after enjoying your conversation I throw a simple EQ plugin together. It has three different processing algorithms: X, Y and Z.
One is entirely done in fixed point math, while the other one is done entirely in floating point math. One processing mode is unknown yet. The processing ladder and the coefficients are equal, except that the one only uses fixed point math, while the other one uses floating point math.
The plugin itself is *NOT* made for commercial use, just for evaluation of the differen processing types. There are a lot of issues in this plug. I know that, but this should doo the trick.
Click on the screenshot to download the plugin:

I did not use any kind of dithering/noiseshaping here. In theory it is necesarry, since the in/out format is only 32bit float (due to restrictions of the VST interface).
The zip file also contains the details of the algorithms used, but it is password protected. I will post the password next week at this location.
Happy evaluating,
Christian
PS: Note: in the default preset/position the sound of all processing modes are binary equal. So you definitely can't here a sound without EQing. Trust me.


