Poly-Ana Beta 0.23 New GUI features! NEW COLORS!!! $60 off!

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Poly-Ana Beta 0.22 is out. (Edit: Now updated to 0.23!) Even if your evaluation period has expired, you can still run the GUI to try out all these new features.

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What's new...

- Added ability to change background color scheme by placing PolyAna_BG.aqi file in the same folder as the Poly-Ana.dll.

- Added option to replace Modulation Source selector dials with drop-down listboxes. Now those of you who didn't like the dials have another option.

- Added option to display tooltips. Tooltips can either appear over the control they are describing, or follow the mouse pointer.

- Used longer, more descriptive parameter names in the Parameter Display

- Velocity added to mouse-driven virtual keyboard. Click lower on the keys to make higher velocities. Note that Poly-Ana's keyboard can also be used to control OTHER softsynths. EVEN AFTER EVALUATION HAS EXPIRED!

- Removed the adaptive limiting of oversampling at higher sample rates. Who needs limits?

- Fixed linear knob mode stopping when turned counter clockwise for knobs with 360 degree ranges

- Fixed voice assigner problems with 1 voice polyphony. Setting Polyphony to 1 voice now forces Unison mode.

- Completed Relative Circular knob mode. Switch knobs between Circular and Relative Circular by pressing SHIFT before clicking on the control.

- Added option to force knob mode to Circular, Relative Circular, Linear or to use the host's preference. Now you can choose knob mode preference this even in hosts that don't offer you the option!

- Same convincing analog sound!

- Same special offer, buy in Beta and save $60 off the regular price of $129.95 (USD).

Get her here: http://www.admiralquality.com/products/Poly-Ana/

(More info can be found in the previous announcement thread: http://www.kvraudio.com/forum/viewtopic.php?t=153748 )
Last edited by AdmiralQuality on Tue Nov 07, 2006 3:59 am, edited 3 times in total.

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Thanks for the update, AQ. Betterer and betterer,eh? ;-)

A great synth gets finer with age! Good stuff!

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You know, as goofy and uneconomical as this may sound, if there were to be a hardware unit of this, I'd buy it in a heartbeat. ;)
Roberson Audio Synthesizers

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Chris Roberson wrote:You know, as goofy and uneconomical as this may sound, if there were to be a hardware unit of this, I'd buy it in a heartbeat. ;)
<basso profundo > OHHHHH YAAAAA!!! </basso profundo >

:lol: :D

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I agree. Sell this to Alesis or someone.

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Big up for listening!

Great new features.

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Oops! Just discovered a bug that was added in version 0.20. Seems I accidentally reversed the Quality setting. So setting quality to 8X will give you 1X and vice-versa. Very sorry about that, I'll have another update out in the next hour or so!

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Get 0.23. Fixed the quality inversion (doh!). Also fixed (or at least prevented) a crash when Polyphony was set to 12 voices.

OH! Almost forgot... there's a new optimization in there as well. Not a lot, but you might be able to squeeze another voice out of her.

:)

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AdmiralQuality,
If I purchase now at the discount price, can I upgrade without restrictions with updated versions as you release them?
I want to download now to try this out but have been holding off.

Regards,
Jim

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Coolredguitar wrote:AdmiralQuality,
If I purchase now at the discount price, can I upgrade without restrictions with updated versions as you release them?
I want to download now to try this out but have been holding off.

Regards,
Jim
Yes, your discounted purchase during the Beta period is good for the entire 1.x series. And no plans to release a Poly-Ana 2.x any time soon (I HATE it when companies do that!)

That's why everyone should buy it NOW! :)

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0.22 runs far more stable over here than 0.11 did. good work!

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bleebsen wrote:0.22 runs far more stable over here than 0.11 did. good work!
Hmm, it shouldn't. :shrug: 0.23 might. I was getting consistent crashing when I ran with Polyphony set to 12 voices in version 0.22 and below. (Actually I haven't gone back to verify this bug in earlier versions but assume it's there.) So this is most likely a sign that I was going out of bounds on some array or pointer. But I went over every line looking for a problem and couldn't find any -- this is why it took me a day to get 0.23 out instead of an hour. So just to make it work, I made all the per-voice parameter arrays 13 elements in size instead of 12. It's a kludge, but it fixed the 12 voice crashing.

Assuming nobody had reported this as its rare to need 12 voice polyphony.

So yes... there may still be a "screw loose" in there somewhere, this kind of problem is one of the hardest things to debug, but at least it's worked-around for the short term and I'm sure I'll find what it is eventually.

Anyway, make sure you're updated to 0.23 Bleebsen. The Quality setting got accidentally inverted when I took the adaptive oversampling out in version 0.20, but is back as it should be now.

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duh... strange...

Maybe it was just a coincidence then, but for the first time I was able to work with poly-ana for over an hour without tones getting stuck or muted...

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bleebsen wrote:duh... strange...

Maybe it was just a coincidence then, but for the first time I was able to work with poly-ana for over an hour without tones getting stuck or muted...
Are you using 2.3 or 2.2 as you said in your last post? Yes, in 2.3 the change I made may have made it more stable, but the problem I was seeing was a host crash, and only when using full 12 voice polyphony.

Good to hear though. Let me know which version you have (and update to 2.3 if you haven't yet).

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it was 0.22.. but I never had crashes, only poly-ana destructing itself to the point where it wouldn't produce any output anymore or awful noise (sometimes, not always, fixable by "power-cycling" the plugin). And that seemed kinda gone-ish...

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