"De-reverbing" techniques
- KVRAF
- Topic Starter
- 2185 posts since 25 Jan, 2007 from the back room, away from his wife's sight (or so he thinks)
I'm working with a nice sample but I'd like to get some of the reverb out of it, or at least for the reverb to be less apparent (it's a natural reverb, I think). Any ideas?
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Formerly known as arke, VladimirDimitrievich, bslf, and ctmg. Yep, those bans were deserved.
Squire Stratocaster / Chapman ML3 Modern V2 / Fender Precision Bass
Formerly known as arke, VladimirDimitrievich, bslf, and ctmg. Yep, those bans were deserved.
- KVRAF
- 9453 posts since 17 Sep, 2002 from Gothenburg Sweden
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- KVRAF
- 10588 posts since 13 Jun, 2004 from Alberto Balsam
There's not much you can do, really. Gating and subtractive EQ will probably be your best bet until you enter the world of FFT.
If the signal is mono and the acoustics are stereo it could be very easy though.
If the signal is mono and the acoustics are stereo it could be very easy though.
- KVRAF
- 9453 posts since 17 Sep, 2002 from Gothenburg Sweden
If it is a drumbeat something like Dominion can help.
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- KVRAF
- 7872 posts since 24 May, 2002 from Tutukaka, New Zealand
Aye...all of the above. Although for myself I generally only use gates to do that. Eqs etc will affect your drum sounds as well as pulling down reverb. Dominion sure can do stuff like that, and make the loop a great deal meatier, but a simple tight gate with just a tiny touch of release on it will do wonders for subduing reverb. Not 100% effective, but usually acceptable.
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- KVRAF
- 6939 posts since 4 Jun, 2004 from Utrecht, Holland
How to take excessive amounts of salt out of some soup?
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We are the KVR collective. Resistance is futile. You will be assimilated.
We are the KVR collective. Resistance is futile. You will be assimilated.
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- KVRist
- 445 posts since 17 Jun, 2003 from UK 'ish
Depending on the sample (i.e. is it stereo ?), you could try some Mid-Side processing and reduce the side.
Although this does not actually reduce the amount of reverb it can give the impression of doing so by reducing the amount of stereo width (seeing as reverb is often just added to give the impression of stereo space). As I said, depends on the sample but, may be worth a try...
Although this does not actually reduce the amount of reverb it can give the impression of doing so by reducing the amount of stereo width (seeing as reverb is often just added to give the impression of stereo space). As I said, depends on the sample but, may be worth a try...
- Beware the Quoth
- 33167 posts since 4 Sep, 2001 from R'lyeh Oceanic Amusement Park and Funfair
Add a potato or two, continue simmering, then remove them later. No, seriously.C00kie wrote:How to take excessive amounts of salt out of some soup?
my other modular synth is a bugbrand
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- KVRAF
- 7872 posts since 24 May, 2002 from Tutukaka, New Zealand
Or simply triple the volume with extra liquid. (Which of course will dilute everything else unless you add more ingredients).
So the analogy for the drumloop would be to timestretch it out or beatslice it out to 300% slower. Which would probably sound crap, so just put salt on it instead.
So the analogy for the drumloop would be to timestretch it out or beatslice it out to 300% slower. Which would probably sound crap, so just put salt on it instead.
- KVRAF
- 6244 posts since 25 May, 2002 from Bobo-dioulasso\BF__Geneva/CH
On soundscape samples i used to reduce it by using a denoiser as it would be any broadband noises
Far from beeing effective but not really useless, you may have a try to figure out by yourself...
The appropriate use of mid/side stereo imagers...
(on the stereo reverb of a mono source, as suggested before in this thread)
... isn't useless either
All in all, you may have a thin chance...
Far from beeing effective but not really useless, you may have a try to figure out by yourself...
The appropriate use of mid/side stereo imagers...
(on the stereo reverb of a mono source, as suggested before in this thread)
... isn't useless either
All in all, you may have a thin chance...
- KVRAF
- 23470 posts since 12 Jul, 2003 from West Caprazumia
personally I'd probably go with compression - you make the attack time very long, so that the actual signal you want to keep is unaffected and the release as long as possible without affecting the following transients - the treshold needs to be rather low (depending on the signal perhaps somewhere between -20-30db) and the ratio not too high (~2:1-3:1?)
"Preamps have literally one job: when you turn up the gain, it gets louder." Jamcat, talking about presmp-emulation plugins.
- KVRian
- 954 posts since 26 Sep, 2005 from UK
Put a speaker in some soup then play back the sound. Bring to the boil. Simmer.
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