new pm DRUMsynth

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http://www.breathcube.com/msres2.zip


emphaticaly,

HAHAHAHHAHAH AH AH AHA HAHAHAHA

and


HAHAHAH AHAHAH A HAH AHHAAH A


and ooh my freakin ears


this is one of my little 'stock gui' percussion synths made out of two SEMS bolted together.

2nd order mass-spring impulse thing (produces sinusoids - ow!) with reflective softclipping ---> multitap allpass for cuteness

sensibly, probably suited for making short metallic pings. otherwise, there's some fsu potential as you can use 'unnatural' coefficients, like make the boundaries reflect thousands of times the energy they should.


it's a bit much to really explain thoroughly.. there's a readme, if you insist on further knowledge, the readme in the sem distribution might help in regards to the mass-spring element - http://www.breathcube.com/mass-springs.zip

it should be pretty much safe.. if you feed it superextreme values you might force a float out out of range which will crash your host's audio. most likely to happen with high k values if at all (hasn't happened yet - if you type in 99999999999999999999999 for a value it might).
you come and go, you come and go. amitabha neither a follower nor a leader be tagore "where roads are made i lose my way" where there is certainty, consideration is absent.

Post

sounds fun, x!
have to give it a spin.
;)
I wish my lawn was Emo, so it would cut itself...
My Music (updated link)
f**k CANCER

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http://www.breathcube.com/msres7.zip

same impulse model, uses the 7 band resonance sem for bell sounds when 16 bands aren't required.

warning:

lots of high amplitude sines = tinnitus (literally..) so take breaks when patching, use a soft low pass..

due to resonator nature, if you hit the frequency on the head you get a LOUD sine which, apart from the danger to your ears, means it is difficult to patch a wide spread of notes for arbitrary use without creating a few notes that are extremely LOUD..

..which is extremely likely to occur when you SWITCH PATCHES - the audio buffers don't flush, so the new param values are applied directly to the current buffers, which usually means transient frequencies, which means loudness.

mod wheel and pitch are connected to impulse rate.
you come and go, you come and go. amitabha neither a follower nor a leader be tagore "where roads are made i lose my way" where there is certainty, consideration is absent.

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http://www.breathcube.com/msres7i.zip

same as above removing the intermediary mass-spring impulse, making the architecture a short linear envelope routed to the resonator.

this makes patches much more stable, and simpler to use if you "just need some bell sound"

(also fixed the msres7 file above.. vst in zip was saved as dlll file.. eg. an extra 'l' in the file extention :p :)
you come and go, you come and go. amitabha neither a follower nor a leader be tagore "where roads are made i lose my way" where there is certainty, consideration is absent.

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Interesting...we have just built a superb PM drum synth/machine in Tassman.
Seems like the PM drum machines are coming... :D
I shall be demoing this as time allows.
http://www.electric-himalaya.com
VSTi and hardware synth sound design
3D/5D sound design since 2012

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