Graphic Glitch in Ogun

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Originally I was playing with adjusting the filter using Mod X and a linked keyboard controller wheel.
The graphics seemed to lock out in the rectangular window where you adjust the mappings. I actually changed the Target to Timbre Impulse EQ (after the initial lockup) and the above happened. I can still change Targets etc but the Graphic is still very strange and locked in the rectangular window. It still plays though.


[img][img]http://img524.imageshack.us/img524/209/ ... tchxr0.jpg[/img][/img]


Using Windows XP with Podium and up until now no problems with Ogun.

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did the XY controller repaint when you touched it?

Ok I managed to replicate it in FL too. Fred will look at it.
DOLPH WILL PWNZ0R J00r LAWZ!!!!

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Ogun and even more, Edison, have serious repaint issues in Reaper too. Edison typically opens up largely blank white and needs to have the gui closed and reopened to show and even then sometimes needs that doing a few more times after a file operation.

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is it recent that Edison does this? Just for Fred to locate the issue, because we've changed major things recently and we'd like to know if the old version (since Edison is old enough) were fine.

I would bet on DC corruption or visual refresh not in GUI thread, but there's something with the VST versions.
DOLPH WILL PWNZ0R J00r LAWZ!!!!

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Edison have been like this for as long as I know. Also SliceX and LovePhilter have some of this visual glitch issue, but with edison it is particularly bad.

I get this problem with Reaper as host, but also when edison vst is wrapped up in Novations automap universal (even in FLStudio). I also understand Sonar-users have this problem?

This bug is not very bad, but it can be very annoying. I hope you can find a fix for this.

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tony tony chopper wrote:is it recent that Edison does this? Just for Fred to locate the issue, because we've changed major things recently and we'd like to know if the old version (since Edison is old enough) were fine.
Can't say as I just bought it.

Check out this thread though as i think there were also some issues reported with some of the other JuicePack plugins.

http://forum.cockos.com/showthread.php?t=25756

I've not had this problem in Sonar though myself.

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This has happened again, but under different circumstances this time.

I was using Ogun and just went to change from one Target to another. I had been using Ogun for Approximately 1 hour (constant sound programming rather than playing it).

Could it be some sort of memory leak going on ? :?

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