Sytrus' cpu load in Live...
- KVRAF
- 8644 posts since 2 Oct, 2006 from Leeds, UK
Is rather high. One instance using 2-3 operators was using 20-30% of my cpu. Is this normal for the vsti version? It's much lower in FL. My laptop is a 1.6Ghz dual core. Also it completely crashed Live when i tried to delete it. 
Latest release and Socials: https://linktr.ee/ph.i.ltr3
- KVRAF
- Topic Starter
- 8644 posts since 2 Oct, 2006 from Leeds, UK
I forgot to say i'm running live 8.03.
Latest release and Socials: https://linktr.ee/ph.i.ltr3
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- KVRian
- 852 posts since 3 Aug, 2001 from Belgium
Are you playing the same patch(es) in both versions?
Try lowering unison order ("ORD") and oversampling, those have a huge influence on the plugin's cpu usage.
Try lowering unison order ("ORD") and oversampling, those have a huge influence on the plugin's cpu usage.
- KVRAF
- Topic Starter
- 8644 posts since 2 Oct, 2006 from Leeds, UK
Yeah the same patches seem to be using the same amount of cpu so i i'll have to test it out some more. It was when i started editing a patch that it started to get a bit high. I'll try your suggestions when i'm editing and see what effect it has. Cheers.reflex wrote:Are you playing the same patch(es) in both versions?
Try lowering unison order ("ORD") and oversampling, those have a huge influence on the plugin's cpu usage.
Latest release and Socials: https://linktr.ee/ph.i.ltr3
- KVRAF
- 18390 posts since 26 Jun, 2006 from San Francisco Bay Area
I was just using it yesterday in 8.0.2 and all was fine. Are you sure you don't have the oversampling cranked all the way up? Usually you can get away with having it a lot lower.
Zerocrossing Media
4th Law of Robotics: When turning evil, display a red indicator light. ~[ ●_● ]~
4th Law of Robotics: When turning evil, display a red indicator light. ~[ ●_● ]~
- KVRAF
- Topic Starter
- 8644 posts since 2 Oct, 2006 from Leeds, UK
I didn't change anything, just adjusted the operator parameters. It's good to know though, i read a few posts saying that sytrus was a bit of a cpu hog. I'll try it out.zerocrossing wrote:I was just using it yesterday in 8.0.2 and all was fine. Are you sure you don't have the oversampling cranked all the way up? Usually you can get away with having it a lot lower.
Latest release and Socials: https://linktr.ee/ph.i.ltr3
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tony tony chopper tony tony chopper https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=3103
- KVRAF
- 3561 posts since 20 Jun, 2002
There are several levels of complexity/CPU usage in Sytrus internally, roughly if you touch FM in the matrix, operators will eat more CPU.I didn't change anything, just adjusted the operator parameters.
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