Does saving Ocean Way Drums in Kontakt 3.5 work?

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...Or am I stupid or something? :cry:

I work in Pro Tools 8 and run OWD in Kontakt 3.5. It seems that saving the tweaked presets does not work at all.

If I save, close and re-open the session, the OWD kit I used has gone back to factory preset.

If I save the multi in Kontakt by different name, close and re-open, the OWD kit has gone back to factory preset.

If I save the Kontakt preset in Pro Tools presets (upper left of the plugin window), close and re-open the preset, the OWD kit I used has gone back to factory preset.

If I save the OWD instrument I tweaked, for instance bass drum, close and re-open it, the instrument has gone back to factory preset.

Scheisse. Feels like working on a demo mode.

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It's in the manual but I asked Allen if he'd copy/paste it in here for you. There's a specific way it has to be done right now because the preset system is complex. It key switches mix presets per kit piece so they are different scripts than our new ones for Infinite Player. At some point we may be able to merge some of the new features and retain some of the previous ones that were proprietary like those mix presets... but for now it does require just a saving process. Slight pain but really worth it considering what it can do (and how it sounds).

I agree it would have been more convenient if it could just save the way you described. But at the moment it must be done the way it says in the manual.

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Everything you have done is correct so far.(saving your own multi) From this point after you have made all your volume, pan, envelope, etc..changes what you will do is select "save setting" from the drop down menu on each kit piece (its defaulted on volume now) Once the save setting menu has been selected you will then be prompted to save those settings to preset (1-6). After that is done, save your multi again. When you open up the Ocean Way Player again, you will then load "your" multi and then "your" preset and you will have the kit that you made your changes to. Let me know if you have any question


Allen

Esoundz Support

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allen_esoundz wrote:Everything you have done is correct so far.(saving your own multi) From this point after you have made all your volume, pan, envelope, etc..changes what you will do is select "save setting" from the drop down menu on each kit piece (its defaulted on volume now) Once the save setting menu has been selected you will then be prompted to save those settings to preset (1-6). After that is done, save your multi again. When you open up the Ocean Way Player again, you will then load "your" multi and then "your" preset and you will have the kit that you made your changes to. Let me know if you have any question


Allen

Esoundz Support
Thanks for quick response!

Ok, just for the record, here's what I did after tweaking a kick drum (and please note the new problem I found):

- For the very first thing, I saved the kick as new instrument in Kontakt save menu. Save as > instrument #1 > gave a NEW name (this time: "Kick 01 - Snare Off thwack") This way I don't write over the factory presets.

- Did what Allen said. Saved the settings of the instrument (under volume menu in the instrument itself), chose a slot, saved.

- Then I tweaked the instrument some more, in an analogical way that those 1-6 factory presets are made. It takes some time, but cheese, now I have five more good kicks based on that kick I first did. Greatest thing is these slots give room for some wild experiments and guesses as well.

- Saved the multi in Kontakt.

Now I am able to return to (load) this tweaked kit, yes. The thing I now find illogical is, however, that I cannot load the instrument ("Kick 01 - Snare Off thwack") to DIFFERENT multi, allthough I have it saved by that new name in my OWD intruments folder. In a different multi kit, the kick with the new name behaves like the original kick. In "my" multi kit, it behaves like it should (in "my" way).

That's quite illogical, isn't it? I see it's logical in a way, that you cannot write over the factory presets but for only for the part of your "own" kit. Yet otherwise not... And I would like to use the sounds I made in another multi kits. Will this be solved with next update or soon enough?

Ps. Thanks Allen, just read the mail, you've been for great help today!

Ps2. I didn't notice before that I can also tune any drum... hmm 8) ... will end up with some very interesting results... (And I haven't yet even taken a closer look at the Instrument edit mode with these samples.) This is a hell of a drum sampler I must say. Beats Superior 6-0 (at least after the cross-using of one's own instrument presets is made possible).

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If you want to use different kit pieces with an existing multi do this. With your multi loaded, click the instruments tab (located under the Ocean Way Drums graphic.) Navigate to the instrument you want to load and drag it into your existing multi. It will replace the kit piece.


Allen

Esoundz support

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Yes, I know, but if I want use a previously saved kit piece with "my" preset (saved in a way described above), it seems not to work that way. The kit piece that is loaded has the new name I gave it, but not the new presets; it has the factory presets.

Thus it seems that I can only use "my" presets of the kit piece with the "my" multi kit that I previously saved, not with any other multi kit. With any other multi kit I have do redo the tweaking manually (and then again repeat the whole round of saving processes to have these presets opened automatically in this second kit of "mine"). Is that so? Makes my brain hurt.

PS. Thanks Allen, no more samples losing from kit 08.

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Thanks to Allen. However, after a couple of months using OWD, I still wonder if there will soon be an update which would make OWD work like it, actually, should: to save my instrument and multi settings automatically with the session (like Kontakt usually works).

Lacking this feature makes OWD a little too hard to use while composing and demoing new songs. At the moment, Superior Drummer is easier to use when composing, and OWD is more like a tool to finish the mixes with.

So, will there be an update soon?

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reading this, i must say that OWD sounds a little kludgey to me with respect to these tweaking issues.

thanks for the heads up...

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