Magneto vs. PSP Vintage Warmer
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- KVRian
- 868 posts since 2 Jan, 2003 from In the foothills of the Rocky Mountains
Do these essentially do the same thing?
dano
dano
"In a sky full of people, only some want to fly,
Isn’t that crazy?"
Isn’t that crazy?"
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- KVRAF
- 3617 posts since 26 Sep, 2003 from Bradford - The Armpit of Britain
Don't worry danielmm - someone who's actually got a clue & isn't on the rag will hopefully impart some actual knowledge here soon.
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- KVRian
- 1298 posts since 11 Jun, 2004 from dublin
snooky wrote:yeah, they both suck.
seems like you've reached your tipping point man.
maybe take a brake from the computer. hang out with those who love you unconditionally. smoke a little. listen to bob marley. it's not all bad, ya know? stay up boy!
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- KVRian
- 1399 posts since 29 Feb, 2004
----On paper they are essentially the same kind of thing, while Magneto has fewer controls. I'm not convinced about "analog warmers", or "exciters" of any kind myself, so I probably shouldn't add any opinion to this post.
Jeff
Jeff
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- KVRist
- 428 posts since 13 Apr, 2003
They can both do tape saturation effects, so they do the same thing, though I would say that the PSP VintageWarmer does sound better, but that's subjetive.. Oh well, it's a forum, who cares 
I'm a Jugga Nut!
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- KVRist
- 36 posts since 28 Nov, 2005 from The Ivied-Walled Halls of Big Egos and Fast Money
I've always used magneto because of its stability and ease of use. PSP VintageWarmer is perfectly fine. Both do the same thing. Essentially when you use any of the "warming" effects you're just adding compression with a fixed eq. YMMV.
Morningwood Productions
"If its Morningwood, Its good."
"If its Morningwood, Its good."
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- KVRian
- 937 posts since 19 Nov, 2004 from Chicago IL, motherfuckers
producer2k wrote:I've always used magneto because of its stability and ease of use. PSP VintageWarmer is perfectly fine. Both do the same thing. Essentially when you use any of the "warming" effects you're just adding compression with a fixed eq. YMMV.
Thats a fairly good sum of things, although people often mistake slamming these things for tape effect whenb in reality both of these sound better in moduration and impart a very warm character, I for ONE am convinced these are quality tools, especially for real TRACKs.. Works great on heavy guitars, bass, drums hell I use them all the time , but of course you can slam the hell out of them if you'd like for a certain sound..
Although the VW is more in terms of uses, It is useable on the mixbuss or in the mastering stage, I have tried slapping Magneto in the mix buss in Cubase and I am not to fond of it.
Finally yes they do DO the same thing albeit they sound different from one another so for me they both get a lot of use but VW is probably a little better for most things.
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- KVRian
- 943 posts since 15 Mar, 2005
its more than that, the phase is altered and distortion/harmonics added, limiting type compression (assuming you're slamming and not using comp functions). i dont know what you mean by fixed eq? they dont impart a fixed eq curve as far as i know.producer2k wrote:I've always used magneto because of its stability and ease of use. PSP VintageWarmer is perfectly fine. Both do the same thing. Essentially when you use any of the "warming" effects you're just adding compression with a fixed eq. YMMV.
if all you want is warmth type thing, then warmifier is the one, imo.
regards,
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- KVRAF
- 1949 posts since 21 Mar, 2003 from Labrador
Isn't Magneto 'Cubase SX only' ? Or does it come as a seperate vst as well?liars&ashes wrote:----On paper they are essentially the same kind of thing, while Magneto has fewer controls. I'm not convinced about "analog warmers", or "exciters" of any kind myself, so I probably shouldn't add any opinion to this post.
Jeff
Last edited by Improv on Sat Jan 07, 2006 7:26 pm, edited 1 time in total.
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- KVRian
- 937 posts since 19 Nov, 2004 from Chicago IL, motherfuckers
Cubase ONly and not only that but it is not even useable in Wavelab for exampleImprov wrote:Isn't Magneto 'Cubase only' ? Or does it come as a seperate vst as well?liars&ashes wrote:----On paper they are essentially the same kind of thing, while Magneto has fewer controls. I'm not convinced about "analog warmers", or "exciters" of any kind myself, so I probably shouldn't add any opinion to this post.
Jeff
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- KVRian
- 937 posts since 19 Nov, 2004 from Chicago IL, motherfuckers
I didnt read the fixed Eq part, I was agreeing with it adding a type of compression and these plugs are defintly adding harmonics to the signal.martian wrote:its more than that, the phase is altered and distortion/harmonics added, limiting type compression (assuming you're slamming and not using comp functions). i dont know what you mean by fixed eq? they dont impart a fixed eq curve as far as i know.producer2k wrote:I've always used magneto because of its stability and ease of use. PSP VintageWarmer is perfectly fine. Both do the same thing. Essentially when you use any of the "warming" effects you're just adding compression with a fixed eq. YMMV.
if all you want is warmth type thing, then warmifier is the one, imo.
regards,
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- KVRAF
- 1949 posts since 21 Mar, 2003 from Labrador
Damn you're fast! You just beat the 2 minute reply!Killvehicle wrote:Cubase ONly and not only that but it is not even useable in Wavelab for exampleImprov wrote:Isn't Magneto 'Cubase only' ? Or does it come as a seperate vst as well?liars&ashes wrote:----On paper they are essentially the same kind of thing, while Magneto has fewer controls. I'm not convinced about "analog warmers", or "exciters" of any kind myself, so I probably shouldn't add any opinion to this post.
Jeff
I'm pretty sure that my SX 2 has magneto, but I've used VW for some tape sat stuff, never tried the Magneto. Of course Magneto wouldn't do much good when I'm using T2, Podium or eXT.

