Pro Tools - I found the fatal flaw
- AcousticHippie
- 4769 posts since 12 Mar, 2003
well since recently I converted to Pro Tools LE I've been using it quite happily.. exploring all the aspects of it... it's very nice - I really like the editing functions and midi is really good with the latest version....
but one thing sucks major ass....
I can't seem to find a way to do an offline rendering button.....
what the.... helloooooo ?
damn just as I thought I had what I wanted. well maybe that's the restriction a good artist needs to make some minimalistic pieces... but come on... no freeze, no PDC I can live with that (especially since no host has gotten PDC right so far - okay Tracktion almost) but no offline rendering.. so does it mean I can't switch BFD back to 24bit for rendering.... ???
möööööp,
mully
but one thing sucks major ass....
I can't seem to find a way to do an offline rendering button.....
what the.... helloooooo ?
damn just as I thought I had what I wanted. well maybe that's the restriction a good artist needs to make some minimalistic pieces... but come on... no freeze, no PDC I can live with that (especially since no host has gotten PDC right so far - okay Tracktion almost) but no offline rendering.. so does it mean I can't switch BFD back to 24bit for rendering.... ???
möööööp,
mully
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- KVRist
- 133 posts since 9 Apr, 2004
Personally, I'd rather have PDC and freeze than offline rendering. How often are you rendering? I only do it maybe 1-3 times a session after everything else is done. And it saves you an average of maybe 2-3 minutes on a longish pop song render. Renders where your CPU was near 75% don't really save you any time to speak of. I guess I'm not really sure what the big deal is, however, you are of course welcome to your opinion.
- AcousticHippie
- Topic Starter
- 4769 posts since 12 Mar, 2003
well the big deal for me is.... that when running BFD in full mode with DLX.... 24bit alll 128 velocity layers and a good sized kit (kit piece wise) my PC chokes when doing a realtime bounce.... that's my big deal....
"hey crabman" "hey earl"
cheers,
mully
"hey crabman" "hey earl"
cheers,
mully
- KVRAF
- 4218 posts since 10 Oct, 2002 from Nashville, TN USA
- KVRAF
- 19156 posts since 13 Feb, 2003 from Vancouver, Canada
Is that with the "B" bounce button in BFD on?multree wrote:well the big deal for me is.... that when running BFD in full mode with DLX.... 24bit alll 128 velocity layers and a good sized kit (kit piece wise) my PC chokes when doing a realtime bounce.... that's my big deal....
"hey crabman" "hey earl"
cheers,
mully
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Jason Brian Merrill Jason Brian Merrill https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=87372
- KVRAF
- 2694 posts since 11 Nov, 2005 from http://maps.google.com/maps?oi=map&q=Massena,+NY --(on the Canadian border)
ever try samplitudes pdc?multree wrote:well since recently I converted to Pro Tools LE I've been using it quite happily.. exploring all the aspects of it... it's very nice - I really like the editing functions and midi is really good with the latest version....
but one thing sucks major ass....
I can't seem to find a way to do an offline rendering button.....
what the.... helloooooo ?
damn just as I thought I had what I wanted. well maybe that's the restriction a good artist needs to make some minimalistic pieces... but come on... no freeze, no PDC I can live with that (especially since no host has gotten PDC right so far - okay Tracktion almost) but no offline rendering.. so does it mean I can't switch BFD back to 24bit for rendering.... ???
möööööp,
mully
check my profile for contact info.
msn messenger is my email as well.
msn messenger is my email as well.
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- KVRer
- 27 posts since 29 Jan, 2005 from SK, Canada
Fatal flaw indeed! As you well know the sad truth is that doing a render can go slower as well as faster than real-time whereas a bounce must go "perfectly" at 1X speed. The Digidesign answer....get an HD system
I've always felt that their marketing strategy relied heavily on carefully planned moments of frustration.
A lame workaround would be to save the midi file and BFD setup, import them into (any) other host, do the render of the drum tracks then import the resulting audio files back into PT
A lame workaround would be to save the midi file and BFD setup, import them into (any) other host, do the render of the drum tracks then import the resulting audio files back into PT
I feel so cold.
darylpierce.com
darylpierce.com
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- KVRAF
- 4878 posts since 13 Jun, 2002 from Montreal
It's the insidious Digidesign "lure you in to tempt you to upgrade to HD" scjeme. I have been warned about that repeatedly by the studio dudes I know. PT is only worth it if you go whole hog.Fatal flaw indeed! As you well know the sad truth is that doing a render can go slower as well as faster than real-time whereas a bounce must go "perfectly" at 1X speed. The Digidesign answer....get an HD system I've always felt that their marketing strategy relied heavily on carefully planned moments of frustration.
A lame workaround would be to save the midi file and BFD setup, import them into (any) other host, do the render of the drum tracks then import the resulting audio files back into PT
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- KVRAF
- 19156 posts since 13 Feb, 2003 from Vancouver, Canada
Wait: are you saying you can't bounce out a mix in PT? You have to record it manually?
- KVRAF
- 8703 posts since 9 Jan, 2004 from leroyaumeuni
I think, at some level, that's most companies' strategy.. give something new but leave out important features and create the hope it they will show up in the future upgrades. This way they can spread out their profits.plush2 wrote:I've always felt that their marketing strategy relied heavily on carefully planned moments of frustration..
It's like most television series lately that build on one idea and then spread it out over 4 series full of expectations but no delivery
My other host is Bruce Forsyth
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- Tunesmith
- 2889 posts since 12 Mar, 2002 from Toronto
I don't think even the HD has an offline renderer. The program does feature one sort of offline processing and that is the Audiosuite effects processes. They probably had that feature before most other DAWs did. But yes in general the bounce is annoying, i'm kind of used to it and at least I know that it will give a good bounce by doing it in realtime. Sucks for the long projects though.
OH just jogged my memory, you do have one distinct advantage for mult-output plugs like BFD, you can send the different outputs to different audio tracks and do a multi-render in one pass. Pretty cool use of internal bussing.
OH just jogged my memory, you do have one distinct advantage for mult-output plugs like BFD, you can send the different outputs to different audio tracks and do a multi-render in one pass. Pretty cool use of internal bussing.
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- KVRAF
- 4345 posts since 8 Mar, 2005
can someone please explain PDC to me? I've heard the term many times and i sorta got what it is, but not completely.
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- KVRist
- 133 posts since 9 Apr, 2004
PT rendering aside...
Do your BFD samples have their own hard drive? If you're running them from your audio project drive you may have conflicts with your host which is trying to stream files at the same time. Also, if your running them from the same hard drive as another sampler (e.g. Kontakt, HALion) which is running concurrently you might experience the same problems.
Do your BFD samples have their own hard drive? If you're running them from your audio project drive you may have conflicts with your host which is trying to stream files at the same time. Also, if your running them from the same hard drive as another sampler (e.g. Kontakt, HALion) which is running concurrently you might experience the same problems.
- KVRAF
- 11386 posts since 3 Feb, 2003 from Finland, Espoo
PT has never had offline rendering and AFAIK it's quite hard to implement with the DSP system, hence none even in LE. Also, most pro tools users have outboard gear and can't render that. There is Consolidate files of course and then the offline effects section (audiosuite).
- bManic
- bManic
"Wisdom is wisdom, regardless of the idiot who said it." -an idiot
"They don't ban hate speech; they ban speech they hate." -an oracle
"They don't ban hate speech; they ban speech they hate." -an oracle
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- KVRAF
- 2029 posts since 21 Jul, 2004
I don't think that realtime rendering has to go "perfectly" when recording. Glitches you hear from cpu strain won't show up in the file, unless you are recording from the output of your soundcard. It can be horrible for working on projects though. I am right in what Im saying or do I not understand?
Do not lick the fablanky

