UAD problem in FL Studio
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- KVRist
- 85 posts since 8 Jan, 2004 from Way behind
Hello
I have been using my new uad card in FL Studio with no particular problems, but when I render out the mp3/wave something is completely wrong. The render completes without errors, but when listening to the result the tracks are obviously heavily out of sync! This puzzles me as I am using a couple of delay compensation busses and it all sounds good when I play back the track live in FL Studio.
I am wondering if I should use any particular wrapper setting on the UAD plugins, such as "Rendering Mode Notify" or "Use fixed size buffers".
Any ideas about this?
I have been using my new uad card in FL Studio with no particular problems, but when I render out the mp3/wave something is completely wrong. The render completes without errors, but when listening to the result the tracks are obviously heavily out of sync! This puzzles me as I am using a couple of delay compensation busses and it all sounds good when I play back the track live in FL Studio.
I am wondering if I should use any particular wrapper setting on the UAD plugins, such as "Rendering Mode Notify" or "Use fixed size buffers".
Any ideas about this?
|| Less is more than more less - I'm not sure whether less is less than less more ||
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- KVRAF
- 5200 posts since 17 Aug, 2004
Nothing will help you unless one thing. You must record it "live" through playback. I did find post in looptalk in which UAD contacted Imageline to resolve that problem but they are not interested. Anyway you wont make any change in this issue so just arm those channels for recording, pres play and there you have it.
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- KVRian
- 1215 posts since 17 Apr, 2004
Imageline are not interested in solving compatibility issues with hardware? That's impossible! 

:: FL Studio v9.0.3 :: u-he Zebra2 v2.5 :: u-he MFM v2.0.2b5 :: u-he Uhbik v1.1 :: EnergyXT v1.4.1/v2.0.2 ::
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- KVRist
- Topic Starter
- 85 posts since 8 Jan, 2004 from Way behind
I've read some posts about that too, but I'm not sure it is about the same problem as I am having. I am NOT having any error reports when trying to render, it simply just comes out as a delayed mess.kmonkey wrote:Nothing will help you unless one thing. You must record it "live" through playback. I did find post in looptalk in which UAD contacted Imageline to resolve that problem but they are not interested. Anyway you wont make any change in this issue so just arm those channels for recording, pres play and there you have it.
Meanwhile I have been able to get a correct render if I do two things:
1) I don't use FL Studio's own delay compensation, instead I use UAD's DelayComp plugin. (Weird)
2) I disable all send tracks. (Weird, since it plays back fine when listening in FL studio but comes out offset when rendered.)
This is a major drawback of FL Studio. Perhaps it's time to find something else.
|| Less is more than more less - I'm not sure whether less is less than less more ||
