclick.com/artist/defau ... dID=224436

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Are some of these wires like some of ACE/Bazille patches in which their purpose is for decoration only ? You unplug wires and nothing happens. :) Anyways, GREAT jam ! :phones:

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