Very substantial new Reaper version 2.4
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- KVRAF
- 2263 posts since 6 Aug, 2007
Wow, lets take it easy on the "New Reaper version" posts. Not everyone loves Reaper as much as we do...
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- KVRist
- Topic Starter
- 291 posts since 16 Apr, 2006
As I commented on the Reaper forums recently, there's a lot going on in Reaperland at the moment - some of the developments which will be handy to me personally include
Snapshots extension (Total ReaCall?!)
Cues and Markers assisting interchange with other software
Marker List extension
Scrubbing - three types
Preferences search
Extensions menu
Item (takes) envelopes
Per Item FX
Peaks in render window
Item locking
Render dither and noise shaping
Ctrl/alt/drag into other DAWs and editors
Of course not everything there is a Reaper original feature, but the more standard DAW features that get added, the less people can say "But I can't use Reaper because it hasn't got (name of feature)".
Snapshots extension (Total ReaCall?!)
Cues and Markers assisting interchange with other software
Marker List extension
Scrubbing - three types
Preferences search
Extensions menu
Item (takes) envelopes
Per Item FX
Peaks in render window
Item locking
Render dither and noise shaping
Ctrl/alt/drag into other DAWs and editors
Of course not everything there is a Reaper original feature, but the more standard DAW features that get added, the less people can say "But I can't use Reaper because it hasn't got (name of feature)".
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- KVRAF
- 4707 posts since 16 Mar, 2004 from Columbia, MD
I've been requesting piano roll upgrades for months now and not a single person has even replied in any of my threads on the REAPER forums. Sadly, this feature (or lack thereof) is the only thing really holding me back and it doesn't look like it's going to get changed.
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- KVRAF
- 2263 posts since 6 Aug, 2007
I have faith that it will. They seem focused on audio stuff right now, but at some point they will inevitably have to overhaul the MIDI editor(s), and drastically. And when the time comes, you know they will do it in incredible fashion.zircon wrote:I've been requesting piano roll upgrades for months now and not a single person has even replied in any of my threads on the REAPER forums. Sadly, this feature (or lack thereof) is the only thing really holding me back and it doesn't look like it's going to get changed.
Until then, I'm just sticking with FL Studio VSTi inside Reaper. A little awkward, but hey...
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- KVRAF
- 1668 posts since 2 Apr, 2006 from Studio City, California
Bleh! They've been focusing on audio stuff for two years with virtually no usable midi improvements since import midi was added. (two years ago)sockofgold wrote:I have faith that it will. They seem focused on audio stuff right now, but at some point they will inevitably have to overhaul the MIDI editor(s), and drastically. And when the time comes, you know they will do it in incredible fashion.zircon wrote:I've been requesting piano roll upgrades for months now and not a single person has even replied in any of my threads on the REAPER forums. Sadly, this feature (or lack thereof) is the only thing really holding me back and it doesn't look like it's going to get changed.
Until then, I'm just sticking with FL Studio VSTi inside Reaper. A little awkward, but hey...
Sure there are always a million little improvements (most of which are already standard on other products) in Reaperland every release but not many that are usefull to me. I have midi requests that are two years old ...and still the piano roll (much less the non-existant drum editor) acts weird compared to any mature product. If justin would take Cubase or Logic or even Sonar's midi features and start from there then maybe a year from now I could use my Reaper license.
Reaper is a baby in midi, workflow and Gui...
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- KVRAF
- 2263 posts since 6 Aug, 2007
Seriously, though... Listen to what you're saying. Think about how long Reaper has been around. It's not like writing a DAW is quick work.C-note wrote:Bleh! They've been focusing on audio stuff for two years with virtually no usable midi improvements since import midi was added. (two years ago)sockofgold wrote:I have faith that it will. They seem focused on audio stuff right now, but at some point they will inevitably have to overhaul the MIDI editor(s), and drastically. And when the time comes, you know they will do it in incredible fashion.zircon wrote:I've been requesting piano roll upgrades for months now and not a single person has even replied in any of my threads on the REAPER forums. Sadly, this feature (or lack thereof) is the only thing really holding me back and it doesn't look like it's going to get changed.
Until then, I'm just sticking with FL Studio VSTi inside Reaper. A little awkward, but hey...
Sure there are always a million little improvements (most of which are already standard on other products) in Reaperland every release but not many that are usefull to me. I have midi requests that are two years old ...and still the piano roll (much less the non-existant drum editor) acts weird compared to any mature product. If justin would take Cubase or Logic or even Sonar's midi features and start from there then maybe a year from now I could use my Reaper license.
Reaper is a baby in midi, workflow and Gui...
Cubase started in 1989.
Sonar started in 1991 (as Cakewalk Pro Audio).
Logic started in 1992.
Even FL Studio started in 1998.
Reaper 1.0 was released in 2006.
Give the guy a break. For three (counting the pre-1.0 work) years work done by two guys (#3 was only recently added), I'd say they have accomplished their fair share. The MIDI will come. At the rate they work, they will run out of things to improve on the audio side.
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- KVRist
- 379 posts since 10 Jul, 2007 from Holland
No fence here for Reaper and Justin, great guy and forum-members (love them).
But my daily studio work depends 90% on midi and the rest on live instruments.
And all i do without live musicians (midi) saves me money (also for client), and still got the song into the charts top 10.
A daw as Reaper should have a uptodate midi-editor, it's the standard today.
Look at Sonar, Cubase, Samplitude etc, audio and midi are from the beginning number one.
Still love Reaper for audio only, and i know some day i can kiss Cubase goodbye.
Just not stay focused on live audio users only!
But my daily studio work depends 90% on midi and the rest on live instruments.
And all i do without live musicians (midi) saves me money (also for client), and still got the song into the charts top 10.
A daw as Reaper should have a uptodate midi-editor, it's the standard today.
Look at Sonar, Cubase, Samplitude etc, audio and midi are from the beginning number one.
Still love Reaper for audio only, and i know some day i can kiss Cubase goodbye.
Just not stay focused on live audio users only!
I can't even play a doorbell properly
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- KVRian
- 898 posts since 12 Feb, 2005 from Green Man Inn
When you browse samples, are they synced (and stretched), like in Ableton Live?
Haven't tried Reaper in quite a while...thanks in advance!
Haven't tried Reaper in quite a while...thanks in advance!
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- KVRAF
- 4345 posts since 8 Mar, 2005
If you really think about it, his post is sensible. Reaper's developers are half-human, half-robots. At the rate they're progressing, they could do anything they want. Heck I requested ctrl+alt+drag from timeline to VSTs and it got added in the next pre-release. Those guys can do everything.sockofgold wrote: Seriously, though... Listen to what you're saying. Think about how long Reaper has been around. It's not like writing a DAW is quick work.
Cubase started in 1989.
Sonar started in 1991 (as Cakewalk Pro Audio).
Logic started in 1992.
Even FL Studio started in 1998.
Reaper 1.0 was released in 2006.
Give the guy a break. For three (counting the pre-1.0 work) years work done by two guys (#3 was only recently added), I'd say they have accomplished their fair share. The MIDI will come. At the rate they work, they will run out of things to improve on the audio side.
BUT, instead of focusing their energy in MIDI, they're focusing very much in audio and thus can't help but get the name that they're only strong in audio even though midi wise they're pretty good too.
And the workflow seriously needs a MAJOR overhaul. I know they'll start working on the GUI SOMETIME. They'll have to, if the cockos team has any hope of overtaking cakewalk/steiny.
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- KVRist
- Topic Starter
- 291 posts since 16 Apr, 2006
I hesitate to show my face in this embarrasing thread again but...
The argument over which gets most attention, midi or audio, has gone on since before the first release, and doubtless it will continue. Until the current release I'd started to feel that the audio side hadn't had much big-feature love recently. In this release comes cue support in wave files, which was the subject of my first post on the Reaper forums about two and a half years ago! And now that it's there, I've completely forgotten the wait, I'm just pleased. My point being, that FRs don't always get implemented quickly, or at all, even though they may seem core features.
In general I don't think that there's any doubt that the developers had audio in mind more than midi when first starting to write the program. It may always be an audio program with midi rather than a midi program with audio. Or it may turn out to have a nice balance of both. Time will tell... I think that's always been the way with other apps. I've always had a perception of Cubase being a midi program with added audio (historically) - somewhere here I've got an antique copy of something called "Cubase Audio XT", the name being because audio in Cubase was a new thing.
And let's face it, Adobe with all their resources have only just started adding midi recording and editing to Audition, which (via Cool Edit) goes back to the ark. It's midi implementation is generally held to be very basic - not nearly as fully featured as midi in Reaper - but I believe it has been developed over the same timescale as Reaper. And hasn't been updated since release. So the tiny Cockos team have achieved way more than the much more numerous Adobe one, it would seem.
The argument over which gets most attention, midi or audio, has gone on since before the first release, and doubtless it will continue. Until the current release I'd started to feel that the audio side hadn't had much big-feature love recently. In this release comes cue support in wave files, which was the subject of my first post on the Reaper forums about two and a half years ago! And now that it's there, I've completely forgotten the wait, I'm just pleased. My point being, that FRs don't always get implemented quickly, or at all, even though they may seem core features.
In general I don't think that there's any doubt that the developers had audio in mind more than midi when first starting to write the program. It may always be an audio program with midi rather than a midi program with audio. Or it may turn out to have a nice balance of both. Time will tell... I think that's always been the way with other apps. I've always had a perception of Cubase being a midi program with added audio (historically) - somewhere here I've got an antique copy of something called "Cubase Audio XT", the name being because audio in Cubase was a new thing.
And let's face it, Adobe with all their resources have only just started adding midi recording and editing to Audition, which (via Cool Edit) goes back to the ark. It's midi implementation is generally held to be very basic - not nearly as fully featured as midi in Reaper - but I believe it has been developed over the same timescale as Reaper. And hasn't been updated since release. So the tiny Cockos team have achieved way more than the much more numerous Adobe one, it would seem.
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- KVRAF
- 16154 posts since 2 Dec, 2003 from Nashville, TN
Well, Audition, even in it's CE days, wasn't really as focused in the same areas as Reaper. Audition 3 hasn't been out as long as Reaper has anyways, which is where the main MIDI functions were added in AA.
But I don't use AA for the same reason as my host. Audition does LOADS more in the audio editing arena than any normal host out there. It's meant for that.
So I wouldn't really say that the Adobe team has accomplished less. They just have a different product. But AA is far more refined in what it's intended for mostly, audio editing. For mastering and restoration, it beats any normal host.
Nice update for Reaper though. Doesn't do much for me, but it's still a good one.
Brent
But I don't use AA for the same reason as my host. Audition does LOADS more in the audio editing arena than any normal host out there. It's meant for that.
So I wouldn't really say that the Adobe team has accomplished less. They just have a different product. But AA is far more refined in what it's intended for mostly, audio editing. For mastering and restoration, it beats any normal host.
Nice update for Reaper though. Doesn't do much for me, but it's still a good one.
Brent
My host is better than your host
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- KVRAF
- 1668 posts since 2 Apr, 2006 from Studio City, California
You are correct, writing a DAW is not quick work. That is exactly why focus and balance are important for a small dev team like Cockos. Justin should hire a good project manager/business analyst to prioritize requirements and focus his talent on getting Reaper to the current state of the art, including an audio editor and vastly improved midi/workflow/gui. Throw in a few unique features now and then to get eyes and dollars from all the seasoned DAW users.sockofgold wrote:
Seriously, though... Listen to what you're saying. Think about how long Reaper has been around. It's not like writing a DAW is quick work.
Cubase started in 1989.
Sonar started in 1991 (as Cakewalk Pro Audio).
Logic started in 1992.
Even FL Studio started in 1998.
Reaper 1.0 was released in 2006.
Give the guy a break. For three (counting the pre-1.0 work) years work done by two guys (#3 was only recently added), I'd say they have accomplished their fair share. The MIDI will come. At the rate they work, they will run out of things to improve on the audio side.
I think the thing that is irritating about these "Great new improvements in Reaper" threads is that so many of the new improvements are not new at all - just new to Reaper and not in areas that matter to me and some others who have many top level DAWS already.
I truely could complete all my projects in Cubase, Logic, Sonar, DP, PT, Samplitude and even Live but never in Reaper as it currently exists.
Two years ago Reaper appeared to be moving fast in the direction of being a complete DAW but the line of "wait until tomorrow" is now old and worn. Justin could make Reaper the brightest star in the DAW world and may truely have that intention but until the basics are covered to the level of the current top DAW players Reaper will just be another new kid in town looking for some attention.
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