CUBASE SX3 bug???
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- KVRist
- 258 posts since 10 May, 2005
OK this is REALLY annoying me and I've only gotten this on Cubase SX3 not SX2. Does anybody else have this bug? Try this:
Using the SPLIT tool, split some sections of an audio file. Next, move around some of the splits, have some gaps, etc,. Now use the GLUE tool so it becomes 1 piece again. NOw, select your one merged piece, and do a "FADE IN". What happens to me is, it does mini fade-ins to every single split, even though they are merged as one piece now!!
so instead of this...
_________/-------------
im getting...
__/--__/--__/--__/--
(hard to type fadeins )
anybody having thsi problem too and how can i fix this?
Using the SPLIT tool, split some sections of an audio file. Next, move around some of the splits, have some gaps, etc,. Now use the GLUE tool so it becomes 1 piece again. NOw, select your one merged piece, and do a "FADE IN". What happens to me is, it does mini fade-ins to every single split, even though they are merged as one piece now!!
so instead of this...
_________/-------------
im getting...
__/--__/--__/--__/--
(hard to type fadeins )
anybody having thsi problem too and how can i fix this?
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- KVRist
- 228 posts since 27 Apr, 2005
You shouldn't`t use the glue tool for that purpose. highlight all clips and use the bounce function before fading.
Best,
midi.
Best,
midi.
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- KVRist
- 228 posts since 27 Apr, 2005
not AFAICR. anyway, bounce it or use volume automation. what is the problem?
Best,
midi.
Best,
midi.
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- KVRist
- 263 posts since 24 Oct, 2004 from Delhi, India
I am using Nuendo3 so I think I would be almost same. To create a fade in Glued parts you need to open them in "Audio Part Editor"(double click highlighted audio clips) and create fade ins wherever you want in the editor.
Tools are tools, they don't produce anything...
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Lord Snarebottom Lord Snarebottom https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=83257
- Banned
- 456 posts since 4 Oct, 2005
I'm sorry, but what kind of a dumbass goes to this much trouble for something so utterly useless, then comes whining into a forum to complain about it.
Do us a favor and get yourself neutered, moron.
Do us a favor and get yourself neutered, moron.
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- KVRist
- Topic Starter
- 258 posts since 10 May, 2005
Yah right now I do a new bounce but its slowing dowm my workflow a bit. Im just surprised nobody uses the glue like I do. What else would u use the glue for? 
Sonic: ill try that but in SX2 i didnt need to do this hehe. thanks all
Sonic: ill try that but in SX2 i didnt need to do this hehe. thanks all
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- KVRist
- 408 posts since 20 Aug, 2004
to group tracks,then color code them, zo you can see sections of ur track when zoomed out much easier (hook-chorus-bridge, etc)zion7 wrote:Yah right now I do a new bounce but its slowing dowm my workflow a bit. Im just surprised nobody uses the glue like I do. What else would u use the glue for?
Sonic: ill try that but in SX2 i didnt need to do this hehe. thanks all
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- KVRist
- Topic Starter
- 258 posts since 10 May, 2005
so useless that u had to reply to it? go get laid u wanker. amazing how much i ticked you off by asking a simple question. get a life.Lord Snarebottom wrote:I'm sorry, but what kind of a dumbass goes to this much trouble for something so utterly useless, then comes whining into a forum to complain about it.
Do us a favor and get yourself neutered, moron.
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- KVRian
- 520 posts since 11 Sep, 2003 from Berlin, Germany
I'd guess this belongs in the "it's not a bug, it's a feature" category.
When you glue audioevents they become a part, which is supposed to be a container for the audioevents. The container itself does not have a volume, and thus no fade-in property.
Use bouncing like suggested. Then you get a new audioevent.
Lord Snarebottom: *plonk*
When you glue audioevents they become a part, which is supposed to be a container for the audioevents. The container itself does not have a volume, and thus no fade-in property.
Use bouncing like suggested. Then you get a new audioevent.
Lord Snarebottom: *plonk*
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- KVRAF
- 6272 posts since 25 Mar, 2004
I have to say that I haven't had the occasion to have this problem, but I've used SX, SX2 and SX3, and, like zion7, I assumed that the purpose of glue is to create a new sample from pieces of other samples.
But now that I think about it, it kind of makes sense that you'd have to bounce, because the sample representations are still just parts of the original samples contained in the pool.
This hardly makes zion7 a moron. Absolutely no reason to be so harsh.
-B
But now that I think about it, it kind of makes sense that you'd have to bounce, because the sample representations are still just parts of the original samples contained in the pool.
This hardly makes zion7 a moron. Absolutely no reason to be so harsh.
-B
Berfab
So many plugins, so little time...
So many plugins, so little time...
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- KVRAF
- 8731 posts since 24 May, 2002 from Tutukaka, New Zealand
Yeah, lighten up on the guy...it seems like a pefectly reasonable method of working. I regularly chop up drumloops etc and move them around within the part editor - but I bounce them when satisfied I've done all I'm going to do.
I'm still on SX2...AFAIK I can't use a global fade on glued parts though. I'm afraid bouncing/rendering is the most direct option. The other most obvious workaround is to use volume automation...but that's not really a practical or quick way to do it.
I'm still on SX2...AFAIK I can't use a global fade on glued parts though. I'm afraid bouncing/rendering is the most direct option. The other most obvious workaround is to use volume automation...but that's not really a practical or quick way to do it.
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- KVRist
- Topic Starter
- 258 posts since 10 May, 2005
yeah. well i used fade-in as a simple example, i regularly move around diff bits of diff loops and then do crazy automation to the new combined pieces.
the biggest advantage of glued parts working as 1 sample is that you don't have to commit to the current pattern of slices you put together; you can maintain ur automation then re-shuffle the bits as you please without re-bouncing everytime you change something. I have trouble committing to ideas
the biggest advantage of glued parts working as 1 sample is that you don't have to commit to the current pattern of slices you put together; you can maintain ur automation then re-shuffle the bits as you please without re-bouncing everytime you change something. I have trouble committing to ideas
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- KVRian
- 1121 posts since 4 Jun, 2003 from Skanky Manc
You need to learn the difference between Audio Parts and Audio Events.
An Audio Event is one piece of audio (ie. a kick drum or a loop). An Audio Event is a container that hold one or more Audio Events (ie. several kicks or a chopped up loop).
What happens when you chop up your Audio Event is that is becomes lots of small Audio Events. Then when you glue these Events together, they become contained in an Audio Part, and currently Audio Parts cannot have fades.
Phew... is that clear?
EDIT: sorry, just realised that bleebsen beat me to this explanation
An Audio Event is one piece of audio (ie. a kick drum or a loop). An Audio Event is a container that hold one or more Audio Events (ie. several kicks or a chopped up loop).
What happens when you chop up your Audio Event is that is becomes lots of small Audio Events. Then when you glue these Events together, they become contained in an Audio Part, and currently Audio Parts cannot have fades.
Phew... is that clear?
EDIT: sorry, just realised that bleebsen beat me to this explanation