Creating a Kontakt Player Instrument
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- KVRist
- Topic Starter
- 40 posts since 14 Jun, 2004 from San Francisco
Hi all,
How does one go about creating a standalone Kontakt Player instrument? So I would like to be able to create a standalone player, with a customised skin, etc. Do I have to sign up as a developer?
Thanks
How does one go about creating a standalone Kontakt Player instrument? So I would like to be able to create a standalone player, with a customised skin, etc. Do I have to sign up as a developer?
Thanks
- KVRAF
- 23274 posts since 7 Jan, 2009 from Croatia
5000$?! Is it REALLY that much!?
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- KVRist
- Topic Starter
- 40 posts since 14 Jun, 2004 from San Francisco
- "The" Jazz
- 4585 posts since 18 Aug, 2004 from California, United States
$5000? Is it really that little!? Since last I checked, it's almost twice that.DragonSagoth wrote:5000$?! Is it REALLY that much!?
Of course, it depends on the size of the library, retail price, whether it's a digital or physical purchase, and other factors.
Greg Schlaepfer
Orange Tree Samples
Ultra-realistic sample libraries for Kontakt
Orange Tree Samples
Ultra-realistic sample libraries for Kontakt
- KVRAF
- 23274 posts since 7 Jan, 2009 from Croatia
I can get a car for that sum (if it's really $10000+), damn!
(Or a brand new PC with 2 6-core Intel Xeons 5600, 48 GB of RAM, 1200W power supply, water cooling, big tower, a couple of bitchin' dual-DVI graphics cards AND 4 24" monitors to go along with it! Shit!)
(Or a brand new PC with 2 6-core Intel Xeons 5600, 48 GB of RAM, 1200W power supply, water cooling, big tower, a couple of bitchin' dual-DVI graphics cards AND 4 24" monitors to go along with it! Shit!)
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- KVRAF
- 16153 posts since 2 Dec, 2003 from Nashville, TN
Ooo, oohh, put me down for one of those....DragonSagoth wrote:I can get a car for that sum (if it's really $10000+), damn!
(Or a brand new PC with 2 6-core Intel Xeons 5600, 48 GB of RAM, 1200W power supply, water cooling, big tower, a couple of bitchin' dual-DVI graphics cards AND 4 24" monitors to go along with it! Shit!)
My host is better than your host
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- KVRAF
- 2217 posts since 28 Jul, 2003
DragonSagoth,
Well I know of someone that was quoted $5000-7000 for the cheapest "package".
So I actually gave you the price at the lesser end of the scale.
But yeah, it's a lot of mulah.
Well I know of someone that was quoted $5000-7000 for the cheapest "package".
So I actually gave you the price at the lesser end of the scale.
But yeah, it's a lot of mulah.
- "The" Jazz
- 4585 posts since 18 Aug, 2004 from California, United States
It's a serious investment, but definitely inexpensive compared to licensing prices for other software! I believe they split the licensing fee into two installments, one beforehand and the other within 60 days.
Greg Schlaepfer
Orange Tree Samples
Ultra-realistic sample libraries for Kontakt
Orange Tree Samples
Ultra-realistic sample libraries for Kontakt
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- KVRAF
- 2448 posts since 12 Sep, 2004
And if you don't pay up by day 60 they send a guy named Tony to your studio and he smashes your RAID array with a baseball bat. It's true. Happened to my cousin's friend's brother.
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venerable bede venerable bede https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=124481
- KVRist
- 234 posts since 16 Oct, 2006
What about the free kontakt instruments out there?
How do they do it?
How do they do it?
- KVRian
- 954 posts since 26 Sep, 2005 from UK
Those aren't Kontakt Player instruments.venerable bede wrote:What about the free kontakt instruments out there?
How do they do it?
It's the player that's licensed to third-party developers.
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- KVRian
- 951 posts since 5 May, 2008 from France
Well actually, it's more than twice that AND in euros... (at least that is what they were askin when i asked...) and this is per product So if you are not already rich, then it's not for you...
Your other options are simple:
- Make a library that doesn't requires scripts and try to licence another sampler
- make a kontakt one, but people will need the full kontakt sampler and also do side patches for all the other sampler that you can think of...
About the other samplers, it's not true, there are other platforms that offer licencing, you just have to ask to the devs, but for me it wasn't an option... i need the scrips...
Your other options are simple:
- Make a library that doesn't requires scripts and try to licence another sampler
- make a kontakt one, but people will need the full kontakt sampler and also do side patches for all the other sampler that you can think of...
About the other samplers, it's not true, there are other platforms that offer licencing, you just have to ask to the devs, but for me it wasn't an option... i need the scrips...
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- KVRAF
- 2448 posts since 12 Sep, 2004
Ouch, ouch, and ouch. And that's why quality player libraries are $350 - $500 a piece, while quality open format kontakt libraries are $150 - $250 a piece. So NI licensing alone is doubling the price to the consumer?thysm00 wrote:Well actually, it's more than twice that AND in euros... (at least that is what they were askin when i asked...) and this is per product
I love my kontakt libs and instruments, but there's a scary gotcha-by-the-short-and-curlies brewing here... We're one corp buyout away from the small open format vendors getting squeezed, leaving consumers with only the lucrative rompler market. We need an alternative high-performance streaming engine (Giga, anyone? ) with a supporting scripting/performance environment that makes it easy for vendors to port to and from NI-script.